User talk:Joeyma252
This user is a student editor in College_of_Staten_Island/History_of_Design_and_Digital_Media_(Fall_2019) . |
Welcome!
[edit]Hello, Joeyma252, and welcome to Wikipedia! My name is Shalor and I work with the Wiki Education Foundation; I help support students who are editing as part of a class assignment.
I hope you enjoy editing here. If you haven't already done so, please check out the student training library, which introduces you to editing and Wikipedia's core principles. You may also want to check out the Teahouse, a community of Wikipedia editors dedicated to helping new users. Below are some resources to help you get started editing.
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If you have any questions, please don't hesitate to contact me on my talk page. Shalor (Wiki Ed) (talk) 20:48, 6 September 2019 (UTC)
Checking in
[edit]Joeyma252 I'm not seeing any progress since my last comment. Where is your annotated bibliography, and 1000 words added to the article? Feel free to email me if you have questions.
Next step is to peer review one of your classmate’s articles. Like your own, these should be on their sandbox pages. You should be able to see who is assigned each article on the Assigned Articles tab, so click on their username to find their sandbox. Remember, you had a training on this, which you can rely on. Feel free to email me if you have questions. --Theredproject (talk) 23:29, 1 December 2019 (UTC)
Article content in wrong place
[edit]Hi Joeyma252, you put the following content on my talk page, and I think it was misplaced. My talk page is a place to leave me questions. Did you have questions about the following text? I have removed it and added it to the collapsed section below. A couple of notes: if you plan on adding this content to Wikipedia, you will need to add many citations. Where did this content come from? You need to include citations to show that this is verifiable. I think you will also need to make adjustments to the tone of the content. Wikipedia articles should not come across as promotional. You should not refer to the subjects of biographies as "extremely bright" or "intelligent", as a "stand out", or as "a normal human being". Wikipedia articles should have just the facts--you can only include content if it has been said before by a reliable source. Let me know if you have questions. Elysia (Wiki Ed) (talk) 17:29, 13 December 2019 (UTC)
Extended content
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Introductions
When we talk about a well, know female programmers, the name that always comes to our mind is non-other than Corrine Yu who is mainly a female game programmer. Yu is known to have born as well as brought up in Hong Kong. In the case of education, Corrine Yu has mainly achieved bounds as well as leaps. At the basic level, Corrine Yu holds a bachelor degree in Electrical engineering at California State Polytechnic University. Corrine Yu is mostly recognized as to be extremely bright as well as an intelligent lady who’s right after completing her education joined the league of programming. Today, Corrine Yu is thus stand out as one of the most successful women in the game programming area. The early life of Corrinne Yu Corrine Yu mainly attended “California State Polytechnic University” that is in Pomona, particularly to study Electrical engineering before starting her career as a certified Programmer. Game development The early career of Yu was a programmer of the “King’s Quest series” for Apple II despite having her own “3D engine project” that she sold to different companies. Moreover, Yu programmed for the “QuickDraw 3D”, that was an early rasterization API. Besides, Yu also worked in the game Zombie, and while she was there, she created a video game engine that was notably used in the Spec Ops: “Rangers Lead game Way.” Back in November 1997, Yu worked specifically on the 2001 Video game “Anachronox.” Additionally, Yu served as the “Director of Technology “at the studio. While Yu was still at Ion, she was mainly responsible for “Quake 2 codebase” that was used in the technology game as well as any game that was based on that engine. Back in 1998, November, Yu left Ion Storm, and she later becomes the programmer of Lead Technology at 3D Realms. Additionally, Yu also worked as an engineering programmer at “Gearbox Software.” She also worked as the creator of the “Brother in Arm” as well as Borderland. Corrinne Yu also worked heavily in modifying the “Epic Unreal Engine 3” with a lot of emphasis on shadow, lighting, as well as physics. She was the founding member of the “Microsoft’s Direct 3D Advisory Board.” Moreover, she also participated in the GPU as well as CUDA simulation at NVidia. Back in 2008, “Microsoft Studios” hired her as the Architect of the Principal Engine for the internal studio which was in charge of the 343 Industries. The “343 Industries “established back in 2007 to mainly oversee the Halo franchise following the separation of Bungies from Microsoft. While still at Halo franchise, Corrine Yu programmed facial animation, lighting, and she still developed a new technology which was mainly for 2012 video game Halo 4. However, while she was still coding at Halo team, she researched the new lighting technique, and as a result, she developed “new dynamic radiosity algorithms.” Moreover, Microsoft applied for a software patent specifically for Yu’s Halo lighting work. Back in November 2003, Corrine Yu joined the “video game developer Naughty Dog”, which was a subsidiary of the “Sony Computer Entertainment” to particularly work as a graphics programmer on the unannounced PlayStation 4 projects. Moreover, back in 2014 November, Yu left “ Naughty Dog “, and she joined Amazon.com mainly to work on the prime Air program of Amazon. At Amazon, Corrine Yu was primarily in charge of the “Computer Vision “for Prime Air program, and she was reporting directly to ‘Paul Viola, who was the vice president of Amazon. The “ Amazon’s Prime Air Program” can mainly which Corrine Yu was in charge can mostly be described by the Amazon company as the “ future delivery system from Amazon designed to safely get packages into customers hands in less than 30 minutes through the use of a small unnamed aerial vehicle.” Putting prime air into the service was taking some time, but Amazon planned to deploy it when they have regulatory support required for realizing their vision. Nevertheless, Yu left Amazon last year, and she joined “the General motors “as the VP of Engineering. Other work of Corrine Yu and awards Besides, Yu working as a game programmer also programmed on space “Space Shuttle program “at the “Rockwell International” which is in California. Yu also designed as well as conducted an accelerator experiment at “LINAC” which is still in California and still the accelerator that is at “Brookhaven National Laboratory.” Yu nuclear physic research made her won the national award from the United State “Department of Energy.” Additionally, back in 2009 Yu won the best at Engineering International at “Game Developers Conference”. She was nominated by (WIG) as well as judged by the panel of her industry peers for about two years in a row mainly for her work in programming. Still, back in 2010, Corrine Yu was identified as one of the most ten influential women in games by Kotaku in the last decade. Thus, Yu is regarded as the only director of technology as well as the only director of the programmer on the list of the ten most influential women in games as identified by Kotaku. Personal Life As a normal human being, Corrine Yu is married to Kenneth Scott who is an Art Director at the 343 Industries. Both Corrine Yu and husband has a daughter. Development style and her influence Corrine Yu is mainly driven by her passion for how complex pieces can particularly be made so that they can fit together as well as compared daily to play the game of Minecraft. Yu is flexible, and she has greater real-world applicability. Work
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- Hi Joeyma252 following up on this, Elysia (Wiki Ed)'s comments are spot on. You need to follow this guidance in order to have your edits successfully posted without being reverted.
- You need to work on your Wikipedia:Neutral point of view
- You need to add citations for every claim. For your purposes, you can think about this as pretty much one citation for every sentence. As we have discussed, you can reuse citations, but you have to have them there.
- You need to copyedit for grammar.
- You can see all of this in these sentences, for example: "When we talk about a well, know female programmers, the name that always comes to our mind is non-other than Corrine Yu who is mainly a female game programmer. Yu is known to have born as well as brought up in Hong Kong. In the case of education, Corrine Yu has mainly achieved bounds as well as leaps." You are going to need to work on this before your edits will be accepted. --Theredproject (talk) 22:47, 14 December 2019 (UTC)
Don't see a Peer Review
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Also, I have looked through your contributions, and I don't see a peer review of one of your classmates' work. If I have missed the edits, please let me know. --Theredproject (talk) 22:48, 14 December 2019 (UTC)