Talk:Danganronpa: Trigger Happy Havoc
Danganronpa: Trigger Happy Havoc has been listed as one of the Video games good articles under the good article criteria. If you can improve it further, please do so. If it no longer meets these criteria, you can reassess it. Review: April 29, 2021. (Reviewed version). |
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A fact from Danganronpa: Trigger Happy Havoc appeared on Wikipedia's Main Page in the Did you know column on 5 January 2013 (check views). The text of the entry was as follows:
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Android
[edit]I've not found any evidence that the game was ever ported to android. Any proof? — Preceding unsigned comment added by 1.122.85.106 (talk) 16:23, 31 May 2014 (UTC)
- Sources in the article, like http://www.japanator.com/danganronpa-is-headed-to-ios-and-android-in-may-23120.phtml - confirm that it was announced. I don't have access to a Japanese Android App Store, but it was never announced to be cancelled... Sergecross73 msg me 19:20, 31 May 2014 (UTC)
Makoto and Junko
[edit]Near the end of the game, their High-school levels are renamed "Super High-school Level Hope" (for Makoto) and "Super High-school Level Despair" (for Junko). Should this be added? Pikachu Bros. (talk) 18:17, 29 January 2013 (UTC)
- I guess that could be good if/when a story summary/synopsis is written. Right now, with only a very basic premise written for the story, it seems like it would be kind of random to include, if you ask me. Sergecross73 msg me 18:20, 29 January 2013 (UTC)
- Late reply, but I forgot about Kirigiri, as she becomes SHSL Detective somewhere in there. Pikachu Bros. (talk) 17:50, 8 March 2013 (UTC)
Key Information and Animation Sequel Comfirmed!!
[edit]In Episode 13 of Danganronpa the Animation, after the credits Monobear is shown to be re-activated and then said "I'm Monobear. Your Principal, the Principal of Hopes Peak Academy", probably hinting to Kirigiri's intuition about a Despair Group, even though the Principal was claimed to be Kirigiri's father. Asami from Danganronpa 2 makes a cameo appearance. The Official Twitter site also stated a sequel at work.
Can the above key information be added to the article(s)? --(B)~(ー.ー)~(Z) (talk) 07:00, 28 September 2013 (UTC)
- Here's a helpful reference. >> KirtZMessage 08:22, 28 September 2013 (UTC)
- I'm sorry but my Country does not accept links from Crunchyroll. But it seems like the Link is good enough as reference I guess. --(B)~(ー.ー)~(Z) (talk) 04:33, 29 September 2013 (UTC)
Distrust
[edit]- http://www.unseen64.net/2015/01/19/distrust-danganronpa-beta-psp-psvita/ - Fascinating article about the beta version of the game. Not sure if this is a RS though. If not, it's still an idea for a future effort if better sources are found. Sergecross73 msg me 14:02, 20 April 2015 (UTC)
- Among the refideas I added to the top of this talk page last month or so, there's a Polygon article about Distrust. I don't remember the exact contents, but it might be useful. --IDVtalk 14:40, 20 April 2015 (UTC)
- You're right, they cover pretty much the same main points. Thanks for pointing that out. The first I had heard of this Distrust was just today, so I thought this was brand new info. Sergecross73 msg me 15:17, 20 April 2015 (UTC)
- Among the refideas I added to the top of this talk page last month or so, there's a Polygon article about Distrust. I don't remember the exact contents, but it might be useful. --IDVtalk 14:40, 20 April 2015 (UTC)
The Name
[edit]There should be an explanation to why the game's name is "Danganronpa: Trigger Happy Havoc" and not "Danganronpa: The Academy of Hope and the High School Students of Despair" (I mean, why "Trigger Happy Havoc" was chosen and what does it express?) إلياس الجزائري (talk) 14:33, 28 March 2017 (UTC)
- Find an interview with the localization team where they explain why, and it can be added.--IDVtalk 15:09, 28 March 2017 (UTC)
- (edit conflict) I mean, sure, that would be nice, but I'm not sure they've ever outright explained it? On a general, conceptual level, its pretty common practice to shorten these long, awkward subtitles for Western releases. They're common in Japanese culture, but Western audiences tend to scoff at them, preferring shorter ones that sound "tougher" or "cooler" (like "trigger" and "havok".) If you read the Gameplay and Development sections of the article, many aspects of the game revolve around guns, shooting, and bullets. ("truth bullets", "bullet time battle", etc) so the subtitle is probably just referencing those aspects. None of that should probably directly be stated in the article though, without the explicit mention of intent by the creators. As IDV mentions though, feel free to look it up though. Sergecross73 msg me 15:24, 28 March 2017 (UTC)
GOCE copyedit request
[edit]Questions as usual:
—Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)Spike did not like the game with the developers thinking about outsourcing it [...]
- Already edited by requester. —Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)
—Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)with influences from the Japanese singer X Japan's Hide with the blood being colored pink for the style they had rather censorship [...]
- Already edited by requester. Further tweaks made by me. —Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)
—Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)Due to delays with localization being made [...]
- Already edited by requester. Further tweaks made by me. —Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)
—Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)Spike's single request to NIS America was keeping Monokuma's name intact.
- Already edited by requester. —Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)
—Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)[...] mostly because of the Class Trials where he was surprised by the ideas presented by the cast and how some events surprised the critic from EGM.
- Already edited by requester. Reorganised paragraph to make sense. —Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)
—Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)[...] the player must interact with an specific comment mentioned by a character through shooting a "bullet" towards a speech, giving it a stylish feel.
- Already edited by requester. —Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)
—Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)Terasawa approached Kodaka with the idea of sequel in few months in regards to writing a sequel to Danganronpa.
- Already edited by requester. —Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)
—Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)Terasawa aimed to balance the cast but to connect with the audience through the main character, Makoto Naegi [...]
Already edited by requester. How is "balancing the cast" a conflicting idea with "connecting with the audience"? Perhaps while would be better?- Makoto's idea is that he is average so he doesn't stand out in the cast. As a result, they wrote him as a guy who matures with each case.
- Done. Reworded and removed the following sentence. —Tenryuu 🐲 ( 💬 • 📝 ) 16:23, 10 April 2021 (UTC)
—Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)Destructoid, GameSpot, and Meristation focused on the art style and character designs which helped to easily recognize them as well as guess their talented which Makoto knows them through their interactions both in the form of the main narrative and subquests.
Links removed, already edited by requester. Specifically, it's the phrase[...] which helped to easily recognize them as well as guess their talented which Makoto knows them [...]
. From the context I think the first them refers to the non-player characters, and the second them refers to their talents?- Revised.
- Done. —Tenryuu 🐲 ( 💬 • 📝 ) 16:23, 10 April 2021 (UTC)
—Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)Initially reluctant, Kodaka was attracted by the idea of creating the light novel series Danganronpa Zero. This prequel was published in two volumes between September 15, 2011, and October 13, 2011.
Already edited by requester. I'm not seeing why mentioning Kodaka was "initially reluctant" and "attracted by the idea" when the references don't provide that information.- Revised.
- Done. Simplified it to "wrote" as the links are just to Amazon pages for the books. I'm also making the assumption that those were the two dates that each book was published, and that they weren't continuously being published in that date range. —Tenryuu 🐲 ( 💬 • 📝 ) 16:23, 10 April 2021 (UTC)
—Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)He wrote elements ____ he ____ in the light novel toserve as hints towards Goodbye Despair.
Already edited by requester, blanks added by me. I still have no idea what this sentence means. Either or both blanks could be missing words depending on what you mean.- It meants that the prequel has hints about the second game. For example, in Zero there is commentary of an unknown guy named Izuru who is later revealed to be a character from Goodbye Despair.
- Done. Reworded. —Tenryuu 🐲 ( 💬 • 📝 ) 16:47, 10 April 2021 (UTC)
—Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)Kodaka had originally proposed a darkjer idea in regards to the narrative in the form of a Distrust, but they rejected that idea due to its dark nature.
Already edited by requester. Isn't Distrust the name of a company?- Distrust was game's original name but they changed it to Danganronpa apparently because they liked that name more.
Partly done. "They" refers to Spike?—Tenryuu 🐲 ( 💬 • 📝 ) 16:23, 10 April 2021 (UTC)- Yes. Spike.
- Done. —Tenryuu 🐲 ( 💬 • 📝 ) 22:08, 10 April 2021 (UTC)
- Yes. Spike.
—Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)Prior to a Class Trial, players can assign any Skills they have unlocked [...]
Assign them where? Alternatively, we could switch the tense so that it reads During a Class Trial, players can use unlocked skills [...]
- It's awkward. There is no visual change in Makoto but his psychological skills are what actually changes as it is meant to give the player help with finding arguments. For example, one skills allows Makoto to briefly slowdown time so that the finding an issue with an argument, the player can easily take down an it.
- Done by requester. —Tenryuu 🐲 ( 💬 • 📝 ) 19:28, 11 April 2021 (UTC)
- It's awkward. There is no visual change in Makoto but his psychological skills are what actually changes as it is meant to give the player help with finding arguments. For example, one skills allows Makoto to briefly slowdown time so that the finding an issue with an argument, the player can easily take down an it.
—Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)Due to the premise involving mystery, NIS America was keeping clues [...]
I have no idea what this is supposed to mean. Was the company trying to hide spoilers while promoting the game?- Where is this sentence? Can't find it so I would say it needs to be removed.
- Done. It was in the middle of the second paragraph of §Release, which said:
Due to the premise involving mystery, NIS America was keeping clues and at the same time made the Class Trials as challenging as the original ones from Japan.
—Tenryuu 🐲 ( 💬 • 📝 ) 19:28, 11 April 2021 (UTC)
- Done. It was in the middle of the second paragraph of §Release, which said:
—Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC)Kodaka claims he ____ the players faced "to portray the disparity [...]
Already edited by requester, blank added by me. A word is missing where the blank is, most likely a verb like "wanted"; "faced" isn't necessary in this kind of sentence construction.
- Revised.
Partly done. Revised a little more on my end. "Disparity" usually requires two objects that are being compared. Are murders being compared with the game's bright colours and aesthetics?—Tenryuu 🐲 ( 💬 • 📝 ) 19:28, 11 April 2021 (UTC)
- Revised.
- The despair kinda involves the idea of high school students killing each other and doubting on the suspects. The actress Megumi Ogata herself says that the player Makoto Naegi is meant to bring hope to the storyline by solving cases while at the same reducing the amount of deaths. It's more like a writing theme Kodaka told rather than visuals. The commentary for the visuals is that Spike didn't allow such a dark game to Kodaka due to rating issues so the original Distrust was remade in a lighter way.Tintor2 (talk) 20:11, 11 April 2021 (UTC)
- Done. Removed the sentence following it as it seems to be redundant after my revision. —Tenryuu 🐲 ( 💬 • 📝 ) 21:05, 11 April 2021 (UTC)
Looking forward to your responses, Tintor2. —Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC) @Tenryuu: Thanks for the copyedit. I think the last time we talked was due to Mega Man X (character).Tintor2 (talk) 18:34, 10 April 2021 (UTC)
- I actually think it was Subaru Natsuki, but I could be mixing the two up. —Tenryuu 🐲 ( 💬 • 📝 ) 19:28, 11 April 2021 (UTC)
Alright, I think that's all the points addressed. I'll do a quick overview just to make sure everything's good in a while. —Tenryuu 🐲 ( 💬 • 📝 ) 21:05, 11 April 2021 (UTC)
- @Tintor2: I think that should be everything on my end. If there's nothing else, I'll consider the request complete. —Tenryuu 🐲 ( 💬 • 📝 ) 05:43, 12 April 2021 (UTC)
@Tenryuu: Thanks.Tintor2 (talk) 18:56, 12 April 2021 (UTC)
GA Review
[edit]GA toolbox |
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Reviewing |
- This review is transcluded from Talk:Danganronpa: Trigger Happy Havoc/GA1. The edit link for this section can be used to add comments to the review.
Reviewer: Lee Vilenski (talk · contribs) 17:33, 24 April 2021 (UTC)
Hello, I am planning on reviewing this article for GA Status, over the next couple of days. Thank you for nominating the article for GA status. I hope I will learn some new information, and that my feedback is helpful.
If nominators or editors could refrain from updating the particular section that I am updating until it is complete, I would appreciate it to remove a edit conflict. Please address concerns in the section that has been completed above (If I've raised concerns up to references, feel free to comment on things like the lede.)
I generally provide an overview of things I read through the article on a first glance. Then do a thorough sweep of the article after the feedback is addressed. After this, I will present the pass/failure. I may use strikethrough tags when concerns are met. Even if something is obvious why my concern is met, please leave a message as courtesy.
Best of luck! you can also use the {{done}} tag to state when something is addressed. Lee Vilenski (talk • contribs)
Please let me know after the review is done, if you were happy with the review! Obviously this is regarding the article's quality, however, I want to be happy and civil to all, so let me know if I have done a good job, regardless of the article's outcome.
Links
[edit]Prose
[edit]Lede
[edit]- battle royale - link? Best Wishes, Lee Vilenski (talk • contribs) 12:48, 27 April 2021 (UTC)
- Done
- gives the sixteen students - gives 16 students Best Wishes, Lee Vilenski (talk • contribs) 12:48, 27 April 2021 (UTC)
- Done
- appearing in the story - redundant Best Wishes, Lee Vilenski (talk • contribs) 12:48, 27 April 2021 (UTC)
- murder another student and remain undiscovered. The game combines elements from dating sims and third-person shooters as Makoto can interact with the other students and solve class trials by shooting a "Truth Bullet" when finding inaccurate arguments during the cases. - perhaps combine to say "muder another student and not be voted as the killer in a trial. Combining elements from dating simulations and third-person shooters, Makoto interacts with other students to solve "class trials" by shooting at arguments displayed on screen." Best Wishes, Lee Vilenski (talk • contribs) 12:48, 27 April 2021 (UTC)
- Done
- the "Stylish High Speed Reasoning Action" system - I don't think we need this name in the lede. Perhaps just "unique gameplay system". Best Wishes, Lee Vilenski (talk • contribs) 12:48, 27 April 2021 (UTC)
- Rebvised
- easy difficulty on solving class trials and its mini games - "easy difficulty" is probably enough. Best Wishes, Lee Vilenski (talk • contribs) 12:48, 27 April 2021 (UTC)
- Reworded
- Two manga adaptations, two spin-off novels, an anime television adaptation by Lerche, and a stage adaptation of the game have also been produced. - "the game produced several adaptions and spin-offs: an anime television series, a stage show, two mangas and two novels." or similar. Best Wishes, Lee Vilenski (talk • contribs) 12:48, 27 April 2021 (UTC)
- Done
General
[edit]- An example of gameplay in Danganronpa gameplay. - additional word here not required. Best Wishes, Lee Vilenski (talk • contribs) 13:08, 27 April 2021 (UTC)
- Danganronpa: Trigger Happy Havoc casts players in the role of Makoto Naegi, a student of Hope's Peak Academy, who finds himself trapped in a game of mutual killing among his peers. The gameplay is stylistically similar to the Ace Attorney series by being centered around investigation and finding contradictions, albeit with an emphasis on faster gameplay - I feel like saying "murder mystery" here somewhere would be suitable. Best Wishes, Lee Vilenski (talk • contribs) 13:08, 27 April 2021 (UTC)
- Done
- Gameplay - quite a lack of wikilinks here. Things like Playstation 4, etc, should be linked in body as well as lede. Best Wishes, Lee Vilenski (talk • contribs) 13:08, 27 April 2021 (UTC)
- Done
- The Class Trials are the main section of the game, in which the students discuss amongst themselves who the culprit is. - "main section"[according to whom?] Best Wishes, Lee Vilenski (talk • contribs) 13:08, 27 April 2021 (UTC)
- Revised.
- Is there no other images we could use here? No one who worked on the development, etc Best Wishes, Lee Vilenski (talk • contribs) 13:08, 27 April 2021 (UTC)
- Sadly Kodaka or the director have no free images. I added Ogata since she does Makoto's voice and her performance gathered Kodaka's attention. Also, added the English actress for Toko/Jack since the localization mentions it was difficult to find them.
- Reworded
- In this "What If?" mode - probably just can say "alternative". Best Wishes, Lee Vilenski (talk • contribs) 13:08, 27 April 2021 (UTC)
- Done
- First usage of words should be linked in body. See Spike. Best Wishes, Lee Vilenski (talk • contribs) 13:08, 27 April 2021 (UTC)
- Done.
- Link some jargony words, see "demo", "graphics" etc. Best Wishes, Lee Vilenski (talk • contribs) 13:08, 27 April 2021 (UTC)
- Done
- IIRC, review sections shouldn't contain the scores if they also exist in the reception table. Best Wishes, Lee Vilenski (talk • contribs) 13:08, 27 April 2021 (UTC)
- Done. Added reviewers with the exception of Play who for some reason didn't give his name. Also removed some like Famitsu who only throw scores.
- When talking about reviews, please credit the author, rather than just the publication. Best Wishes, Lee Vilenski (talk • contribs) 13:08, 27 April 2021 (UTC)
- Done
- We actually mention "the Anime" a few times, but don't actually link to Danganronpa: The Animation. Best Wishes, Lee Vilenski (talk • contribs) 13:08, 27 April 2021 (UTC)
- Done.
Review meta comments
[edit]- I'll begin the review as soon as I can! If you fancy returning the favour, I have a list of nominations for review at WP:GAN and WP:FAC, respectively. I'd be very grateful if you were to complete one of these if you get time. Best Wishes, Lee Vilenski (talk • contribs) Best Wishes, Lee Vilenski (talk • contribs) 17:33, 24 April 2021 (UTC)
@Lee Vilenski: Thanks for the review.Tintor2 (talk) 18:52, 27 April 2021 (UTC)
- No problem. I'll give it another read and see if there is anything else, and pass/hold/whatever. Great work on the article, btw. Best Wishes, Lee Vilenski (talk • contribs) 09:50, 28 April 2021 (UTC)
A Commons file used on this page or its Wikidata item has been nominated for speedy deletion
[edit]The following Wikimedia Commons file used on this page or its Wikidata item has been nominated for speedy deletion:
You can see the reason for deletion at the file description page linked above. —Community Tech bot (talk) 17:53, 27 January 2023 (UTC)
The original Danganronpa game engine?
[edit]Previously, there was information that the game was based on the Phyre Engine, but it was removed three years ago, and I am interested in the original engine, and not the anniversary edition... 8valve (talk) 01:47, 17 September 2023 (UTC)
Something Awful
[edit]It's surprising to me that the article doesn't mention the Something Awful let's play that translated the game into english before an official english release - to me, it seemed like that thread was the catalyst for western interest in the game. After a cursory search for sources discussing this I didn't find much however - the only good source I found was a 2014 episode of Giant Bomb's podcast 'Giant Bomb Presents' where they interviewed Oren Ronen, the letsplayer behind the thread, with the interviewer saying that "I have a strong suspicion that it's because of him, that the sort of championing Danganronpa as a really interesting game for folks who are fans of visual novels, that we actually got a proper english translation" (1:00-1:12). Other than that, all I found was very brief passing mentions, with Shacknews saying that "Finally, you can upgrade from the Vita version or that Something Awful Let's Play you had bookmarked" due to the PC release, and a retrospective from Fanbyte calling the series an "obscure visual novel most people knew from a Something Awful thread". Waxworker (talk) 07:36, 11 January 2024 (UTC)
- I think you pretty much answered your own question - it's potentially true, but isn't in the article because it's not widely cited by reliable sources. Not saying it couldnt be in the article, just saying it's easy to see how no one added it.
- Personally, when I created first created the article like 12 years ago, it was because I saw a lot of reliable sources report on the release of the unofficial fan translation. I imagine that was a big factor as well. Sergecross73 msg me 14:23, 11 January 2024 (UTC)
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