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Wikipedia:WikiProject Role-playing games/Resources/List of Deadlands sourcebooks

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This is a list of all sourcebooks for the Deadlands role playing game.

Weird West Classic

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Core Books

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Deadlands: The Weird West Roleplaying Game
Core rules and setting for Deadlands. Made obsolete by Weird West Player's Guide, Marshal's Handbook and Tales o' Terror: 1877.
The Quick & the Dead
World book for Deadlands. Made obsolete by Marshal's Handbook and Tales o' Terror: 1877.
Tales o' Terror: 1877
Metaplot book covering 1876 through 1877.
Weird West Player's Guide
Players guide for Deadlands. Updates rules from Deadlands: The Weird West Roleplaying Game.
Marshal's Guide
Gamemaster guide. Updates rules from Deadlands: The Weird West Roleplaying Game and The Quick & the Dead.
Marshall Law
Gamemaster screen plus adventures book.
Rascals, Varmints & Critters
Bestiary for Deadlands.
Rascals, Varmints & Critters 2: The Book of Curses
The second bestiary for Deadlands.
Hexarcana
Updated and collected rules for magic.

Archetype Books

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Book o' the Dead
Archetype book for Harrowed characters.
Smith & Robards
Archetype book of Mad Scientists plus mad science equipment.
Hucksters & Hexes
Archetype book for Hucksters.
Ghost Dancers
Archetype book for Indians and Shaman characters.
Fire & Brimstone
Archetype book for divinely blessed characters.
Law Dogs
Archetype book for lawmen include Pinkerton Agents and Texas Rangers.
The Agency: Men in Black Dusters
Archetype book for Agent characters.
The Collegium
Second Mad Scientist Archetype book. Mad science equipment, plot and background book for the Collegium.
Lone Stars: The Texas Rangers
Archetype book for Texas Rangers, the Confederacy's law enforcement and military espionage agency.

Location Books

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The Great Maze
Location boxed set for the Great Maze.
City o' Gloom
Location boxed set for Salt Lake City.
Lost Angels
Location book for Lost Angels, California.
River o' Blood
Location book for the Mississippi River and New Orleans.
Boomtowns!
Boxed set on small towns in the west with miniature scale maps.
Doomtown or Bust!
Location book for Gomorra, California, the setting for the Doomtown card game.
Back East: The North
Location book for the Eastern United States (North-Eastern United States).
Back East: The South
Location book for the Eastern Confederacy (South-Eastern United States).
South o' the Border
Location book for Mexico.
The Great Weird North
Location book for Canada and Alaska.
The Black Circle: Unholy Alliance
Plot and background book and Black River, Bayou Vermillion, and the Whateleys.

Adventures

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Road to Hell, The
Part 1 of 3 in the Devil's Tower series. Set in Salt Lake City.
Heart o' Darkness
Part 2 of 3 in the Devil's Tower series. Set in Lost Angels.
Fortress o' Fear
Part 3 of 3 in the Devil's Tower series. Crossover with Deadlands: Hell on Earth.
Bloody Ol' Muddy
Adventure set in Missouri near the Mississippi River.
Canyon o' Doom
Adventure set in the Grand Canyon.
Ghost Busters
Adventure
Rain o' Terror
Adventure
Dead Presidents
Adventure

Dime Novels

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Combines a gaming fiction story about the adventures of Harrowed gunslinger Ronan Lynch and an adventure based on the story.

No.1 Perdition's Daughter (Christmas Special)
Adventure.
No.2 Independence Day (Fourth o' July Special)
Adventure.
No.3 Night Train (Hallow'een Special)
Adventure.
No.4 Strange Bedfellows (Under a Harrowed Moon, #1)
Part one of three, a Werewolf: The Wild West crossover adventure.
No.5 Savage Passage (Under a Harrowed Moon, #2)
Part two of three, a Werewolf: The Wild West crossover adventure.
No.6 Ground Zero (Under a Harrowed Moon, #3)
Part three of three, a Werewolf: The Wild West crossover adventure. Bonus: includes a wargame scenario for use with the Deadlands: The Great Rail Wars miniatures rules.
No.7 The Forbidden God
Adventure.
No.8 Adios, A-Mi-Go
Adventure. A Call of Cthulhu crossover with conversion rules.
No.9 Skinners
Adventure.
No.10 Worms
Adventure.

Weird West D20

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Core Books

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Deadlands: D20
Core D20 conversion
Horrors o' the Weird West
Bestiary for Deadlands d20.

Archetype Books

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The Way of the Gun
Archetype book for gunslingers
The Way of the Huckster
Archetype book for hucksters.
The Way of the New Science
Archetype book for mad scientists
The Way of the Brave
Archetype book for Indians
The Way of the Righteous
Archetype book for divinely blessed characters
The Way of the Dead
Archetype book for Harrowed characters

Weird West GURPS

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Core Books

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GURPS Deadlands: The Weird West
Core rules book.

Support Books

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GURPS Deadlands: Hexes
Spells for Hucksters and Hexslingers and a list of Relics (useable in either GURPS
or Deadlands Classic)
GURPS Deadlands: Varmints
Bestiary for the Weird West.

Dime Novels

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No.1 Aces and Eights
Adventure set in New Orleans. Includes conversion rules for Deadlands Classic.
No.2 Wanted: Undead or Alive
Adventure.

General

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Supporting Material

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Deadlands: Epitaph #1
Supporting material for all Deadlands lines.
Deadlands: Epitaph #2
Supporting material for all Deadlands lines.
Deadlands: Epitaph #3
Supporting material for all Deadlands lines.
Deadlands: Epitaph #4
Supporting material for all Deadlands lines.

Fiction

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Twisted Tales
Journal for players to record their adventures.
A Fistful o' Dead Guys
Collection of short stories set in the Weird West.
For a Few Dead Guys More
Collection of short stories set in the Weird West.
The Good, the Bad, and the Dead
Collection of short stories set in the Weird West.
Deadlands One Shot
Comic book
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