User:JoePezzulla/sandbox
Article to critique: Deep Blue beats Gary Kasparov
Wikipedia Article Critique
Deep Blue versus Garry Kasparov
This is an article detailing the series of chess matches played between former world champion Gary Kasparov, and Intel's Artificial Intelligence Deep Blue, which they trained to be as optimal at chess as possible. It was previously believed that chess was such a complex game, that only intellectual humans would ever be able to be the best in the world at it. However, once Deep Blue finally defeated Kasparov, it became clear that computer intelligence would eventually pass humans.
This article is highly well sourced, with each claim linking to a reputable source and the sources listed at the bottom. Everything present in the article does relate to the topic in hand. There were some delineations, but nothing felt like it belonged in a different article, and nothing too off topic was gone into too much detail on.
The article in general is mostly neutral. There are a handful of sections that outline various controversies or opinions held by people involved in the event, but the writing style ensures that it stays an outsider when discussing those stances. For example, in the section detailing Game 2, the article states "In this game Kasparov accused IBM of cheating, a claim repeated in the documentary Game Over: Kasparov and the Machine. Kasparov eventually resigned, although post-game analysis indicates that the game could have been drawn.". This ensures that the controversy is successfully conveyed to the reader, while also keeping it framed through the eyes of Kasparov instead of the author. However, there are sections which fail in this approach and write with some inherent bias, instead of neutrality. One example of this is the passage outlining game 3, which states "The third game was interesting because Kasparov chose to use an irregular opening, the Mieses Opening. He believed that by playing an esoteric opening, the computer would get out of its opening book and play the opening worse than it would have done using the book. Although this is nowadays a common tactic, it was a relatively new idea at the time. Despite this anti-computer tactic, the game was drawn.". In this section the writer frames the game through their own eyes instead of Kasparov's, but still brings up the strange wrinkles that may sway opinion.
Despite the fact that this information is factual and objective, a lot of the sources are dated. Because so many breakthroughs have been made in the AI field in the past few years, the article would be much more complete if it included some modern breakthroughs in AI Game-playing technology, such as IBM's Watson winning many games of Jeapordy in a row.
Notes for edit: I chose to add a sentence to the Kasparov v. Deep Blue article for a couple reasons. One is because I was already familiar with it from reviewing it. The other was because I had just read an article detailing a break through in Smash Bros AI that was relevant to the article, and I felt it was valuable to add it.
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