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Talk:Shadow Tactics: Blades of the Shogun

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2.5D

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The term "2.5D" is loosely defined, and has been used to described games with fully 3D engines but where the action in practice takes place on a 2D plane. I admit that this game stretches that definition to the limits. The engine is fully 3D, and some characters can grapple-hook up to higher planes of elevation. If another editor weighs in I am willing to leave this to a vote. Ghrelinger (talk) 14:12, 19 December 2016 (UTC)[reply]

Hello, the Wikipedia article for 2.5D says in its header (I shortened the text to what is useful in our context): "2.5D is a term used to describe either 2D graphical projections and similar techniques used to cause images or scenes to simulate the appearance of being three-dimensional (3D) when in fact they are not, or in an otherwise three-dimensional video game that is restricted to a two-dimensional plane or has a virtual camera with a fixed angle". In this case, the graphical projection is 3D, the characters move in a 3 dimensional plane, and the camera angle can be changed at will, which is why I think that 2.5D does not apply, at least if we follow Wikipedia definition for the term. Hervegirod (talk) 12:31, 20 December 2016 (UTC)[reply]
great and promising game that can evolve and capture interests. — Preceding unsigned comment added by 59.96.166.237 (talk) 19:19, 30 January 2017 (UTC)[reply]