Talk:Soldier of Fortune II: Double Helix
This article was nominated for deletion on 13 May 2016. The result of the discussion was keep. |
The following references may be useful when improving this article in the future:
|
Objectivity issue
[edit]The series' focal point, graphic depiction of human bodily dismemberment,
I have an issue with starting off the description like this, since it sounds to me like it was written by Jack Thompson. Dismemberment is a common feature (motif?) of the series, but not necessarily its focal point. I'll probably do a thorough edit, unless everybody thinks its unnecessary. I wanted to get some opinions. ObsidianOps (talk) 01:40, 14 May 2008 (UTC)
How can this be true?:
The PC version of Soldier of Fortune II: Double Helix received mostly positive reviews, however, there was some speculation that it had been rushed in order to avoid competing with Star Wars Jedi Knight II: Jedi Outcast, another competing title that was also Quake III engine-based.
Raven developed both titles, why would they rush one of them to avoid "competition" with the other?
Even if two games coming out are both yours, you can still hurt their sales by releasing them too close together. It´s quite
simple: most people buying these games are young customers with a limited budget, and will only buy one of them if released at the
same time. Spread the release dates a little and there is a much bigger chance they will get both. --Threedots dead 22:54, 31 January 2007 (UTC)
The Gold upgrade is also a free download, correct?
(replying to that unsigned comment) Yes. --TimeDoctor 04:55, 23 January 2007 (UTC)
The Story
[edit]The story is barely even scratched upon, even in comparison to the page for the first Soldier of Fortune. I will look into finding a viable source to support what I can remember of the Story before diting. —The preceding unsigned comment was added by PleasantKenobi (talk • contribs) 12:45, 24 January 2007 (UTC).
Removed the weapon list
[edit]- Knives which can be used to slash or throw.
- Pistols
- SOCOM MK23 (with optional Suppressor)
- Colt M1911A1
- Submachine guns
- M3A1 "Grease Gun"
- Micro-Uzi (can be dual-wielded)
- Heckler & Koch MP5SF3 (only in the Gold re-release for multiplayer)
- Shotguns
- Rifles
- Colt M4A1 Carbine (with an optional M203 grenade launcher attachment)
- AK-74 (with an optional bayonet attachment)
- SIG 551 (multiplayer only)
- OICW (singleplayer only)
- Heckler & Koch MSG90A1
- Machine guns
- M60 GPMG (General Purpose Machine Gun)
- RPD (singleplayer only)
- Explosives
Here it is, feel free to add it back if you think it's needed. --SUBZ3R0 ( Talk | E-mail ) 02:32, 9 April 2007 (UTC)
SOF 3?
[edit]you know it could be real nice....only i hope it will be Realistic altough because ArmA and BF2...it won't go that well..
- Looks like it´s indeed coming: [1]
- Although it appears to be a value-title, whatever that means. But what the hell, it´s a new SoF. I just hope it´s not a retarded Arab-shooter.--Threedots dead 12:54, 28 June 2007 (UTC)
- uh oh, i updated the SOF3 section to reflect the sequel being released, but accidently deleted the references section, can someone fix this for me please, i dont know how >_<82.36.244.186 (talk) 23:22, 25 January 2008 (UTC)
Requirements
[edit]the game requirements are wrongs this game use opengl not directx as do quake 3 in witch engine it's sof2 based so it required 16mb opengl compatible card and not directx compatible(i have the game) ... greetings (i always forget login i even don't remember my user name :) --yunier —Preceding unsigned comment added by 169.158.178.59 (talk) 17:13, 13 January 2011 (UTC)
MMO only lived for 4 days?
[edit]The wording is bad: "Soldier of Fortune Online was published in Korea by Dragonfly and went in Closed Beta on August 12, 2010 and ended on August 16, 2010." So did the game ("full version") even ever go online? -- TVippy 19:33, 1 October 2017 (UTC)