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Wikipedia:Reference desk/Archives/Entertainment/2017 May 2

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May 2

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Invasion of the Body Snatchers (1978 film)

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In Invasion of the Body Snatchers what happens to the human bodies after they're assimilated? The people sleep and a pod person grows near them and takes over, but what happens to the body of the human? Thanks Jenova20 (email) 09:33, 2 May 2017 (UTC)[reply]

I don't believe it's revealed in either version. Our article on The Body Snatchers, the original book, implies that the people just die eventually and the pod people just move on to the next planet. TBH, the mechanics involved don't make much sense, as is usual for most sci-fi. The pod people can already duplicate bodies and they clearly create a new consciousness themselves, so why do they need for the originals to fall asleep? Other than to create dramatic tension, I mean. Matt Deres (talk) 11:30, 2 May 2017 (UTC)[reply]
Well, I kinda figured they used the bodies for compost since they're plants, but wondered if someone more knowledgeable on the series knew. Regarding the sleep - I assumed maybe they can only copy all the memories and incapacitate the human permanently when the brain is less active? Like a computer needing to power down for hardware to be exchanged or updates needing a less active environment to avoid issues? Thanks Jenova20 (email) 11:41, 2 May 2017 (UTC)[reply]
They're not plants, they're aliens pretending to be plants. Earth plants slurp human bodies up for mysterious purposes with firmly-grounded roots and regular waves from the sun, not fancy fly-by-night spacepod operations. Whole other barbershop of horrors. InedibleHulk (talk) 16:39, 2 May 2017 (UTC)[reply]
Regarding the need for people to sleep to be taken over, they started out showing tendrils connecting the pod to the sleeping person, presumably to complete the transfer of the brain patterns. (Obviously, if you were awake when a pod tried to stick tendrils into your body, you would fight it.) However, when it was no longer convenient to the plot, they seem to have abandoned this concept and allowed the pods to take over the instant anyone fell asleep, without the need for physical contact. StuRat (talk) 16:56, 2 May 2017 (UTC)[reply]
Was that last part a reference to the most recent film offering with Nicole Kidman and Daniel Craig? Thanks Jenova20 (email) 19:04, 2 May 2017 (UTC)[reply]
No, there's a scene, near the end of the 1956 version, where a character fell asleep just for a second, and her own body was then taken over, which completely contradicts how the takeovers occurred up to that point. It's at 1:26:30 here: [1]. (There was also a dog with a human head, for some bizarre reason, in the 1978 version (end of clip): [2].) StuRat (talk) 19:39, 2 May 2017 (UTC)[reply]
I watched the 1978 version yesterday and I believe the dogman came about from the pod being stamped on when it was becoming the homeless man with the dog. Perhaps it was damaged and forced to use his dog for spare parts due to this?
Just watched the Army base one (From the 90s i believe) and I think i've answered my question. The bodies break up into dust after the pod person is independent of the pod. This probably explains the focus on the bin men in the two films i've seen. The pod people clean up the dusty remains and bin them to remove evidence. Thanks Jenova20 (email) 21:37, 2 May 2017 (UTC)[reply]

Looking for a DOS/pc game

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Well, all i remember is that it's logo was two swords crossing over each other and in that it was like a map creator or something, you could place tiles called "Farm" "City" "Forest" etc on a map, and that's all i remember. no characters just things you could place over the map, it looked really similar to RPG maker but wasn't that.

and it was made before 2002, also I just saw RPG maker and the graphics were really similar, and it was top down like that but not rpg maker. 212.30.205.63 (talk) 23:38, 2 May 2017 (UTC)[reply]

The logo sounds like Armor Games. 107.15.152.93 (talk) 00:17, 3 May 2017 (UTC)[reply]
You might check the (incomplete) List_of_city-building_video_games and see if anything jumps out at you.
It could have been The Settlers,Populous, or even one of the SimCity games.
ApLundell (talk) 15:44, 3 May 2017 (UTC)[reply]
Bear in mind pifmgr.dll in Windows has a crossed swords icon (icon #35), so if that's the one it won't be at all indicative of the game or developer. MIDI (talk) 07:44, 4 May 2017 (UTC)[reply]