User:WikiPediaAid/Lilo & Stitch 2: Hämsterviel Havoc
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Disney's Lilo & Stitch 2: Hämsterviel Havoc | |
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File:Lilo & Stitch 2 Hämsterviel Havoc cover.jpg | |
Developer(s) | Climax Studios |
Publisher(s) | Disney Interactive D3 Publisher (Japan) |
Series | Lilo & Stitch |
Platform(s) | Game Boy Advance |
Release | |
Genre(s) | Platformer, shoot 'em up |
Mode(s) | Single-player |
Disney's Lilo & Stitch 2: Hämsterviel Havoc (titled simply Disney's Lilo & Stitch 2 in Europe and Disney's Lilo and Stitch[b][c] in Japan) is an action-platform game developed by Climax Studios for Game Boy Advance. It was published by Disney Interactive on October 12, 2004, in North America[1][2] and November 12, 2004, in Europe, and published by D3 Publisher on July 21, 2005, in Japan. Hämsterviel Havoc is the sole tie-in game for Lilo & Stitch: The Series and a standalone sequel to the Lilo & Stitch game released on the same platform in 2002.[3] While the game is primarily a platform game, the player has the chance to play as other characters and vehicle segments.
Gameplay
[edit]Hämsterviel Havoc takes place at a point in time during the events of Lilo & Stitch: The Series (which the game was first released between the two seasons of). As Lilo and Stitch continue to find experiment pods (referred to in the game as "experiment balls") around Kauai, some of Stitch's reformed "cousins" (the other genetic experiments) begin causing havoc all over the island again. To make matters worse, the Galactic Council of the United Galactic Federation has heard about the experiments reverting back to evil and has sent UGF troopers to retrieve the experiments, including Stitch. Lilo and Stitch must return the experiments back to good and find out what is causing the experiments to turn evil again.
Hämsterviel Havoc shares some of the same gameplay as the first Lilo & Stitch GBA game; Stitch's primary levels consist of him (in his four-armed alien form) wielding plasma blasters, running and gunning past enemies and obstacles, while Lilo's levels involve her navigating a puzzle-platform environment. In addition, some Mode 7-style levels have Stitch driving the X-Buggy—the modified dune buggy that Stitch drives in The Series—to reach a destination within a time limit, dodging the plasma fire of and shooting back at flying UGF troopers. In Stitch's primary levels, he can also acquire super powered blasters for more powerful plasma blasts, rocket launchers that can hone on enemies, grenades to throw at enemies, and coffee which causes him to become so hyperactive that everything else slows down. Both Lilo and Stitch can also collect ice cream and cake to restore health.
Except in the buggy levels, Lilo and Stitch can summon a number of experiments to assist them. The experiments are acquired through completing levels in the game, with both Lilo and Stitch each getting up to four experiments to choose from. Stitch can summon Yaarp (613), Yang (502), Slugger (608), and Splodyhead (619) to use their abilities to fight enemies, although when an experiment under Stitch uses their ability, they must recharge before they can be used again. Lilo can summon Slushy (523), Richter (513), Sparky (221), and Holio (606) to assist her in dealing with obstacles while navigating the environments. While playing as Lilo, players can switch to any experiment to control them and use their abilities (explained in-universe by Pleakley as Lilo's calmer nature in comparison to Stitch allows her to better command experiments); they can also be recalled and deactivated when not needed.
Reception
[edit]Aggregator | Score |
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GameRankings | 71.67%[4] |
Metacritic | 66/100[1] |
Publication | Score |
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GameZone | 7.5/10[5] |
Nintendo Power | 3/5[6] |
Nintendojo | 6.7/10[7] |
Hämsterviel Havoc was met with average to mixed reception, as GameRankings gave it an aggregate score of 71.67% based on 6 reviews,[4] while Metacritic gave it an aggregate score of 66 out of 100 based on 4 reviews.[1]
Notes
[edit]References
[edit]- ^ a b c d "Disney's Lilo & Stitch 2: Hamsterveil [sic] Havoc for Game Boy Advance Reviews". Metacritic. Archived from the original on September 26, 2014. Retrieved October 23, 2014.
- ^ a b "Registration record PA0001253076: Disney's Lilo & Stitch 2 :Hamsterviel Havoc". United States Copyright Office. October 19, 2004. Retrieved January 24, 2023.
- ^ "BUENA VISTA GAMES - Lilo & Stitch 2 for GBA". Buena Vista Games. Archived from the original on March 25, 2006. Retrieved July 27, 2019.
Based on Disney Channel's hit television series Lilo & Stitch, this game is a sequel to the wildly popular Lilo & Stitch for Game Boy Advance.
- ^ a b "Disney's Lilo & Stitch 2: Hamsterviel Havoc for Game Boy Advance". GameRankings. Archived from the original on October 23, 2014. Retrieved October 23, 2014.
- ^ Bedigian, Louis (October 27, 2004). "Disney's Lilo & Stitch 2: Hamsterviel's Revenge [sic] - GBA - Review". GameZone. Archived from the original on November 4, 2008. Retrieved October 23, 2014.
- ^ "Disney's Lilo & Stitch 2: Hamsterviel Havoc". Nintendo Power. 186: 132. November 2004.
- ^ McDaniel, Matt (December 15, 2004). "Lilo & Stitch 2: Hamsterviel Havoc review". Nintendojo. Archived from the original on October 24, 2005. Retrieved July 24, 2018.
External links
[edit]- Official webpage on the Buena Vista Games website (Wayback Machine archive)
- Disney's Lilo & Stitch 2: Hämsterviel Havoc at MobyGames
- 2004 video games
- Disney video games
- Lilo & Stitch (franchise) video games
- Side-scrolling platformers
- Shoot 'em ups
- Game Boy Advance games
- Game Boy Advance-only games
- Single-player video games
- Video games developed in the United Kingdom
- Video games about extraterrestrial life
- Science fiction video games
- Video games set in Hawaii
- Video games set on islands
- Video games featuring female protagonists