Talk:Exult
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This article was nominated for deletion on 28 May 2008. The result of the discussion was Speedy keep (nomination withdrawn).. |
Exult3D
[edit]I'm not sure if it's the same thing as Exult3D, but there is code in the CVS for an OpenGL viewport Wizardry Dragon 20:40, 20 April 2006 (UTC)
- Yeah, I was a bit confused. CVS has some code for OpenGL. I tried using it a long time ago, it didn't work because it needed some file, and I thought "oh, Exult3D needed some additional file that I don't have here, too, so maybe it's that". Yet, apparently folks at exult forum were still asking for the code, and the patch for that was recently released... So at the moment, I'm admittedly kind of confused. =) --wwwwolf (barks/growls) 15:25, 23 April 2006 (UTC)
- When I get the chance I'll prod Marzo or Jeff and see if they can clear that up. -- Wizardry Dragon 16:48, 23 April 2006 (UTC)
References
[edit]This article needs a lot more references. --Sydius (talk) 15:50, 30 July 2008 (UTC)