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Talk:Retro City Rampage

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"Open world" is not a genre

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If you feel the need to include the open world game design, you should do it elsewhere 93.184.73.10 (talk) 00:49, 3 February 2013 (UTC)[reply]

Isn't the "phone booth" an outhouse?

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If you look closely, the shape and design is remarkably that of an outhouse's. :) — Preceding unsigned comment added by BobtheVila (talkcontribs) 21:28, 29 March 2013 (UTC)[reply]

Strictly 2D?

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Not strictly 2D, the game just switches to a particularly narrow plane but otherwise remains same - i.e. the player can try shooting upwards but the shot will only travel to the nearest wall of the narrow plane.

46.173.12.68 (talk) 07:50, 26 April 2016 (UTC)[reply]