User:TomKuun
The Psychological Continuum Model (PCM) is a framework to organise prior literature from various academic disciplines applied to consumer behaviour to explain sport and event consumer behaviour [1]. It suggests four stages – Awareness, Attraction, Attachment and Allegiance to cluster sport and event behaviour, such as playing, watching and other forms of participation. The PCM uses a vertical framework to characterise various psychological connections that individuals form with sport objects to explain the role of attitude formation that directs behaviours across a variety of sport consumption activities [2].Explaining the how and why of sport and event consumer behaviour, it shows how personal, psychological and environmental factors influence active and passive sport consumption activities [3].
The Model
[edit]The figure shows the four stages of the PCM - Awareness, Attraction, Attachment and Allegiance. On each stage, there is a horizontal decision making process. Inputs (green arrows) influence the internal processing (blue boxes) that creates outputs (yellow arrows). The outcomes are shown in the four different stages of the PCM (grey boxes). The unique decision making process is based upon the level of involvement of the consumer towards a sport/ team / event. The following sequence is shown in each stage:
Inputs --> Internal Processing --> Output
The PCM framework states that, through the processing of internal and external inputs, individuals progress upward along the four psychological connection stages. The overall evaluation of a sport object at a specific stage is the product of the processing of personal, psychological and environmental factors [4].
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The Stages
[edit]Awareness
[edit]John's Awareness. | |
Awareness stands for the notion when an individual first learns that a certain sport, event or team exists. In this stage the individual has preference or favourite. The PCM suggests that awareness of sport, teams and events stems from formal and informal channels, for examples parents, friends, school and media [5]. In most cases awareness begins during childhood, but can also derive from other socializing agents. The value placed on the specific sport and event from a societal perspective is important in the awareness stage. The examples of I know about football and I know about Liverpool FC illustrate the Awareness Stage box.
Attraction
[edit]John's Attraction. | |
In the attraction stage, the individual has a favourite sport, event, team or leisure hobby that is based upon various motives. These motives can either be social-psychological, demographic based or most likely a combination of both. The Attraction processing creates outcomes of seeking SportWay opportunities that satisfy needs and receive benefits, as well as engaging in consumption behaviour related to the sport object and events. The examples of I like football and I like Liverpool FC illustrate the Attraction Stage box.
Attachment
[edit]John's Attachment. | |
In the attachment stage the benefits and the sport object are internalised taking on a collective emotional, functional, and symbolic meaning. The psychological connection towards a sport, event, team or leisure hobby strengthens. Internal processes become more important and the influence of socializing agents decreases. Examples for the attachment stage are I am a football player or I am a Liverpool Fan.
Allegiance
[edit]John's Allegiance. | |
As the Attachment processing continues, the internal collective meaning becomes more durable in terms of persistence and resistance and has greater impact on activities and behaviour. This is noted by the examples of I live for football and I live for Liverpool FC within the Allegiance Stage.
References
[edit]- ^ Funk, D. C. and James, J. D. (2001). The Psychological Continuum Model: A conceptual framework for understanding an individual's psychological connection to sport. Sport Management Review Vol. 4 (2), 119-150.
{{cite book}}
: CS1 maint: multiple names: authors list (link) - ^ Daniel C. Funk (2008). Consumer Behaviour in Sport and Events. Elsevier. ISBN 978-0-7506-8666-2.
- ^ Beaton, A. A. and Funk, D. C. (2008). An evaluation of theoretical frameworks for studying physically active leisure. Leisure Sciences Vol. 30 (1), 53-70.
{{cite book}}
: CS1 maint: multiple names: authors list (link) - ^ Daniel C. Funk (2008). Consumer Behaviour in Sport and Events. Elsevier. ISBN 978-0-7506-8666-2.
- ^ Funk, D. C. (2002). Consumer-based marketing: The use of micro-segmentation strategies for understanding sport consumption. International Journal of Sports Marketing & Sponsorship Vol. 4 (3), 231-256.