Jump to content

Talk:Warcraft Adventures: Lord of the Clans

Page contents not supported in other languages.
From Wikipedia, the free encyclopedia

Untitled

[edit]

Could someone explain why union restrictions would have prevent Roper's voice from being used in the game (or perhaps a better question is what would the consequences have been if he had provided new recordings for a major character or two)?

Not knowing anything about it, the point of a union is to assure the union members get jobs and salaries. If Roper had voiced characters he would potentially take the place of one or two union members and do their jobs, thereby saving their salary. The union would (if it is a proper union) protect its members and their right to these jobs, and one of the actions it could take is to boycott the game and/or Blizzard. Depending on what voice actor names are in the union, that could have been more or less damaging to the game (and future games). Or so I imagine.. Poulsen 12:28, 23 March 2006 (UTC)[reply]
Yeah, that's how I would imagine too from the general nature of unions. In general, though, I don't understand why the Screen Actors' Guild would be of any particular importance to video games. I guess I'm just surprised that a video game developer would go to the effort (and costs) of using SAG members at all.
The particular union did not allow it's union members to partake in a project that involves non Union members. So if Roper who wasnt a member of the actors union did acting work, the other actors could not work on the project. Roper could of filled in a special exception form or what not to get around the issue but paper work is always annoying and an elegant solution was found in resampling his old voice work. - UnlimitedAccess 12:08, 21 April 2006 (UTC)[reply]

The "Game Features" section needs to go. It doesn't read like an encyclopedia - it's advertising material - certainly not NPOV. Besides, how could we justify a features section for a game that never existed, was never played? I shall wait a little for comment, then remove it. Endomorphic 01:01, 15 December 2006 (UTC)[reply]

Well okay, the only reason I included it was for historic reference, since the game was never released all we have to go on is the advertised "Game Features" which I would argue gives it more noteworthiness. If it could perhaps be stated like a quote rather than a wiki section it may be better. The other option is of course just to include the information into the article somewhere else, some of the key facts purported in it that give the section usefulness is the 70 characters, 60 locations and 40,000 frames of animation. If those three pieces could be located some where else I see no reason to keep that section. - UnlimitedAccess 11:07, 23 January 2007 (UTC)[reply]
Those numbers are the exact things I dispute. The game was never made. There never were 70 characters, nor 60 locations, nor 40,000 frames of animation. I'd let them be incorporated into text somewhere else with the disclaimer "Blizard intended the game to include 70 characters..." or suchlike, though. Endomorphic 20:05, 6 February 2007 (UTC)[reply]

"Christie Golden, the author contracted to scribe it was unable to complete the book on time. Star Trek novelist Christie Golden was then hired to write the novelisation based on scripts and outlines provided by WarCraft universe co-creator, Chris Metzen, and had to be completed within six weeks." I just thought I would point out, that that makes no sense. It should be rephrased. Christe Golden was unable to complete it, so Cristie Golden was hired to write it? Like I said, no sense.

Its Chinese whispers syndrome, when I first wrote it, it actually said;

"Even though the game was cancelled Blizzard felt the story too important to ignore and hired an author to adapt the games story into a novel. The author (who still remains unknown) contracted to scribe it was unable to complete the book on time. Star Trek novelist Christie Golden was then hired to write the novelisation based on scripts and outlines provided by WarCraft universe co-creator, Chris Metzen and had to be completed within six weeks. The book was released under the title Warcraft: Lord of the Clans by Pocket Books and is considered canon by Warcraft enthusiasts." My language is off, but at least it had the correct meaning. - UnlimitedAccess (talk) 04:54, 21 November 2007 (UTC)[reply]

Reference material

[edit]

While digging through the online print archive, and the Wayback Machine in general, I located the following reference material for this game:

Hope these are helpful. JimmyBlackwing (talk) 22:10, 23 November 2010 (UTC)[reply]

GA Review

[edit]
GA toolbox
Reviewing
This review is transcluded from Talk:Warcraft Adventures: Lord of the Clans/GA1. The edit link for this section can be used to add comments to the review.

Reviewer: ProtoDrake (talk · contribs) 14:04, 28 June 2018 (UTC)[reply]


I#ll take this one on. If I haven't left any comments or such by Sunday next week, ping me. --ProtoDrake (talk) 14:04, 28 June 2018 (UTC)[reply]

@JimmyBlackwing: I've looked over this article, checked its sources, and find it both an interesting article and worthy of a Pass. Congrats! --ProtoDrake (talk) 12:04, 2 July 2018 (UTC)[reply]
Very much appreciated! I'm not sure I've ever had a GAN pass without changes before. Many thanks. JimmyBlackwing (talk) 12:05, 2 July 2018 (UTC)[reply]

Merger proposal

[edit]

The tag to add more reliable sources for the novel's article has been up since 2010 with virtually no change. As per the existing discussion to merge on the novel article's Talk page, I am proposing for this article to be merged with the cancelled game's article, because I believe it falls into the scope of overlap, as in context the novel is a direct result of the game's cancellation and is merely an adaptation of. Tytrox (talk) 04:53, 26 April 2019 (UTC)[reply]

  • Redirect: Given the complete lack of sources on the Lord of the Clans article, I don't see much of value that can be added to this one via a merge. Just moving the plot summary over would be largely redundant with the plot already summarized in this article. In light of that, a redirect makes more sense to me. JimmyBlackwing (talk) 05:51, 26 April 2019 (UTC)[reply]
    Happy with the addition of a redirect. My idea of the merger was to make the novel article a sub section of this one, and then have the novel redirect to here. Tytrox (talk) 03:21, 27 April 2019 (UTC)[reply]
    Understood, although my thought was that there's nothing worth merging from that article into this one. The book is already addressed in the first paragraph of the Legacy section, and any detail added on top of that from the novel article will just be plotcruft and/or unsourced statements. JimmyBlackwing (talk) 15:30, 27 April 2019 (UTC)[reply]
    I support JimmyBlackwing's stance on this one. Roberth Martinez (talk) 15:16, 9 September 2019 (UTC)[reply]
  • Since there are two different works with the two names, only one of which was actually released, I've redirected to the main topic article instead, which has a list of novels. --Izno (talk) 16:05, 19 November 2019 (UTC)[reply]