User:Orchastrattor/sandbox
https://www.theguardian.com/world/ng-interactive/2021/sep/06/canada-residential-schools-indigenous-children-cultural-genocide-map https://pmc.ncbi.nlm.nih.gov/articles/PMC9179992/ https://theindependent.ca/commentary/editorial/why-i-pressed-trudeau-on-genocide/ https://activehistory.ca/blog/2019/06/14/canadas-non-conversation-about-genocide/
Alcoholic beverages are today some of the most popular in the world. In addition to its function as a social lubricant, more prestigious forms of drinking can form integral parts of fine dining, such as in the form of a wine pairing. The expertise necessary to maintain such traditions can be provided by a sommelier or cicerone.
Works
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Sculpture:
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Littlejohns, Richard. “‘Der Krieg Hat Uns Für Alles Verdorben’: The Real Theme of Im Western Nichts Neues.” Critical Insights: All Quiet on the Western Front, Oct. 2010, pp. 219–31. EBSCOhost, search.ebscohost.com/login.aspx?direct=true&db=lkh&AN=57400589&site=eds-live&scope=site.
Bassett, Troy J. "Author: Sir Gilbert Edward Campbell." At the Circulating Library: A Database of Victorian Fiction, 1837—1901, 25 December 2023, http://www.victorianresearch.org/atcl/show_author.php?aid=4658. Accessed 20 January 2024.
Alexis Easley, “The Man of Letters as Criminal: Sir Gilbert Edward Campbell and Henry Labouchère’s Truth.” Victorian Review, vol. 45 no. 2, 2019, p. 253-270. Project MUSE, doi:10.1353/vcr.2019.0058.
http://www.autodidactproject.org/quote/lem_hopeless.html
The classic theory of natural selection positing a difference in male and female reproductive strategies has recently[when?] been reexamined,[by whom?] with an alternate theory being proposed[by whom?] that promiscuity was encouraged among women and men alike, causing uncertainty among males of the paternity of their offspring, allowing for group cooperation in raising all offspring due to the possibility that any child could be the descendant of a male, similar to observations of the closest relative of humans, the bonobo.[1][unreliable source?]
https://en.wikipedia.org/wiki/Special:Contributions/5.127.0.0/16
24.47.21.201 and 2601:183:4C02:AD50:A0F6:CB44:5448:FED2
A work of pseudepigrapha,
The novel is written as a work of epistolary metafiction focusing on a fictional documentary film titled the Navidson Record, presented as a story within a story discussed in a handwritten monograph recovered by the primary narrator, Johnny Truant. The narrative makes heavy use of multiperspectivity as Truant's footnotes chronicle his efforts to transcribe the manuscript, which itself reveals the Navidson Record's supposed narrative through transcriptions and analysis, depicting a story of a family who discovers a larger-on-the-inside labyrinth in their house.
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Proposed lead edit to focus much more on the Golden Plates and the rest of Smith's texts
[edit]A big part of any lead section per MOS is establishing notability, which should typically include an attempt to demonstrate what distinguishes a given subject from those of similar pages (which is particularly important for a topic as labyrinthine as protestant denominations). I'd like to shoot my proposal past the talk pages first:
The Church of Jesus Christ of Latter-day Saints, informally known as the LDS Church or Mormon Church, is a nontrinitarian Christian church founded on the Book of Mormon and other religious texts published by Joseph Smith during the Second Great Awakening. The Church is the leading denomination of the wider Latter Day Saint movement, which considers Smith's texts
that considers itself to be the restoration of the original church founded by Jesus Christ.
The church is headquartered in the United States in Salt Lake City, Utah, and has established congregations and built temples worldwide. According to the church, it has over 17 million members and 62,544 full-time volunteer missionaries.[2] Based on these numbers, the church is the fourth-largest Christian denomination in the United States as of 2012,[3] and reported over 6.7 million US members as of 2021[update].[4] It is the largest denomination in the Latter Day Saint movement founded by Joseph Smith during the early 19th-century period of religious revival known as the Second Great Awakening.
Team Fortress is a video game franchise and shared fictional continuity encompassing a series of multiplayer first person shooter games and mods developed by TF Software and Valve Corporation alongside a variety of tie-in materials. Originating as Team Fortress, a total conversion mod for Quake and QuakeWorld, creators John Cook and Robin Walker would be hired by Valve to create Team Fortress Classic, a port of the mod to the GoldSrc engine used by Valve's flagship title Half-Life. Cook and Walker and would continue to work on a standalone sequel, eventually released as part of The Orange Box under the title of Team Fortress 2 and built using the much more contemporary Source engine. Although each entry in the series was accompanied by historic advances in game engine technology, the core gameplay of two teams assembled from nine different classes,[1] each with their own strengths and weaknesses that players must account for, has remained essentially unchanged, with many maps, mechanics, weapons, and gamemodes being inherited almost directly between entries. Team Fortress 2 has in particular received widespread acclaim as a quintessential multiplayer experience and one of the greatest video games ever made,[8][9][10] continuing to receive official Valve server support and periodic updates as of July 2022 .
Team Fortress 2 also introduced an increased focus on the characterization of the characters and setting of the series, with the personalities and exploits of its nine classes portrayed in a series of animated featurettes titled Meet the Team, followed by the longer Expiration Date short and various other trailers and promotions.[11] The internally developed Source Filmmaker used for these shorts would later be released to the public, by default including many assets from Team Fortress 2 and other Source games. A series of comics published by Valve and later by Dark Horse Comics would further explore the world and characters, describing the origin of the conflict between "RED" and "BLU" in addition to portraying the adventures of the Team Fortress 2 cast outside of the game's events and reintroducing the Classic team as a rival group of mercenaries.
Games
[edit]Team Fortress and Classic
[edit]Team Fortress 2
[edit]Brotherhood of Arms
[edit]Release
[edit]particularly following a widespread "#SaveTF2" movement criticizing Valve's apparent apathy towards the game and its playerbase.[12]
Tie-in materials
[edit]External videos | |
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"Meet the Team" playlist on YouTube |
Beginning in May 2007, to promote the game, Valve began a ten-video advertisement series referred to as "Meet the Team". Constructed using Source Filmmaker and using more detailed character models, the series consists of short videos introducing each class and displaying their personalities and abilities. The videos are usually interspersed with simulated gameplay footage. The format of the videos varies greatly; the first installment, "Meet the Heavy", depicts him being interviewed,[13] while "Meet the Soldier" shows the Soldier giving a misinformed lecture on Sun Tzu to a row of severed BLU heads as if they were raw recruits.[14]
In more recent major updates to the game, Valve has presented teaser images and online comic books that expand the fictional contuinuity and characters of Team Fortress 2, as part of the expansion of the "cross-media property", according to Newell.[15] In August 2009, Valve brought aboard American comic writer Michael Avon Oeming to teach Valve "about what it means to have a character and do character development in a comic format, how you do storytelling".[15] "Loose Canon", a comic associated with the Engineer Update, establishes the history of RED versus BLU as a result of the last will and testament of Zepheniah Mann in 1890, forcing his two bickering sons Blutarch and Redmond to vie for control of Zepheniah's lands between them.[16] This and other comics also establish other background characters such as Saxton Hale, the CEO of Mann Co., and the Administrator, the game's announcer.[17] The collected comics were published by Dark Horse Comics in Valve Presents: The Sacrifice and Other Steam-Powered Stories, a volume along with other comics created by Valve for Portal 2 and Left 4 Dead, and released in November 2011.[18]
Setting and continuity
[edit]Although the Team Fortress games are designed as an open ended multiplayer experience without an active storyline, Team Fortress 2 and additional material nonetheless feature a wider narrative centered around the fictional Mann Co., a large shipping and manufacturing company led by CEO Saxton Hale. The main PvP gamemodes are set during the "Gravel Wars", a conflict between the rival heirs Redmond "Red" and Blutarch "Blu" Mann for which the eighteen playable characters (both the nine classes of Team Fortress Classic and Team Fortress 2) were hired out as mercenaries.[19] Gray Mann later emerges as the third competitor, killing the other two brothers and forcing Hale to rehire the Team Fortress 2 mercenaries to protect Mann Co. from Gray's robot army in the Mann vs Machine cooperative horde shooter mode. Further stories concerning the Team Fortress 2 cast would include a clash with the Classic team, the deaths and resurrections of the Sniper, Medic, and Scout, and various other adventures across the globe.[20]
Reception
[edit]Fan projects
[edit]A fan-made total conversion mod for Half-Life 2 titled Fortress Forever was created, aiming to replicate the gameplay of Team Fortress Classic while using the more modern Source engine.[21] Fans have also made a similar mod of Team Fortress 2 titled Team Fortress 2 Classic, which seeks to marry gameplay elements and concepts from both entries alongside scrapped ideas from the sequel's development cycle and several entirely original additions.
borges narrator describes how his universe consists of an enormous expanse of adjacent hexagonal rooms. in each room, there is an opening in the floor to the hexagons above and below, four walls of bookshelves, and two junctions between hexagons each containing a latrine, a sleeping closet, and a stairwell. though the order and content of the books are random and apparently completely meaningless, the inhabitants believe that the books contain every possible ordering of just basic characters. letters, the period, the comma, and space. though the vast majority of the books in this universe are pure gibberish, the laws of probability dictate that the library also must contain, somewhere, every coherent book ever written, or that might ever be written, and every possible permutation or slightly erroneous version of every one of those books. the narrator notes that the library must contain all useful information, including predictions of the future, biographies of any person, and translations of every book in all languages. conversely, for many of the texts, some language could be devised that would make it readable with any of a vast number of different contents. despite these theories, all books are functionally totally useless to the reader, as any correct, legible text that can exist occurs due to pure chance and must exist alongside countless completely incorrect writings. this leads to many superstitions, cults, and heresies within the wider organized religion of the library. the purifiers arbitrarily destroy books they deem nonsense as they scour through the library seeking the crimson hexagon and its illustrated, magical books. others believe that since all books exist in the library, somewhere one of the books must be a perfect index of the librarys contents some even believe that a messianic figure known as the man of the book has read it, and they travel through the library seeking him. the narrator notes the population of the library has been gravely decimated by centuries of religious conflict and disease, but maintains his faith in the beauty and organization of the library as undeniable proof of a god or other demiurge, reaffirming his own attempts to find some ultimate meaning to the library and humanitys existence within it.
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Adult
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Caterpillars in cocoon. Dovrefjell National Park, Norway
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Caterpillars on a willow, between Kreuzboden and Saas-Almagell (Valais, Switzerland)
References
[edit]- ^ "Ill-Fated Interview Part I | Psychology Today". psychologytoday.com. Retrieved 2015-07-12.
- ^ Cite error: The named reference
statistics 2022
was invoked but never defined (see the help page). - ^ "25 Largest Christian Denominations in the United States, 2012". Unitarian Universalist Association. Archived from the original on September 29, 2021. Retrieved September 29, 2021.
- ^ "LDS Statistics and Church Facts | Total Church Membership". MormonNewsroom.org. Intellectual Reserve, Inc. Archived from the original on June 28, 2019. Retrieved July 18, 2019.
- ^ Jérôme Coignard, Valérie Bougault, La Galerie du HMS Calcutta par James Tissot : focus sur un chef-d’œuvre, Conaissance des Arts, https://www.connaissancedesarts.com/musees/musee-orsay/la-galerie-du-hms-calcutta-portsmouth-par-james-tissot-focus-sur-un-chef-doeuvre-11136146/ Retrieved 15 May 2023
- ^ James McNeill Whistler, Caprice en violet et or : le paravent doré, 1864, Washington, Freer Gallery of Art.
- ^ Paquette, Lucy. “James Tissot’s house at St. John’s Wood, London.” The Hammock. https://thehammocknovel.wordpress.com/2013/09/09/james-tissots-house-at-st-johns-wood-london/.
- ^ Staff, Polygon (2017-11-27). "The 500 best games of all time: 500-401". Polygon. Retrieved 2022-04-09.
- ^ Weber, Josh West Contributions from Rachel; Wald, Heather; published, Joe Donnelly (2021-11-23). "The 50 best games of all time". gamesradar. Retrieved 2022-04-09.
- ^ "Top 100 Video Games of All Time - IGN.com". 2017-12-10. Archived from the original on 10 December 2017. Retrieved 2022-04-09.
- ^ Lahti, Evan (June 18, 2014). "Valve releases 15-minute Team Fortress 2 "Expiration Date" short for Love and War update". PC Gamer. Archived from the original on August 4, 2016. Retrieved May 30, 2016.
- ^ Masters, Tim (May 25, 2022). "Team Fortress 2 fans get #SaveTF2 trending on Twitter in attempt to pressure Valve into action". Inven Global. Archived from the original on May 26, 2022.
- ^ Cite error: The named reference
Meet the Heavy
was invoked but never defined (see the help page). - ^ "Meet the Soldier". Team Fortress 2. Valve. Archived from the original on January 6, 2010. Retrieved November 10, 2007.
- ^ a b O'Conner, Alice (August 14, 2009). "Valve Talks Team Fortress 2 Comic Book Plans, Movie and TV Show Possibilities". Shacknews. Archived from the original on June 14, 2011. Retrieved July 8, 2010.
- ^ Chalk, Andy (July 5, 2010). "TF2 Update: The Engineer With the Golden Wrench". The Escapist. Archived from the original on July 8, 2010. Retrieved July 8, 2010.
- ^ Funk, John (December 9, 2009). "Valve Teases TF2 Demoman and Soldier Updates". The Escapist. Archived from the original on February 14, 2010. Retrieved July 8, 2010.
- ^ Rose, Mike (July 11, 2011). "Comic Book Based On Valve Strips Coming This November". Gamasutra. Archived from the original on July 14, 2011. Retrieved July 11, 2011.
- ^ Chalk, Andy (July 5, 2010). "TF2 Update: The Engineer With the Golden Wrench". The Escapist. Archived from the original on July 8, 2010. Retrieved July 8, 2010.
- ^ "Team Fortress 2 - A Cold Day in Hell". Valve. April 3, 2014. pp. 67–71. Archived from the original on April 7, 2014. Retrieved April 3, 2014.
- ^ "Fortress Forever - A Source Mod inspired by Team Fortress". www.fortress-forever.com. Archived from the original on January 12, 2019. Retrieved 2019-01-14.