User talk:Vir/sandbox/knowledge structures
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Outline
[edit](rough draft)
- 1. Preliminaries
- 2. List of basic categories
- 3. Types of basic knowledge structures
- 4. Multi-dimensional structures
- 5. Dynamics
- 6. Applied examples -- some top level circle-based multi-dimensioal topic trees
Detailed outline
[edit]- 1. Preliminaries
- bias (POV) in basic categories; need multiple categories and structures of categories for multiple points of view
- types of variables (binary, categorical, variable; qualitative/quantitative)
- summary of types of structures
- 2. List of basic categories (again, rough draft)
- time (history)
- space (geography)
- time - space (cosmology)
- large - small (macro / micro in physics, biology, geology, sociology etc, e.g., ecosystem/flock, earth/island, country/community -- note that Earth, a combined macro category (among many other things), is a top level propaedia category)
- energy - matter
- life - inorganic world (biology / physics)
- subjectivity - objectivity (for example, humanities & social sciences / sciences)
- related: mind - body; knowledge (or ideas) - experience
- material - immaterial; or physical - mental
- related: to above but distinct
- human and nonhuman worlds (humanities & social sciences / sciences) - obviously related to just above
- related: (lived experience vs. various studies & knowledge realms)
- also related: society/social (macro human) - nature/natural worlds; social sciences - natural sciences
- also related: aware - unaware (also, conscious or sentient - insentient)
- practical - abstract (for instance, technology & science; applied math & academic math; similar to applied / theoretical -- this is quite distinct from physical - mental, as there can be practical thinking)
- value - value neutral - (for instance, aesthetics & morality / instrumentality)
- emotive - nonemotive
- play - work (or leisure - work)
- 3. Types of basic knowledge structures
- Tables: 2 by 2 up to n x n tables
- Grids and Matrixes
- Trees and networks
- Circles
- 3D: spiral and spheres
- 4. Multi-dimensional structures
- combining some of the above elements in 2-D & 3-D structures (and theoretically, N-space, but perhaps not in this dicussion)
- 5. Dynamics
- feedback
- development and decay
- 6. Applied examples -- some top level circle-based multi-dimensioal topic trees