Wikipedia:Featured article candidates/Hotline Miami/archive1
Hotline Miami (edit | talk | history | links | watch | logs)
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- Nominator(s): λ NegativeMP1 06:47, 6 December 2024 (UTC)
"No matter who you are, bearing too much weight... inevitably leads to the collapse of everything." - Don Juan
Hotline Miami is a lot of things. It's a highly influential and critically acclaimed indie game (considered one of the best games of all time, actually), a very successful title that put its publisher Devolver Digital on the map, a cult classic, a driving force being the rise of synthwave, and a lot more. It also happens to be my favorite video game of all time, which motivated me to put in the effort required to bring this article here today, starting back in April 2023. I've actually rewritten this article twice, once in 2023 (which led to a quickfailed GAN, not exactly my proudest moment) and again throughout this year. And this time around, I opted to use more high-quality sourcing, like academic sources and more retrospective articles commenting on all aspects of the game. And that time, it actually passed GAN (reviewed by Nub098765). Now, with the extra work I have done on the article since then, I believe that all high-quality sourcing about the game has been exhausted, creating what I believe to be the most comprehensive source of information on the game available. And with that, I believe that it should have little in its way from becoming a featured article. Its sequel passed FAC earlier this year, and I hope that here, the first game will be able to join it with a star of its own. I look forward to reading and addressing any comments. λ NegativeMP1 06:47, 6 December 2024 (UTC)
Comments from Pokelego
[edit]Disclaimer: I am reviewing this as part of a review swap with the nominator. Not leaving comments on Lead and Gameplay among other areas because I did not find any noticeable problems with them.
Synopsis
[edit]-Looks very good, but I feel Richter needs some elaboration since he comes out of nowhere and I have no idea what his actual role in the story is.
Themes and analysis
[edit]-Again, very well-done. My only major gripe is, again, certain characters are only brought up here like they've been brought up before; I have no idea who Don Juan and Rasmus are because they haven't been acknowledged before now. While I can infer their significance, it would be good to clarify that they're the masked personas and that the personas have different tints before introducing them.
Reception
[edit]-Could the GameSpot source be more specific? What aspects of boss fights were irritating and where did the reviewer feel the game slipped up?
-"instead "serving as a mirror to the player." I feel this quote is very good, but at the same time could potentially be confusing on a first read. Maybe paraphrase this one, if possible?
Legacy
[edit]-"Many of these similar narrative themes, gameplay mechanics, or soundtracks to Hotline Miami" I assume this is meant to be "Many of these include similar narrative..."?
Overall this article is fantastically well-written and I have very few overall issues. Patch up the above and I'd be happy to Support. I will do a source check at some point in the upcoming days as well. Magneton Considerer: Pokelego999 (Talk) (Contribs) 14:34, 6 December 2024 (UTC)
- All of the above should be addressed. Though with the GameSpot reviewer one, he himself was kinda vague, only pointing out the boss fights and something about the games dialogue that I don't think can be properly written into reception. Nevertheless, I've done what I could. λ NegativeMP1 16:49, 6 December 2024 (UTC)