Jump to content

User:OMGWEEGEE2/Citra (emulator)

From Wikipedia, the free encyclopedia
Citra
Developer(s)Citra Team
Initial releaseAugust 25, 2013; 11 years ago (2013-08-25)[1]
Preview release
Nightly2093 / February 9, 2024; 9 months ago (2024-02-09)[2]
Canary2777 / February 10, 2024; 9 months ago (2024-02-10)[3]
[±]
Written inC++[4]
Operating systemMicrosoft Windows, Mac OS X, Linux
Available inEnglish
TypeVideo game console emulator
LicenseGNU General Public License v2[5]
Websitecitra-emu.org

Citra is an experimental Nintendo 3DS emulator written in C++, currently being developed by Citra Team. The emulator is currently in alpha, with releases being released nightly.

Development

[edit]

Development started on August 25, 2013, with the GitHub commit started by Sebastian Valle and Yuri Kunde Schlenser

The emulator first started off using only software mode emulation, it eventually gained OpenGL support. The emulator booted up it's first commerical game on January 2015, The Legend of Zelda: Ocarina of Time 3D.[6][7]

Note: Add sections about https://gbatemp.net/threads/citra-3ds-emulator-booting-the-legend-of-zelda-ocarina-of-time-3d.377652/, http://www.gateway-3ds.net/blog/Citra-3DS-Emulator-An-emulator-for-PC-comes/, http://www.emulatorworld.com/emulators/3ds-emulators/citra/

Reception

[edit]

References

[edit]
  1. ^ "Contribitours to citra-emu/citra - Github". GitHub.
  2. ^ "Releases · citra-emu/citra-nightly". GitHub. Archived from the original on 2024-02-09. Retrieved 2024-02-11.
  3. ^ "Releases · citra-emu/citra-canary". GitHub. Archived from the original on 2024-02-09. Retrieved 2024-02-11.
  4. ^ "[Citra 3DS Emulator] An emulator for PC comes". Gateway 3DS. Retrieved 27 May 2015.
  5. ^ "Licenses". Retrieved 27 May 2015.
  6. ^ "Citra 3DS emu boots first commercial game - Reddit".
  7. ^ "Citra is the first 3DS emulator to boot up a game". Gamespresso. Retrieved 27 May 2015.
[edit]