Jump to content

Talk:Uncharted: Golden Abyss/GA1

Page contents not supported in other languages.
From Wikipedia, the free encyclopedia

GA Review

[edit]
GA toolbox
Reviewing

Article (edit | visual edit | history) · Article talk (edit | history) · Watch

Reviewer: OceanHok (talk · contribs) 10:19, 24 July 2020 (UTC)[reply]


  • Golden Abyss is a standalone prequel to the series - I don't think "standalone" is needed in this sentence.
  • Adventurer-treasure hunter Nathan Drake becomes involved in a search for the lost city of Quivira - Maybe add "the story revolves around adventurer..."?
  • with the game's events taking place prior to Uncharted: Drake's Fortune. - This is not gameplay.
  • Some levels include multiple paths and hidden areas with collectables - what types of collectibles are featured in the game? Relics? Treasures?
  • In addition to Bend Studio, several other studios collaborated on the title. - What were the names of these other studios?
  • who had previously worked as a manager and minor composer on the other Uncharted titles - should clarify that he was a "music" manager.
  • Sony's Worldwide Studio vice president Scott Rohde commented that this early level build existed up to sixteen months prior to release - I don't quite understand the purpose of mentioning this. Did that mean they bin the level 16 months prior to release?
  • The locked narrative, necessary for production to begin with Naughty Dog's blessing, proved an issue as several gameplay segments had to be kept despite negatively impacting pacing and characterisation. - "with Naughty Dog's blessing" can be removed. It was made very clear in previous sections.
  • the game was to be an interqual - should be "interquel"?
  • He recalled that Hennig commented that good actors could rescue even bad dialogue - Need to state clearly who this "he" is.
  • creating an unplanned and desirable chemistry between the pair - creating an unplanned "but" desirable chemistry between the pair seem to be a bit better.
  • and GameTrailers noted that the mixture of elements prevented the narrative becoming boring - too vague. What elements?
  • Moss enjoyed the gameplay, but noted a lack of content and replayability compared to the home console series - This belongs to the paragraph about gameplay rather than graphics.
  • some frustration completing side activities - what side activities are featured in the game? It was never mentioned in the gameplay section.
  • Overall the article looks solid. Putting it on hold. . OceanHok (talk) 07:27, 9 August 2020 (UTC)[reply]
    • @OceanHok: I've addressed everything you brought up. I had to retranslate the Famitsu thing, and found I'd got their complaint wrong. I also got the two things from GameRev the wrong way round. I also corrected a few extra spelling mistakes I'd missed. --ProtoDrake (talk) 07:53, 9 August 2020 (UTC)[reply]
Great! I will promote the article now. OceanHok (talk) 09:47, 9 August 2020 (UTC)[reply]