V for Victory: Gold-Juno-Sword
V for Victory: Gold-Juno-Sword | |
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Developer(s) | Atomic Games |
Publisher(s) | Three-Sixty Pacific |
Platform(s) | DOS, Macintosh |
Release | 1993 |
Genre(s) | Computer wargame |
V for Victory: Gold-Juno-Sword is 1993 computer wargame developed by Atomic Games and published by Three-Sixty Pacific. It is part of the V for Victory series.
Gameplay
[edit]The game revisits the D-Day beaches, this time covering the operations in the British and Canadian sectors and their battle to take Caen.
Development
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Reception
[edit]Publication | Score |
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Electronic Entertainment | 8 out of 10[1] |
While praising V for Victory: Gold-Juno-Sword's documentation and SVGA graphics, Computer Gaming World stated that the fourth game "succeeds only a technological level, bereft of soul" and compared the series to "a line of books without an editor". The magazine concluded that "Three-Sixty's reputation in the hobby has suffered a major blow".[2]
In 1994, the editors of PC Gamer US wrote, "The V for Victory series is quite simply the most playable war games available, with an easy-to-master interface and admirable depth of game play." They continued, "We single out Utah Beach because it launched the series — but by all means, check out Velikiye Luki, Gold*Juno*Sword, and Market Garden, too."[3]
Gold-Juno-Sword was a runner-up for Computer Gaming World's Wargame of the Year award in June 1994, losing to Clash of Steel. The editors wrote, "Although basically a sequel, the improvements to the system bring it to the realms of wargame finalist".[4]
Reviews
[edit]- Computer Gaming World - Dec, 1993
References
[edit]- ^ Ferrell, Ed (January 1994). "V for Victory: Gold, Juno, Sword". Electronic Entertainment (1): 114.
- ^ Coleman, Terry (December 1993). "It Was the Best of Times, It Was the Worst of Times". Computer Gaming World. pp. 244, 246. Retrieved 31 March 2016.
- ^ Staff (August 1994). "PC Gamer Top 40: The Best Games of All Time". PC Gamer US (3): 32–42.
- ^ "Announcing The New Premier Awards". Computer Gaming World. June 1994. pp. 51–58.