Metal Morph
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Metal Morph | |
---|---|
Developer(s) | Origin Systems[1] |
Publisher(s) | FCI, Inc. |
Designer(s) | Axel Brown Billy Joe Cain Chuck Zoch Eric Brown Julian Alden‑Salter |
Composer(s) | Alistair Hirst[1] Martin Galway Jeff van Dyck |
Platform(s) | Super NES |
Release |
|
Genre(s) | Scrolling shooter Run and gun |
Mode(s) | Single-player |
Metal Morph is a video game developed by Origin Systems and published by FCI, Inc. for the Super Nintendo Entertainment System.
Gameplay
[edit]The gameplay alternates between run and gun and scrolling shooter (playing as a space ship). Both the player character and his space ship are able to use MetalMorphosis (a transformation ability) to navigate certain areas. The player must retrieve missing pieces of the ship, while simultaneously fending off aliens who desire the secret of MetalMorphosis.
Reception
[edit]GamePro gave the game a positive review, commenting that the game's two play styles complement each other, the controls are responsive and accurate, the graphics are attractive, and the music and sound effects suit the game's tone. However, they concluded that buying the game is pointless, since the game's level select and non-randomized levels allow the player to see everything the game has to offer on a single rental.[2]
References
[edit]External links
[edit]- 1994 video games
- Fujisankei Communications International games
- North America-exclusive video games
- Run and gun games
- Science fiction video games
- Scrolling shooters
- Super Nintendo Entertainment System games
- Super Nintendo Entertainment System-only games
- Origin Systems games
- Video games scored by Jeff van Dyck
- Video games scored by Martin Galway
- Video games developed in the United States
- Scrolling shooter video game stubs
- Shoot 'em up stubs
- Single-player video games