User:Sebquantic/AO notes
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possible "devs moved from AO to AoC" refs
[edit]
Initially distributed via CD-ROM discs from physical stores and online retailers, Anarchy Online became available for digital distribution soon after release.[1][2] Since 2007 the game and its expansion packs have only available via this method.[3]
The game's skill and equipment mechanics have been described as "very complex".[4]
The rarity and amount of skill given by some means considerable effort goes into the acquisition and trade of equipment and nano programs.[5]
general (move these to public article at some point)
[edit]- Craig Morrison stated Anarchy Online was "starting to look its age",[6] and with game revenue "slowly declining" up to this point, they felt "releas[ing] the game fresh" would help attract new customers.[7]
- "anarchy online beta update" ref says 100,000 people signed up for the beta
- their definition of "booster pack" and "expansion pack"[8]
free trials
[edit]- About bieng first to have 14-day trials: http://www.gamespot.com/news/6110099.html
- about 7-day trial and fact that is distributed in box http://www.gamespot.com/news/2814100.html
- about 7-day trial: http://www.computerandvideogames.com/article.php?id=24178
- about being first 7-day trial: http://www.mygamer.com/index.php?page=viewdeveloper&id=70
http://pc.ign.com/objects/855/855352.html
- concept art in spec edi
original dev interview
[edit]http://www.gamespot.com/news/2780812.html
- morten byrom: inspiriation from "books and movies that I have absorbed over the years.", also from other games
- "We as gameworld designers have to try to give the players a reason to spread out across the world and not gather in one corner. "
- "it has taken more time and effort than anyone imagined when we first started."
distribution sources
[edit]the games and its expansion packs have been available as digital downloads since shortly after its release.[9]
digital distribution 3rd party source (no date though): http://gamasutra.com/php-bin/news_index.php?story=20177
their digital distribution partner's thing about offering it, they started in june 2008: http://www.solidstatenetworks.com/pr-solid-partners-with-funcom.php
sales and subs sources
[edit]- "Revenues of TUSD 1,167 in Q4/05"
- "Partly maintained by [growing] advertising income through the game"
- "Advertising revenues growing"
- "USD 28 million since launch"
- Revenues of TUSD 1,287 in Q1/06
- "higher than anticipated" profits for AO
- "Significant revenue increase in 2006"
- "Revenues from Anarchy Online, Lost Eden were higher than anticipated in Q4/06"
- "Over 1 million USD generated from ingame advertising"
- "Steady revenues" between q1/05 and q3/08
- "Slowly declining revenues" for AO
- September 24, 2001: "selling over 100,000 units since the game's U.S. and Nordic release in June,"
- regular release date for U.S. and Norway, September 28th for the rest of europe.
timeline
[edit]2001
[edit]- subs: 35,000 total (five days after launch)[17]
- sales: "selling over 100,000 units since the release in June,"[16]
2002
[edit]- subs: 150,000 total (june)[18]
- notum wars released (nov)
2003
[edit]- shadowlands released (aug)
2004
[edit]- subs: 700,000 total (june)[1]
- 2 million game copies "distributed"(sold?)[19]
- alien invasion released (aug)
- free-play program starts (dec)
2005
[edit]- subs-free: 400,000 (jan)[20]
- sales: "USD 28 million since launch"
USD 1.2 million in Q4, "Partly maintained by [growing] advertising income through the game"[21]
2006
[edit]- sales: USD 1.3 million in Q1[22]
- subs-free: 1,000,000 (oct)[23]
- lost eden released (dec)
- "Significant revenue increase in 2006"
"Revenues from Anarchy Online, Lost Eden were higher than anticipated in Q4/06"
"Over 1 million USD generated from ingame advertising"[24]
- increase was because of LE [25]
2007
[edit]2008
[edit]2009
[edit]- sales: "Slowly declining revenues" for AO[28]
Citations
[edit]- ^ a b "Anarchy Online Turns Three" (Press release). Funcom. 2004-06-27. Retrieved 2009-08-16.
{{cite press release}}
: CS1 maint: date and year (link) - ^ "Funcom celebrates five year anniversary for Anarchy Online!". Funcom. June 27, 2006. Retrieved 2009-10-15.
- ^ Hagerup, Eivind (2007-03-14). "Funcom drops "offline" PC games". Adventure Gamers. Retrieved 2007-03-15.
- ^ Park, Andrew (2003-10-03). "Anarchy Online: Shadowlands (PC)". CNET Networks. Retrieved 2009-08-16.
{{cite web}}
: Check date values in:|date=
(help) - ^ "Anarchy Online". IGN. 2001-08-21. Retrieved 2008-08-19.
{{cite web}}
:|first=
missing|last=
(help) - ^ Funcom (2009). "Q1 2009 15 May 2009" (PDF). Funcom. p. 6.
- ^ Wood, Jon (2008-01-23). "Anarchy Online - New Engine Q&A and Video". MMORPG.com. Retrieved 2009-08-20.
- ^ "Funcom Introduces "Booster Packs" To PC Market". Funcom. 2002-08-12. Retrieved 2009-08-19.
{{cite web}}
:|archive-date=
requires|archive-url=
(help) - ^ "Funcom celebrates five year anniversary for Anarchy Online!". Funcom. June 27, 2006. Retrieved 2009-10-15.
- ^ Funcom (2006), Q4 2005 Results Feb 16, 2006, Funcom, pp. 3, 12
- ^ Funcom (2006), Q1 2006 Results May 3, 2006, Funcom, p. 3
- ^ Funcom (2006), Q3 2006 Results Nov 2, 2006, Funcom, p. 3
- ^ Funcom (2007), Q4 2006 Feb 15, 2007, Funcom, pp. 3, 7
- ^ Funcom (2008), Q3 2008 November 12th 2008, Funcom, p. 4
- ^ Funcom (2009), Q1 2009 15 May 2009, Funcom, p. 6
- ^ a b "Anarchy Online Now Available For $29.99". Funcom. 2001-09-24. Retrieved 2009-08-19.
{{cite web}}
:|archive-date=
requires|archive-url=
(help) - ^ Cite error: The named reference
post_launch_official
was invoked but never defined (see the help page). - ^ "Anarchy Online Turns One". GameWorld Network. 2002-06-28. Retrieved 2008-08-16.
- ^ http://internetgames.about.com/b/2004/06/27/anarchy-online-turns-three.htm
- ^ Carless, Simon (2005-09-13). "Funcom Extends Anarchy Online Free Offer". Gamasutra. Retrieved 2009-08-15.
- ^ Funcom (2006), Q4 2005 Results Feb 16, 2006, Funcom, pp. 3, 12
- ^ Funcom (2006), Q1 2006 Results May 3, 2006, Funcom, p. 3
- ^ "Funcom extends unique free offer in Anarchy Online to 2009" (Press release). Funcom. 2006-10-27. Retrieved 2008-08-16.
- ^ Funcom (2007), Q4 2006 Feb 15, 2007, Funcom, pp. 3, 7
- ^ http://gamasutra.com/php-bin/news_index.php?story=17261
- ^ Cite error: The named reference
7year
was invoked but never defined (see the help page). - ^ Funcom (2008), Q3 2008 November 12th 2008, Funcom, p. 4
- ^ Funcom (2009), Q1 2009 15 May 2009, Funcom, p. 6