Talk:Sonic's Ultimate Genesis Collection
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PC version
[edit]There is an eqivalent product (SEGA Mega Drive Classic Collection) for the computer but without any entry on wikipedia. See http://www.sega.de/games/sega-mega-drive-classic-collection-volume-1/ Volume 2 will be out soon! 188.101.196.110 (talk) 13:48, 14 September 2010 (UTC)
- It is a similar product, but it is not equivalent. There are also other similar produts for the PS2, PSP etc, but they are not the same/equivalent. Alphathon™ (talk) 13:58, 14 September 2010 (UTC)
Retail Disc release?
[edit]Is this confirmed to be a disc game as opposed to a PSN/XBLA download game?Super Saiyan Musashi (talk) 17:01, 8 November 2008 (UTC)
Well, there's pictures of the box art on Sega's site. And I doubt that a compilation of this size would be a download on the PSN/XBLA. I wouldn't assume it as a download. --Bobrocks95 (talk) 18:22, 23 November 2008 (UTC)
Merge?
[edit]Why is this page separate from SEGA Mega Drive Ultimate Collection? Isn't it just different names for different regions?
- It looks like that was a temp name, the boxart shows this is the actual name. TJ Spyke 05:05, 22 December 2008 (UTC)
- Go ahead and merge it, i don't think anyone would disagree that its the same thing. and im sure everyone else would agree too.--Dr. Pizza (talk) 08:47, 1 January 2009 (UTC)
- To clarify, Ultimate Mega Drive Collection is its EU / AUS name as the Mega Drive brand was changed to Genesis to avoid copyright issues back in the day. No real clue why they threw Sonic into the American title and not the alternate versions however. —Preceding unsigned comment added by 72.209.13.173 (talk) 04:27, 7 February 2009 (UTC)
- Considering Sonic is still hugely popular in the UK, that is odd indeed. TJ Spyke 04:33, 7 February 2009 (UTC)
- Considering that this isn't just a Sonic game collection, it's makes sense not to include his name. --Mika1h (talk) 10:03, 17 February 2009 (UTC)
- Considering Sonic is still hugely popular in the UK, that is odd indeed. TJ Spyke 04:33, 7 February 2009 (UTC)
Reception 'fan' comment
[edit]Anyone got a source on this reaction? Looks a little like a disgruntled one person edit to me. I argue to remove. —Preceding unsigned comment added by 86.8.135.145 (talk) 19:27, 1 March 2009 (UTC)
- I already removed it for that same reason. He/she was also wrong in that you don't have to have the borders when playing, that is just the default option since the developers though most people would want to play the games in their original aspect ration (which was 4:3, not 16:9). TJ Spyke 19:30, 1 March 2009 (UTC)
Unlockables
[edit]The article should really distinguish between games that are open at the start and those that need to be unlocked, beyond just listing arcade or Master System after the name. Further, the article says there are 7 arcade game unlockables, yet only 6 titles list arcade after them. Finally, specifics of what you need to do to unlock the games would be nice. I don't mean a full tutorial for all of them, but something beyond "achievements on the 360 trophies on the PS3" would be nice. Maybe an example or two of the specific tasks required.76.226.99.243 (talk) 00:11, 15 March 2009 (UTC)
- Stating which games are unlockable, maybe. Saying how to unlock them though would be bordering on a gameguide, which is not allowed. TJ Spyke 01:35, 15 March 2009 (UTC)
Inconsistencies
[edit]Is there any way we can add the game's innacuracies into the article at all? in the Museum info for "SONIC SPINBALL" the composer of that game's music is mentioned (Howard Drossin), yet a noticeable flaw in the audio emulation is how garbled the "Options" music is for that same title. (When comparing the Xbox 360 version of Sonic Spinball in SONIC's Ultimate Genesis Collection to the original Sonic Spinball Genesis cartridge music).
The trivia section for ESWAT also incorrectly describes that there were three versions of the title released, stating that the Master System version was totally different from the Arcade and Mega Drive versions, when infact it was a port of the arcade version.
All in-game artwork for the PAL release was still the US versions, and some title art was "mocked up" most notably the Golden Axe III box art, as the title was never released in a cartridge form in the West.--Guru Larry (talk) 00:31, 7 May 2009 (UTC)
- The Golden Axe one is not notable. Everything else would have to be mentioned by a reliable source (see WP:RS). You can't just add your own opinions or what you think are errors. TJ Spyke 06:22, 8 May 2009 (UTC)
Platforms?
[edit]When I first heard about this game, I thought it would be so cool to have, but it's only available for the XBox 360 and the PS3. Why isn't there a version out for the Wii? I just don't think it sounds fair for games like this to only be released on certain consoles and not others. - Luckybolt 13:57 29 September 2009
Einhorn's statement
[edit]According to Ethan Einhorn, the producer for the collection, the three "lock-on" games (Knuckles in Sonic 2, Sonic 3 and Knuckles, and "Blue Sphere") were not included citing "tight development times", and that including them would have meant "dropping several titles from the collection altogether", specifically the aforementioned nine unlockable games since "they all required unique emulation solutions". His statement is false. Does anyone have any sources stating that so I can add that information? - MK (t/c) 05:50, 27 February 2010 (UTC)
- I think the producer of the game knows more about it than you. TJ Spyke 15:50, 27 February 2010 (UTC)
- That's quite presumptious, as in fact many times nowadays, technical video game enthusiasts collectively know more about the old hardware than the company who developed it. It's quite well known that the games function by the hardware equivalent of appending either Sonic 2 + a 256k "upgrade" ROM, or Sonic 3, to the base Sonic & Knuckles ROM. This is not "original research", but something obvious to anyone with knowledge of how the lock-on works on an original console with the physical cartridges. —Preceding unsigned comment added by 68.118.110.255 (talk) 21:08, 8 December 2010 (UTC)
Super Zaxxon isn't included here.
[edit]Not sure why someone decided it was. Zaxxon and Super Zaxxon aren't one and the same and only Zaxxon is an unlockable. — Preceding unsigned comment added by 2604:6000:A645:2100:68B0:A887:A5DB:349C (talk) 11:35, 15 August 2017 (UTC)
NEW Merger proposal
[edit]I'm proposing a merger for the Sonic's Ultimate Genesis Collection article to be merged into the Sega Genesis Collection article for three reasons:
- 1) Sonic's Ultimate Genesis Collection is consider more of a HD remaster than a sequel to Sega Genesis Collection.
- 2) Both of these versions are made by the same developer Backbone Entertainment (previously Digital Eclipse).
- 3) More than half of the games are in both versions.
Any approvals or opposings are very much welcome. Neverrainy (talk) 00:09, 23 September 2018 (UTC)
- Oppose. While somewhat similar, they're separate "games," with separate release dates, box art, likely separate dev teams (just because they're from the same dev, doesn't mean they're made by the same people), and built for completely different platforms. A remaster will generally have the same content, with a few minimal tweaks. I consider the number of games added, along with those removed, rather significant, enough to label it a sequel, one in a long series of Genesis collections. Where do you find it labeled an HD remaster? By that logic, provided one could overlook the different developers, one could throw Sega Genesis Classics/Sega Mega Drive Classics (titles which Microsoft, oddly enough, uses interchangeably in their store--even within the same region--for a similar Xbox One collection) into the article, as well. In fact, having brought that collection up, it would seem pretty clear that Sega's goal is to release iterative collections as sequels (though of course, that's speculation). Additionally, from the perspective of someone who's trying to compare and contrast all of the different collections they've released, merging the articles makes it a bit harder to find information on a subject that's already muddled by the similarity of all the collection names they've used. For clarity's sake, the logical course of action would be to keep the articles separate.174.105.94.113 (talk) 07:04, 26 November 2018 (UTC)
- Oppose: No reason to merge both of these into one long unwieldy article. First argument seems to also just be WP:OR to begin with. Also doesn't matter that they're by the same company - they likely have different developers working on them anyway. Namcokid47 (talk) 18:06, 23 April 2019 (UTC)
Edited some gibberish.
[edit]The latter part of this sentence doesn't make any sense.
"It is the sequel to the Sega Genesis Collection released previously for the PlayStation 2 and PlayStation Portable, however it is similar to that compilation because it contains 16 (in NTSC regions) more games (including unlockable extras)."
I rewrote it into " It is the sequel to the Sega Genesis Collection released previously for the PlayStation 2 and PlayStation Portable, but contains 16 (in NTSC regions) more games (including unlockable extras)."
Please create a new topic next time instead of editing the source. This helps us identify who wrote the content and how old it is. Mseingth2133444 (talk) 21:23, 24 January 2024 (UTC)