*Buildables
- The Turbine is built from the dress maker's doll, model plane tail, and fan-blade, all found in the starting room at the Bus Depot. The turbine can be used to power the Perk-a-Cola machines before the power is turned on, though it should be noted that not having a Turbine at a perk machine you have bought will cause the perk to go transparent, and will not work until power is again applied to the machine or the main power is turned on. The Turbine also opens certain doors, and is needed to power the Electric Trap and Turret, two other buildables, as well as being needed to open the secret vault at the bank in the Town where the Pack-a-Punch Machine can be built.
- The Zombie Shield is built from the car door and the handtruck. The car door is located either in the garage portion of the gas station, or in the room to the right of the workerbench. The handtruck is found inside the diner behind the counter on either side and another location. Players do not gain points for killing zombies with it. When not in use and on the player's back, the shield protects the player from getting hit from behind. The Zombie Shield breaks quite quickly if one uses it to bash zombies, though zombies that are hit with the Zombie Shield take massive damage and get knocked a few feet back. The shield can be deployed, similar to the Assault Shield in Multiplayer. It should be noted that the shield's effectiveness diminishes as rounds increase, and will break more quickly as well.
- The Turret is built from the lawn mower, unusable RPD and ammo pouch, all of which can be found at the Farm. The lawn mower can be found directly to the left of the back door or left of the barrier to straight from the back door of the house or on the ground floor in the barn. The RPD can spawn on a couch upstairs in the house, on some barrels near Double Tap, or on the balcony by the mystery box location. The ammo pouch can be found on the table downstairs. Power from a Turbine is required for operation. The Turret will only fire at a 90 degree range horizontally. Caution should be taken when using the Turret, as the player taking one shot from it will go down.
- The Power Switch is built from the zombie arm, switch lever, and switch panel, all of which are found in the underground portion of the Power Station. The hand will spawn at the top of either staircase, or to the far right of the second staircase. The switch lever will spawn on the ground next to the boxes on the right before going down the first staircase, or on either of the console benches in the workbench room. The switch panel will spawn on the left at the end of the hall leading into the largest room, next to either set of boxes in between the stair sets, or in the workbench room. Once the Power Switch is built and activated, green street lamps along the bus routes are lit and all of the Perk-a-Cola machines across Green Run are powered on. The power can be turned off, as well, at which point all perks will dim and as well as all street lamps. Activating the power will summon the Avogadro.
- The Electric Trap is built from a car battery, a metal plate/rod, and the glass front (including the electric connector) of a TV, all of which are found in the brick building at the Power Station and built on the workbench in the same. Sometimes a part will spawn in the lower area of the building. The trap requires power from a Turbine to operate.
- The Jet Gun is built from the temperature gauge, motorcycle handbrake, wires, and jet turbine, on the bench in the Town at the bar. These pieces are scattered around the map. The jet turbine is always in the tunnel between the Bus Station and the Diner, the temperature gauge is typically inside the Cabin between the Power Station and the Town, the Wires are located in the brick building at the Power Station after the power is turned on, and the motorcycle handbrake is located at Nacht Der Untoten.
- The Pack-a-Punch Machine is built from the three pieces of the machine, all found within the Secret Vault at the bank once this area is opened. The parts are: the machine body, a car battery, and a makeshift table made from a wooden plank.
- The Bus can be upgraded by adding three parts, earning players the "Undead Man's Party Bus" Trophy/Achievement if all three are added in a game. The Ladder can be attached to the left rear of the bus. Once attached it allows players to climb on top of the bus. The Escape Ladder can be attached to the emergency exit hatch in the roof of the bus and allows players to climb up and out from inside. Alternatively, the Escape Ladder can instead be installed inside the diner which opens the diner roof, allowing access to the Galvaknuckles. The Escape Ladder can only be used to build one location in a game. The cowcatcher can be attached to the front of the bus, preventing zombies from jumping onto the front of the bus. These parts are found randomly in the power-required rooms of the Bus Depot, Diner, Farm and Town.
- The Navigation table can be built at the radio tower across from Nacht Der Untoten in the cornfield, out of various part spread around the map. These parts are a Meteor found in a hole in the wall at the Bus Depot, a Radio found either in Nacht Der Untoten on a fallen bookshelf or on top of a shelf in the garage at the gas station, a Card Reader found either on the wall next to the fridge in farm or next to the dumpster in Town and a Wooden Board found either in the tunnel on the walkway or in the power plant near some barrels next to the broken catwalk and some battery boxes. The NAV Table requires a Nav Card to use which can be found throughout the maps with the TranZit cast members (TranZit, Die Rise, and Buried). The card that is accepted at the TranZit NAV Table is located on the map Buried, any other card inserted into TranZit's NAV Table will be rejected. Note that when playing Easy Mode in custom games, the parts will not show in the map, making it unavailable in Easy Mode. The white NAV Card found in Die Rise can be taken to this NAV Card table, however it still will say "Incorrect NAV Card!" The NAV Card from Buried can be successfully inserted into the Nav Table in TranZit, doing so will cause electricity to glow from the TranZit logo on Earth in the zombies menu.
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