User:Kaleiweber/Origami Kami
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'Origami Kami' (video game) is an Action game for the Sony PS Vita, developed and published on April 22, 2014 by Valhalla Studio Productions. Senior students from the University of Utah’s Entertainment Arts and Engineering (EAE) program released this game as their senior project. Created over the course of a school year, the game is the graduating student’s final project in the undergraduate EAE Game Design Program rated #2 in the nation by Princeton Review.
Origami Kami is a top down, 3D puzzle boat game. Players collect paper cranes while navigating stunning Asian rivers while avoiding whirlpools and other hazards. Accumulated cranes can be used to purchase additional boat models and skins. The game is inspired by the Sadako Sasaki 1000 Cranes story.
Inspiration
[edit]The origami crane has become an international symbol of peace, a Peace Crane, through the sad but inspiring life story of a young Japanese girl named Sadako Sasaki. Sadako was born in 1943in Hiroshima, Japan. Shewas two years old whenthe atom bomb wasdropped on Hiroshima, on6th August 1945.Following that Sadakoseemed to continuegrowing up well into ahappy and healthy girl.
But towards the end of November 1954, Sadako caught a little cold and lumps developed on her neck and behind her ears, swelling her face as if she had the mumps. Sadako was soon diagnosed with Leukemia, which people in Japan called "the atom bomb" disease. In February she entered the Hiroshima Red Cross Hospital.
In August, while in the hospital, she was shown colourful paper cranes and told an old Japanese legend, which said that anyone who folds a thousand paper cranes would be granted a wish. Sadako hoped that by folding the paper cranes she would get well again. So she began making the cranes and completed over 1000 of them before dying on October 25, 1955 at the age of twelve. While making the cranes she also wished and helped towards world peace. "I will write peace on your wings and you will fly all over the world." ~Sadako Sasaki
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