User talk:Sofhiac12
This user is a student editor in Salem_State_University/Media_Literacy_(Fall_2021) . |
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[edit]Hello, Sofhiac12, and welcome to Wikipedia! My name is Ian and I work with Wiki Education; I help support students who are editing as part of a class assignment.
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If you have any questions, please don't hesitate to contact me on my talk page. Ian (Wiki Ed) (talk) 18:30, 23 September 2021 (UTC)
Video Games
[edit]FOMO is present in video games; specifically in video games that offer in-game purchases to players. (1) In some video games, there’s battle passes where players are able to access additional content and items within the game. (2) The battle passes offer cosmetics, skins, being able to skip a few levels and other perks. (4) They’re also only available to purchase for a limited amount of time which puts pressure on players to buy the battle passes as soon as possible, before the offer expires. (3) This encourages players to purchase battle passes because they want to be able to acquire special items as well as have the same experiences in the game that their friends are having. (2)
Sources F. C., Irorita. (2021, September 27). It's okay to miss out in video games. Retrieved October 14, 2021, from https://clutchpoints.com/its-ok-to-be-late-demystifying-fomo-in-gaming-play-at-your-own-pace/
Bycer, J. (2021, August 30). The FOMO Folly: How Video Games Abuse the Fear of Missing Out. Retrieved October 14, 2021, from https://superjumpmagazine.com/the-fomo-folly-how-video-games-abuse-the-fear-of-missing-out-6adddaeb91b Winter, J. (2021, July 28). How I'm Losing The Battle Against The FOMO Blues. Retrieved October 14, 2021, from https://www.mmobomb.com/im-losing-battle-fomo-blues
Madigan, J. (2019, July 06). The Psychology Of Fortnite's Battle Pass. Retrieved October 14, 2021, from https://www.forbes.com/sites/jamiemadigan/2019/07/06/the-psychology-of-fortnites-battle-pass/?sh=a04b4bc15e61
Organization The information was laid out to make sense, she wasn’t jumping from one topic to another and it flowed together smoothly. Balance All the information made sense and was not pushing a particular view either way, it stated facts that supported the topic of FOMO. Neutrality It does not include any phrases that are not neutral it was a clear and concise about FOMO Reliability I only seen one issue with reliability, and it was that one of the sources seem to a post from a medium blog. Nothing too major the information could easily be captured somewhere more reliable. — Preceding unsigned comment added by HLMarcus (talk • contribs) 22:00, 24 October 2021 (UTC)