Allison Parrish
Allison Parrish | |
---|---|
Born | |
Nationality | American |
Known for | Poetry, software engineering, creative coding, game design, electronic literature |
Notable work | Everyword, Rewordable, Articulations |
Allison Parrish is an American poet,[1] software engineer, creative coder, and game designer, notable as one of the most prominent early makers of creative, literary Twitter bots.[2] She was named "Best Maker of Poetry Bots" by The Village Voice in 2016.[3] Parrish has produced a textbook introduction to creative coding in Python, more specifically Processing.py.[4] Parrish holds a BA in Linguistics from UC Berkeley, and a Master of Professional Studies from the Interactive Telecommunications Program (ITP), NYU. She has been a Writer-in-Residence in the English Department of Fordham University, 2014–16, and an Assistant Arts Professor at the ITP since 2016.[5]
Selected works
[edit]- Everyword. 2007–2014. A conceptual poetic Twitter bot launched 2007 and later published as a book: Parrish, Allison (2015). Everyword: the book. New York: Instar Books. ISBN 978-0-9904528-5-0. This bot tweeted out an alphabetized list of about 100,000 words, one every 30 minutes. Instead of a definition, the entry for that word contains the social media analytics of that tweet.[6] @everyword was one of the first bots to have an ultimate telos, or aim, as well as a clear structure, and a metanarrative as the reactions to each word were substituted for a definition and use of the word.[6]
- Frankenstein-Genesis, word vectorization, a machine-readable representation[6] mixes two paragraphs from "Frankenstein" and the Bible.[7]
- Articulations uses an algorithm to draw lines between similar linguistic elements of public domain poetry. [8]
- Rewordable. 1999–2000. With collaborators Adam Simon and Tim Szetela.[9][10]
- Parrish, Allison (2018). Articulations. Denver: Counterpath. ISBN 978-1933996653.
Awards
[edit]Allison Parrish won The Maverick Award from the Electronic Literature Organization in 2024.[11][12]
References
[edit]- ^ Temkin, Daniel (May 31, 2020). "The Hacker Aesthetic of Minimalist Code". Hyperallergic. Archived from the original on September 27, 2020. Retrieved August 27, 2020.
- ^ Fernandez, Mariana (October 12, 2017). "What it Means to Be an 'Experimental Computer Poet'". Vice. Archived from the original on October 12, 2019. Retrieved September 19, 2019.
- ^ Chiel, Ethan (2016). "Best Maker of Poetry Bots: Allison Parrish". Village Voice. Archived from the original on May 3, 2017. Retrieved September 19, 2019.
- ^ Parrish, Allison (2016). Make: getting started with Processing.py. San Francisco: Maker Media. ISBN 978-1457186837.
- ^ "Allison Parrish: Assistant Professor". NYU/TISCH. Archived from the original on September 22, 2019. Retrieved September 22, 2019.
- ^ a b c "Digging and Sinking and Drifting: Allison Parrish's Machine Poetics - Journal #117". www.e-flux.com. Retrieved July 6, 2024.
- ^ "Music 256A Reading Response 9". ccrma.stanford.edu. Retrieved July 6, 2024.
- ^ "Interview with Allison Parrish". esoteric.codes. April 17, 2018. Retrieved July 6, 2024.
- ^ D'Anastasio, Cecilia (2017). "Five family-friendly board games that aren't monopoly". Kotaku. Archived from the original on August 14, 2020. Retrieved September 19, 2019.
- ^ "Lucy Family Institute Fireside Chat Series, Data Poetics: Allison Parrish". Lucy Family Institute for Data and Society. November 11, 2022. Archived from the original on February 2, 2023. Retrieved May 11, 2023.
- ^ Marino, Mark (July 22, 2024). "Announcing the 2024 ELO Awards – Electronic Literature Organization". Retrieved August 15, 2024.
- ^ "ELO Annual Awards – Electronic Literature Organization". Retrieved August 15, 2024.
External links
[edit]- Allison Parrish's website "Decontextualize". Retrieved September 11, 2019.
- 21st-century American poets
- American software engineers
- People from Bountiful, Utah
- University of California, Berkeley alumni
- New York University alumni
- Living people
- American video game designers
- American electronic literature writers
- Women video game designers
- 21st-century American women writers
- American women poets
- Electronic literature writers
- American writer stubs