The Land of Karrus
Other names | Land of Karrus |
---|---|
Designers | Jean Brown |
Publishers | Paper Tigers, Fallen Angel PBM |
Genres | play-by-mail, science fiction, fantasy |
Languages | English |
Playing time | Fixed |
Materials required | Instructions, order sheets, turn results, paper, pencil |
Media type | Play-by-mail or email |
The Land of Karrus (or Land of Karrus) is a closed-end, computer moderated play-by-mail (PBM) game. It was published by Paper Tigers of Glendora, CA.
History and development
[edit]Jean Brown designed Land of Karrus, with Wesley J. Peters as the programmer.[1] Play began in 1990.[1] The game was a computer-moderated, closed end, role-playing PBM game.[2] It had both science fiction and fantasy elements.[1] The publisher, Paper Tigers, also produced a game newsletter called Karrutian Kapsule.[1] By 1996, the publisher was Fallen Angel PBM.[3]
Gameplay
[edit]The Land of Karrus is played on the planet of Karrus.[2] Exploration, economics, and combat were elements of gameplay.[1] Players roleplayed groups from three available races, the Utarians, Karrutians, and the Heqi.[1]
The game's goal was to become Wise, and the game featured Quests for Wisdom.[4] Wisdom levels range from one to seven.[5]
Reception
[edit]Stewart Wieck reviewed the game in the December 1990 – January 1991 issue of White Wolf magazine. Out of a possible 5, he rated it a 2 for Strategy, 3 for game Materials, and 4 for Moderation and Diplomacy. Hi overall rating was a 3 of 5.[6]
See also
[edit]References
[edit]- ^ a b c d e f Brown 1990. p. 36.
- ^ a b Pompillio 1991. p. 20.
- ^ Cameron 1996. p. 14.
- ^ Brown 1990. p. 37.
- ^ Smith 1990. p. 60.
- ^ Wieck 1990. p. 60.
Bibliography
[edit]- Brown, Jean (July–August 1990). "Moderator Notes – Land of Karrus". American Gamer. No. 1. pp. 36–37.
- Cameron, George (July–August 1996). "Land of Karrus – 150 Turns". Paper Mayhem. No. 64. pp. 13–14.
- Pompillio, Frank (January–February 1991). "The Utrian Way – The Land of Karrus". American Gamer. No. 2. pp. 20–21.
- Smith, Richard L. (May–June 1990). "The Land of Karrus: A Heqi View". Paper Mayhem. No. 42. pp. 60–61.
- Wieck, Stewart (December 1990 – January 1991). "PBM Corner: The Land of Karrus". White Wolf. No. 24. pp. 58, 60.
Further reading
[edit]- Cameron, George (May–June 1993). "Seventy Turns in "The Land of Karrus"". Paper Mayhem. No. 60. pp. 16–18.
- Cameron, George (January–February 1994). "The Land of Karrus". Paper Mayhem. No. 64. pp. 9, 11.
- Macagnone, Gerri (November–December 1990). "The Land of Karrus". Paper Mayhem. No. 45. pp. 13–15.
- Morgan, Jeff (September–October 1990). "Life in The Land of Karrus". Paper Mayhem. No. 44. pp. 19–20.