Talk:Marc Ecko's Getting Up: Contents Under Pressure
This is the talk page for discussing improvements to the Marc Ecko's Getting Up: Contents Under Pressure article. This is not a forum for general discussion of the article's subject. |
Article policies
|
Find video game sources: "Marc Ecko's Getting Up: Contents Under Pressure" – news · newspapers · books · scholar · JSTOR · free images · free news sources · TWL · NYT · WP reference · VG/RS · VG/RL · WPVG/Talk |
Tranes
[edit]i think we should revise tranes bio since there are many unnessisary parts included(and graphical) —Preceding unsigned comment added by Sarge1211 (talk • contribs) 04:39, 31 October 2007 (UTC)
Someone should write the storyline. This game deserves a whole lot of credit it didn't get.
- It did not get credit becuase it was not a good game. It was promoted as something new and original and it was not. It was like modern day Prince of persia. I played it and it was just to plain and done before.
- The issue of "credit" aside, expansion of the article is certainly welcomed. Let's not allow personal taste to obstruct the way the article could be improved. Thanks. ╫ 25 ◀RingADing▶ 16:14, 20 April 2006 (UTC) ╫
- i agree with the fact that this article need an entry on story line but i also think that, if possible, it should have some more information on how it was banned in australia due to the themes dipicted in it. Xykon 01:08, 21 May 2006 (UTC)
- If you don't mind me asking, what was the name of the game engine the game used? Just a bit curious as the gameplay videos showed the game with very similar level design and character animations to the PoP games to the point where I was beginning to wonder if it used the same game engine or editing tools. Do any of you know? Vgamer101 19:18, 1 June 2006 (UTC)
- i agree with the fact that this article need an entry on story line but i also think that, if possible, it should have some more information on how it was banned in australia due to the themes dipicted in it. Xykon 01:08, 21 May 2006 (UTC)
- The issue of "credit" aside, expansion of the article is certainly welcomed. Let's not allow personal taste to obstruct the way the article could be improved. Thanks. ╫ 25 ◀RingADing▶ 16:14, 20 April 2006 (UTC) ╫
the whole sung knew 9/06 stuff is based on bush knowing about 9/11, and how much today's graffitiartists are against bush, sung got his opponent killed the same way bush attacked WTC and they both got more power with it, compare it 9/06 = 9/11, and Bush = Sung, and the CCK = the army or the stronger policeforce (see the documentary: Martial Law 9/11: Rise of the Police State by Alex Jones), and the fact that bush worked with a graffitiartist to kill his opponent is based on the fact that bush worked with the bin laden family in the oilbuissness --G-funkstar 19:07, 1 July 2006 (UTC)
Wasn't there some article concerning Ecko's response to the negative gamer response to the product? I thought I read somewhere that Ecko had said something about that. Or did I make that up?
- He basically said that gamers didn't know what a good game was, claimed that his game was miles better than GTA:SA, said the poor success was due to gamers having a bug up their ass about "anything urban" (while ignoring the success of, y'know... GTA:SA). He then admits that the game didn't play all that great and tries to pin the game's faults and graphical problems on the PS2.
- I'd love to show this guy a copy of Metal Gear Solid 3. 151.151.21.99 18:19, 6 October 2006 (UTC)
Criticism
[edit]The game had an amazingly good story-line, a good voice actor, and the theme of the game is just great overall, being about freedom of expression against a deep-seeded hate for graffiti under the false assumption that all graf-art is "vandalism". The engine could use some work. I found the acrobatics in the game to be very fun (while some people have compared it to PoP, I must tell you, playing both, you'll notice a difference. PoP has a much more fluid system, while GU:CUP seems more rigid and stiff, though still enjoyable). I also enjoy the sense of rebellion, and the ability to basically say "Fuck you, government."
So, people need to stop bad-mouthing it. And yes, a plot does need to be written up - when I get a new chord for my XBox, I'll be sure to go and rent the game and type up a decent plot. 12.107.247.7 02:07, 13 January 2007 (UTC) , People, this arguing is pointless and has nothing to do with the article. In truth, the game was NOT critically panned (receiving a score of 71/100 on the compilation website metacritic.com), this article needs to be redone.68.193.87.97 23:44, 6 October 2007 (UTC)
How about mentioning the PC problem with the game not recognizing the DVD? —Preceding unsigned comment added by 209.202.6.127 (talk) 03:24, 17 January 2008 (UTC)
Citation needed
[edit]I was looking up th citation on the critiscm on gamers and it posted to dead link and I have not been able to find the original article any where TheCourior (talk) 18:35, 11 October 2009 (UTC) mikey is theCourior
- I fixed the dead link. Danmilon (talk) 11:14, 22 October 2014 (UTC)