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Japanese Voice Actors?

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As far as I was aware both the Japanese and English versions containined English voice acting. One reference is this site: http://www.ntsc-uk.com/review.php?platform=ps2&game=Demento (last paragraph) I searched for these Japanese voice actors on wikipedia; one's a tennis player, one states she is a former model (it mentions Haunting Ground but with no references) and the rest I can find nothing on.

I'm inclined to say that the Japanese voice actors information is false. Unless anyone can provide evidence...? —Preceding unsigned comment added by 195.152.86.61 (talk) 10:22, 30 April 2008 (UTC)[reply]

character section

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the character section makes absolutely no sense. What's an "Azoth"? Why are peoples' deaths listed? How do any of these characters tie in to the story section listed above?

A properly-written wikipedia article about a video game should make sense even to people who have never played the game. Please fix this. Luvcraft 22:04, 7 July 2006 (UTC)[reply]

Other editors have been tweaking, but I'm starting to rework the article a bit, in its current state it is pretty much useless to someone unfamiliar with the subject. What's particularly out-of-kilter is that the endings and deaths are listed and pored over, yet there wasn't even a gameplay section. Cart > Horse. That said, I'm no article writer, more of a tweaker, so I'll do my best and hope other contributors can help it along. QuagmireDog 10:36, 19 December 2006 (UTC)[reply]
Try playing the game, and you too will be wondering about those. :P
Zuiram 19:03, 4 January 2007 (UTC)[reply]

Oh I have, thing is I'll have to set out to die since I ran rings around them ;) QuagmireDog 06:39, 7 January 2007 (UTC)[reply]

Quick and dirty clean-up underway

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I hate taking these things on cos I struggle to see them through >.<, but in the case of this article and Clock Tower 3 I'm going to be making exceptions. Here's what I'm doing, why I'm doing, or why I think it'd be a good idea for someone else to be doing.. stuff:

I'll start doing some of the smaller jobs. QuagmireDog 22:51, 20 December 2006 (UTC)[reply]

Under the character deaths section: Most of the character deaths are speculation. That's the point of the deaths in this game. Whenever a character dies, the screen immediately cuts away and you hear a few seconds of noise that only IMPLY any actions. You don't know that Debilitas or Riccardo rape her, and you definitely don't know that Debilitas pops her head off. That entire section seems useless and filled with spoilers. --12.219.177.48 15:29, 7 February 2007 (UTC)[reply]

Removed. Any such information needs sourcing to rule-out speculation, and in a completely unsourced article it just isn't warranted (and would need chopping and rewording even in the best case scenaerio (SP?)). QuagmireDog 02:22, 27 February 2007 (UTC)[reply]

I personally found the "Controversy over character deaths" section really interesting while it was around. I think it should have stayed as long as it was mentioned these actions weren't seen but implied.Vash67 (talk) 04:54, 9 January 2008 (UTC)[reply]

That they were implied is exactly the problem, what players (or a player) thinks they signify is original research. There may well be some material about Fiona's death sequences which could be brought to the reception section, but they should come from reliable sources (reviews). Someoneanother 19:23, 16 January 2008 (UTC)[reply]

"Designed to be a Clocktower game"

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Does anybody have any idea where to verify that?

I've found umpteen sources saying that HG is like Clock Tower/Clock Tower 3, I've found a few sources saying that Clock Tower 3 staff were involved in the development of HG, but nothing explicitly stating that HG was Clock Tower 4/the next CT game. I've found a few message board postings refuting this statement, that's as close as I've gotten. I'll leave the statement for now but if nobody can come up with an idea I'll resculpt it to say that CT3 staff worked on it and reference it. Cheers. QuagmireDog 13:27, 23 April 2007 (UTC)[reply]

HG was actually supossed to be a clock tower game, but at the last minute was changed to be it's own game. -SilverRoseSweetie —Preceding unsigned comment added by 151.197.125.87 (talk) 23:25, 5 March 2009 (UTC)[reply]

Fair use rationale for Image:HauntingGround PS2 1.jpg

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Image:HauntingGround PS2 1.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.

If there is other other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images uploaded after 4 May, 2006, and lacking such an explanation will be deleted one week after they have been uploaded, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.BetacommandBot 23:41, 5 June 2007 (UTC)[reply]

Fair use rationale for Image:Fiona Hewie.jpg

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Image:Fiona Hewie.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.

If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images uploaded after 4 May, 2006, and lacking such an explanation will be deleted one week after they have been uploaded, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.

BetacommandBot 19:28, 1 October 2007 (UTC)[reply]

Daniella?

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Can someone please explain to me why the female name Daniella redirects here? 83.70.65.145 (talk) 20:20, 16 April 2009 (UTC)[reply]

Stuff

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Hi. Not quite sure where this can go, but it is an interesting analysis of Haunting Ground by Leigh Alexander, who "is the editor of Worlds in Motion and writes for Destructoid, Paste, [and] Gamasutra" which (as far as I know) makes her a reliable source. Kaguya-chan (talk) 14:16, 30 May 2010 (UTC)[reply]

And a New York Times review. Kaguya-chan (talk) 20:02, 15 June 2010 (UTC)[reply]
And this. Kaguya-chan (talk) 14:53, 23 August 2010 (UTC)[reply]
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GA Review

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GA toolbox
Reviewing
This review is transcluded from Talk:Haunting Ground/GA1. The edit link for this section can be used to add comments to the review.

Reviewer: Famous Hobo (talk · contribs) 21:21, 5 May 2016 (UTC)[reply]

In order to alleviate the backlog of GANs, I guess I'll help out with this article. Looks like an interesting game.

Lead

  • Honestly, no real complaints, but I do remember reading somewhere that quotes in the lead must be referenced even if they're referenced later, so add the references to "disturbing" and "off-putting".
    • OK, added

Gameplay

  • When some locations are approached, a message will appear notifying the player they can hide there. Other locations will allow Fiona to retaliate against her enemy rather than hide, although some of these locations can only be used once. I'm confused by the last sentence. Is it saying that Fiona can hide in a closet, then jump out and attack her enemy? Regardless, I think this sentence needs to be reworded.
    • I see, some locations are "hiding spots" like closets or under beds, while others are more like retaliation points where Fiona can use tools or the environment to attack back at her pursuer. I tried re-writing the sentence without diverging from the source.
  • This is just a minor nitpick, but the section doesn't state that Fiona can die. It does mention what's happens when she takes a lot of damage, but not that she can die from enough damage. You may want to mention that.
    • Good point. I'll have to check my manual and add it this weekend. Edit pending...Edit done.

Plot

  • While visiting her parents, a car accident occurs, after which she awakes in a cage in the dungeon of a castle. I recommend rewording to "While visiting her parents, she is involved in a car accident, and awakens in a cage in the dungeon of a castle." The way the sentence is right now doesn't necessarily state that Fiona was in the accident, just that an accident occurred.
    • Done
  • The way in which the player defeats Debilitas affects the ending of the game. So how does it affect the ending? It's never explained.
    • I am just going to remove this detail because we are walking on the edge of WP:GAMEGUIDE. In traditional Clock Tower fashion, this game has too many alternate endings I don't want to get into.

Development

  • For such a well covered game that was reviewed by just about every reliable source, the development section seems a bit small. I did a cursory Google search of Haunting Ground interview, and while I didn't anything, I still think there are some sources out there that can be used to beef up the development section. However, if you can't find any more sources, then that's perfectly fine.
    • Yea I've looked, and for me the development section is always the most intriguing. There's not much out there unfortunately. It was not heavily promoted and sold poorly. But due to its cult status it now sells for almost $100 used, go figure.
  • On 24 September 2004, developers debuted Haunting Ground under its Japanese name Demento, at the Tokyo Game Show after launching a teaser page on the Capcom website two days prior. A "the" appears to be using after 24 September 2004.
    • Changed developers to "Capcom"
  • In July 2012, Haunting Ground appeared to be slated for a PlayStation 3 re-release as a "PS2 Classic", having been rated by the ESRB with Sony Computer Entertainment named as the publisher. Did the ESRB not rate the original game? Why is it important to mention that the ESRB rated the re-release.
    • The ESRB rating was the first clue that the game was A) being re-released B) being re-released in North America. Unfortunately it has only been re-released in Japan. I think ESRB evaluates re-releases instead of just giving the same rating they did last time, but I don't know.

Reception

  • I'll admit, the reception section isn't structured how I personally like it, but it does it's job, and summarizes what reviewers liked and disliked, and that's all you can ask for in a GA review.
    • I know what you mean, and I agree. I have debated redoing this section, and I may down the road. But I haven't had time yet.
  • Other critics also praised the use of Hewie. Just Adventure called him "adorable" and "an asset of the utmost value,"[33] whilst 1UP named him "one of the best-implemented efforts" of a dog in video gaming. It should be 1UP.com, not just 1UP.
    • fixed
  • The entirety of the third paragraph feels unnecessary. The three reviews are from newspapers that don't specialize in video game reviews, and it doesn't add much that the other more reliable reviews already said. I honestly would like to see the paragraph removed altogether, as well as the newspaper review scores at the bottom of the review table.
    • I agree about removing the paragraph. But should the ratings be kept per WP:VGAGG because they are "coverage from outside traditional video games media". When I rewrite the section, I can add their comments that add value and nothing more.
  • Not an issue, but wow, that last paragraph was very well written, good job!
    • Thanks but credit goes to the author of the article for providing an incredible analysis. Truly one of the best sources here.

Overall, a well written article about a seemingly forgotten survival horror game. I'll come back tomorrow with a reference check. Once all of my issues are addressed, I feel this article will be ready for that GA icon every editor covets. Famous Hobo (talk) 21:21, 5 May 2016 (UTC)[reply]

Addressed most points i think except one i'll touch on this weekend. Thanks for picking up this review! I sure do covet that GA icon. TarkusAB 01:40, 6 May 2016 (UTC)[reply]
OK, touched on last point. TarkusAB 22:57, 6 May 2016 (UTC)[reply]
Little late on the source review, but hey, better late than never :)
There are a number of problems with the formatting of the references: Refs 15 and 28 don't have authors; the linking of articles such as IGN and Gamespot in the refs is off (like refs 6 and 11); the dating temporarily switches from mm-dd-yyyy to dd-mm-yyyy (like refs 1 and 16, same goes for the release dates in the development section); sometimes the author is listed by first name last name while other times it's last name first name (refs 1 and 16 again); Kill Screen and Just Adventure need to be linked in refs 16 and 33; finally, avoid WP:SHOUTING in ref 10. Other than formatting issues, I checked out the online refs, and everything was solid. Once the formatting issues are addressed, I'll happily promote the article. Famous Hobo (talk) 06:14, 8 May 2016 (UTC)[reply]
OK all authors accounted for and switched to last, first format. Removed ref 28. Changed date format to mm-dd-yyyy article wide. All websites linked in refs. Removed Shouting in ref 10. If I missed anything feel free to fix yourself or let me know. TarkusAB 14:37, 8 May 2016 (UTC)[reply]
Alright, everything looks to be in order, now it's time to pass this article. Nice job! Famous Hobo (talk) 15:59, 8 May 2016 (UTC)[reply]
I made a comment about that earlier in the review, but since Tarkus says he'll go back and work on the reception section, I decided it was okay to pass the article with the reception section like that. Famous Hobo (talk) 17:57, 8 May 2016 (UTC)[reply]
For the record, a little late but this sections has been completely overhauled. TarkusAB 23:10, 26 November 2016 (UTC)[reply]

"Game Studies"

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Did anyone actually review the source linked in that supposed "game study"? The info in the wiki page sounds misleading

I did. Help me understand, in what way do you believe it is misleading? Here is a quote from the second source cited:

"Fiona is an avatar both in and out of control, typifying the oscillating structure of the horror videogame as discussed by Tanya Krzywinska.18 A cyborgian merging or identification is most acutely felt throughout the more mundane exploratory portions of the game. During moments of conflict there is a separation of gamer and avatar where the player becomes aware of their position outside the text. In other instances Fiona becomes objectified, predominantly in non-participatory cut-scenes, where players’ distance from the protagonist is most acutely underlined."

TarkusABtalk/contrib 06:59, 7 August 2021 (UTC)[reply]