Talk:Mystery Dungeon: Shiren the Wanderer
Mystery Dungeon: Shiren the Wanderer has been listed as one of the Video games good articles under the good article criteria. If you can improve it further, please do so. If it no longer meets these criteria, you can reassess it. Review: October 27, 2016. (Reviewed version). |
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Random dungeon generation
[edit]In the Gameplay section, it is written that "While most roguelikes generate dungeons completely randomly, Shiren the Wanderer randomly chooses from a set of static dungeons", I don't see any reference for this. Having played the game hundreds of times and being experienced with roguelike development, I dont think that this is true. I believe that MD:StW uses a set of different dungeon generation algorithms to generate different dungeons of a similar layout. This is for the dungeon levels only, not the non-combat levels such as towns. Those are pre-generated and barely change. Mroemore (talk) 11:29, 24 July 2014 (UTC)
Differences in gameplay between Nintendo DS and Super Famicom versions
[edit]It may be worth mentioning some of the differences between the two versions in a sub-section of the gameplay section. We could move the mentions of the rescue feature to this section. I'll list some more differences off the top of my head, but I could get a more complete list later:
The DS version includes a tutorial level.
The DS introduces a new low-level monster called the Chintala.
The DS version introduced a bugfix for the auto-run functionality.
There are differences between the versions mentioned above and the GameBoy version, but I haven't played that one enough to comment. Mroemore (talk) 11:38, 24 July 2014 (UTC)
GA Review
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Reviewing |
- This review is transcluded from Talk:Mystery Dungeon: Shiren the Wanderer/GA1. The edit link for this section can be used to add comments to the review.
Reviewer: Cognissonance (talk · contribs) 10:23, 27 October 2016 (UTC)
My plan: sleep, review, contemplate existential crises, review some more. Cognissonance (talk) 10:23, 27 October 2016 (UTC)
Lead
[edit]"The game was met by" — Improve prose: "The game was released to"."best in its genre and its platform" — Improve flow: "best in its genre and platform".
Gameplay
[edit]"The player can move in eight directions, and can attack with melee weapons and arrows, and use items with a wide range of effects" — Improve flow: "The player can move in eight directions, attack with melee weapons and arrows, and use items with a wide range of effects"."some heal the player, some are used to fling away enemies, and some allow the player" — Improve flow: "some heal the player or are used to fling away enemies, with others allowing the player".
Development
[edit]"who made more use of East Asian elements compared to his more European-styled" — Remove one of the uses of "more".
Release
[edit]"making it too different would make it lose the original's flavor" — Minimize repetition: "making it too different would lose the original's flavor"."The game's cover art" — Minimize repetition and make more accurate: "The box art".
Reception
[edit]Add{{
Rating|4.5|5}}
to the GameSpy score.
Overall
[edit]- It is reasonably well written.
- It is factually accurate and verifiable.
- a (reference section): b (citations to reliable sources): c (OR): d (copyvio and plagiarism):
- a (reference section): b (citations to reliable sources): c (OR): d (copyvio and plagiarism):
- It is broad in its coverage.
- a (major aspects): b (focused):
- a (major aspects): b (focused):
- It follows the neutral point of view policy.
- Fair representation without bias:
- Fair representation without bias:
- It is stable.
- No edit wars, etc.:
- No edit wars, etc.:
- It is illustrated by images and other media, where possible and appropriate.
- a (images are tagged and non-free content have fair use rationales): b (appropriate use with suitable captions):
- a (images are tagged and non-free content have fair use rationales): b (appropriate use with suitable captions):
- Overall: The notes were so insignificant that I edited them myself. Immediate pass.
- Pass/Fail:
- @IDV: Cognissonance (talk) 22:15, 27 October 2016 (UTC)
- @Cognissonance: Thank you. I wonder, though, what do you mean when you say that box art is more accurate than cover art? I thought they were mostly synonymous.--IDVtalk 22:28, 27 October 2016 (UTC)
- @IDV: You're right. I simply took it from the Cover art article and prefer it to the generic version. Cognissonance (talk) 22:45, 27 October 2016 (UTC)
- @Cognissonance: Thank you. I wonder, though, what do you mean when you say that box art is more accurate than cover art? I thought they were mostly synonymous.--IDVtalk 22:28, 27 October 2016 (UTC)
- @IDV: Cognissonance (talk) 22:15, 27 October 2016 (UTC)
- Pass/Fail: