User:Razr Nation/Quadrilateral Cowboy
Quadrilateral Cowboy | |
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Developer(s) | Blendo Games |
Publisher(s) | Blendo Games |
Designer(s) | Brendon Chung Tynan Wales |
Engine | id Tech 4 |
Platform(s) | Windows, macOS, Linux |
Release | Windows July 25, 2016 macOS, Linux October 1, 2016 |
Genre(s) | Puzzle, adventure |
Mode(s) | Single-player |
Quadrilateral Cowboy is a first-person puzzle-adventure video game developed by Brendon Chung under the name Blendo Games. It was published in July 2016 for Microsoft Windows, and in October 2016 for macOS and Linux. The game is a non-direct sequel to Thirty Flights of Loving (2012), and follows a computer hacker who oversees a group of agents as they complete a variety of missions.
Development of Quadrilateral Cowboy began before the release of Thirty Flights of Loving with an original release date of 2013. The game utilizes id Software's id Tech 4 game engine—originally used for Doom 3—instead of the modified id Tech 2 engine used by its predecessors. Quadrilateral Cowboy was acclaimed by video game journalists, and won several awards including the Seumas McNally Grand Prize.
Gameplay
[edit]Story
[edit]Development
[edit]Release
[edit]Reception
[edit]References
[edit]External Links
[edit]- Official website
- Source Code on GitHub