Draft:Normals (design studio)
Submission declined on 26 October 2024 by Encoded (talk). This submission appears to read more like an advertisement than an entry in an encyclopedia. Encyclopedia articles need to be written from a neutral point of view, and should refer to a range of independent, reliable, published sources, not just to materials produced by the creator of the subject being discussed. This is important so that the article can meet Wikipedia's verifiability policy and the notability of the subject can be established. If you still feel that this subject is worthy of inclusion in Wikipedia, please rewrite your submission to comply with these policies.
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Submission declined on 7 October 2024 by Sir MemeGod (talk). This submission appears to read more like an advertisement than an entry in an encyclopedia. Encyclopedia articles need to be written from a neutral point of view, and should refer to a range of independent, reliable, published sources, not just to materials produced by the creator of the subject being discussed. This is important so that the article can meet Wikipedia's verifiability policy and the notability of the subject can be established. If you still feel that this subject is worthy of inclusion in Wikipedia, please rewrite your submission to comply with these policies. Declined by Sir MemeGod 44 days ago. |
Submission declined on 13 September 2024 by Urban Versis 32 (talk). This submission appears to read more like an advertisement than an entry in an encyclopedia. Encyclopedia articles need to be written from a neutral point of view, and should refer to a range of independent, reliable, published sources, not just to materials produced by the creator of the subject being discussed. This is important so that the article can meet Wikipedia's verifiability policy and the notability of the subject can be established. If you still feel that this subject is worthy of inclusion in Wikipedia, please rewrite your submission to comply with these policies. This draft's references do not show that the subject qualifies for a Wikipedia article. In summary, the draft needs multiple published sources that are: Declined by Urban Versis 32 2 months ago.
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Submission declined on 10 September 2024 by Utopes (talk). This submission does not appear to be written in the formal tone expected of an encyclopedia article. Entries should be written from a neutral point of view, and should refer to a range of independent, reliable, published sources. Please rewrite your submission in a more encyclopedic format. Please make sure to avoid peacock terms that promote the subject. This draft's references do not show that the subject qualifies for a Wikipedia article. In summary, the draft needs multiple published sources that are: Declined by Utopes 2 months ago.
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- Comment: Still has some of the promotional text mentioned earlier, such as "aims to create tangible representation of the future to support larger innovation efforts". SirMemeGod 16:17, 7 October 2024 (UTC)
- Comment: Which are the three best sources which establish the subject's notability? Interviews are not secondary sources, please ensure the references are independent of the subject and reliable publishers. Utopes (talk / cont) 20:23, 10 September 2024 (UTC)
Normals, stylized N O R M A L S, is an interdisciplinary studio of design and future studies based in Berlin.[1] The studio's work is primarily associated with design fiction and speculative design, focusing on creating practical representations of potential futures to support broader innovation strategies.[2] Normals employs a range of design techniques, with outputs including product prototypes,[3][4][5] immersive and interactive installations,[6] story-driven animations,[7] computer-generated imagery,[8] films,[9] books,[10] fictional public talks,[11][12] and participatory games.[13]
References
[edit]- ^ Balagtas, Phil (2024-06-05). Making Futures Work: Integrating Futures Thinking for Design, Innovation, and Strategy. "O'Reilly Media, Inc.". pp. 298–301. ISBN 978-1-0981-4886-7.
- ^ Scholz, Alexander (2018-10-11). "The fantastical futures of studio N O R M A L S and what we can learn from them". Friends of Friends / Freunde von Freunden (FvF). Retrieved 2024-09-18.
- ^ Brownlee, John (2016-02-10). "What Fashion Will Look Like When We Upload Our Brains To The Cloud". fastcompany.com. Retrieved 2024-09-13.
- ^ Smith, Greg J. (2016-02-10). "A P P A R E L – Clothing in the age of data accumulation and machine learning". CreativeApplications.Net. Retrieved 2024-09-10.
- ^ Fanjul, Sergio C. (2021-11-08). "De sociedades ideales a pesadillas catastrofistas: así es como llevamos siglos imaginando el futuro". El País (in Spanish). Retrieved 2024-09-18.
- ^ "Red Dot Design Award: Molecular Futures". www.red-dot.org. Retrieved 2024-09-12.
- ^ "Behind the Scenes of the Artefact INWARDS". Futures Garden. Retrieved 2024-09-18.
- ^ "Drive to Zero 2024 - Exposition artistique". Drive to Zero 2024. Retrieved 2024-09-10.
- ^ Visnjic, Filip (2017-11-10). "The Future Fishing Training Program – N O R M A L S". CreativeApplications.Net. Retrieved 2024-09-10.
- ^ Michon, Aurélien R.; Flazinski, Cédric (2013). Normals. Paris: Normals. ISBN 978-2-9545994-0-3.
- ^ re:publica (2018-05-06). re:publica 2018 – Rajesh Laghari: Participative Cryptoeconomics — The Future Of Universal Income. Retrieved 2024-09-10 – via YouTube.
- ^ Menhert, Wenzel (2019-09-16). "Mehnert: Speculative Performance". www.ewi-psy.fu-berlin.de (in German). Retrieved 2024-09-18.
- ^ "SKULD – NODE20". NODE20 Forum for Digital Arts. Retrieved 2024-09-10.