User:Gary1338/sandbox
Characters and setting
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Team Fortress 2 features nine playable classes, which are evenly split and categorized into "Offense", "Defense", and "Support".[1] Each class has strengths and weaknesses and must work with other classes to be efficient, encouraging strategy and teamwork.[2] Each class has at least three default weapons: a primary weapon, secondary weapon, and melee weapon. Some classes have additional slots for PDAs. An additional character is playable in the "Versus Saxton Hale" mode.
- The Scout (Nathan Vetterlein) is an American baseball fan and street runner from Boston, Massachusetts who practiced running to "beat his mad dog siblings to the fray."[3] He is a fast, agile character, who is armed by default with a scattergun, a pistol, and an aluminum baseball bat. The Scout can double jump, and counts as two persons when capturing control points, thus doubling the capture speed, and when pushing the Payload cart.
- The Pyro (Dennis Bateman) is a pyromaniac of unknown sex and origin who wears a fire-retardant suit and a voice-muffling gas mask.[4] By default, the Pyro is armed with a flamethrower, a shotgun, and a crappy fire axe. The Pyro's flamethrower can also produce a blast of compressed air which repels incoming enemies and projectiles, and extinguishes burning teammates. The Pyro is deluded and believes they are living in a utopian fantasy world referred to as "Pyroland".[5][6]
- The Engineer (Grant Goodeve) is an American inventor, engineer, and "good ol' boy" from Bee Cave, Texas.[7] The Engineer can build structures to support his team: a Sentry Gun for defending key points, a health and ammunition Dispenser, and a pair of Teleporter modules (one entrance and one exit).[5] The Engineer is armed by default with a shotgun, a pistol, a wrench which functions as both a melee weapon and to repair and upgrade his buildings, and two PDAs: one to erect his buildings and one to remotely destroy them.
- The Demoman (Gary Schwartz) is a Black Scottish, one-eyed, alcoholic demolitions expert from Ullapool, Scotland.[8] Armed by default with a timed-fuse grenade launcher, a remotely-detonated "stickybomb" launcher, and a glass bottle of scrumpy, The Demoman can use his explosives to provide indirect fire and set traps.[5] The Demoman can use his stickybomb launcher to "sticky jump" at the cost of some health.
- The Heavy Weapons Guy, or simply the Heavy (Gary Schwartz), is a large Russian man from the Dzhugdzhur Mountains of the USSR. He is heavy in stature and accent, and is obsessed with firepower. He is the slowest class, and can both sustain and deal substantial amounts of damage. His default primary weapon is a minigun that he affectionately refers to as "Sasha". This weapon can inflict huge damage at a very high rate of fire, allowing him to mow down opposing "babies", "cowards", and teeny-men in mere seconds. Along with this, his other default weapons consist of a shotgun, and his fists. He can also carry a Sandvich which he can use to heal himself or other players.[9]
- The Soldier (Rick May) is an American jingoistic patriot from the Midwest who portrays himself as a military man despite having never served in any branch of the Armed Forces.[10] The Soldier is armed by default with a rocket launcher, a shotgun, and a folding shovel.[11] He is both the second-slowest class in the game and the class with the second-highest health, after the Heavy. Similar to the Demoman's sticky jump, the Soldier can use his rocket launcher to rocket jump to other locations at the cost of some health, or launch other enemy classes into the air with the rocket launcher, which has the same effect.
- The Medic (Robin Atkin Downes) is a German doctor from Stuttgart with little regard for the Hippocratic Oath.[12] He is equipped with a "Medi Gun", which can restore health to injured teammates. When healing teammates, the Medi Gun progressively builds an "ÜberCharge" meter, which, when fully charged, can be activated to provide the Medic and his patient with temporary invulnerability. The Medic is also equipped with a syringe gun and a bonesaw for situations in which he must fight without his teammates' protection.[13][5] He keeps doves as pets, one of which is named Archimedes.
- The Sniper (John Patrick Lowrie) is an ocker
crazed gunmanassassin[a] born in New Zealand and raised in the Australian outback,[14] equipped by default with a laser-sighted sniper rifle to shoot enemies from afar. Depending on how the player aims and fires, he can cause severe damage or an instant kill with a headshot. By default, he also carries a submachine gun (or Jarate) and a kukri for close combat.[5]
- The Spy (Dennis Bateman) is a French covert operative whose equipment is designed for stealth and infiltration, including a cloaking device disguised as a wristwatch, an electronic sapper used to disable and destroy enemy Engineers' buildings, and a device hidden in his cigarette case that enables him to disguise himself as any player on either team.[15] He is armed with a revolver and a butterfly knife, able to use the latter to instantly kill enemies by stabbing them in the back.[5] He is the only character who does not wear any clothing in his team's bright color or a patch denoting his specialty, instead preferring a balaclava, business suit, necktie, and gloves in muted team-color hues. In the extended media it is revealed that the Spy is the father of the Scout.
Other
[edit]
- Saxton Hale (JB Blanc in "Jungle Inferno"[16][self-published source]) is a daring Australian adventurer and the CEO of the fictional Mann Co., a large shipping company specializing in manufacturing munitions and hats. Hale is notable for his hypermasculine traits and his Australia-shaped chest hair.[17] He is the central character of the "Versus Saxton Hale" juggernaut mode, boasting a large pool of health and superhuman characteristics, including immense strength and agility. Hale can only attack with his fists, but is able to double jump like the Scout.[18][19]
Non-playable characters
[edit]Other characters include the Administrator or the Announcer (voiced by Ellen McLain), an unseen announcer who provides timely information about time limits and objectives to players, and her assistant Miss Pauling (Ashly Burch).[20] The cast has expanded with Halloween updates, including the characters of the Horseless Headless Horsemann and Monoculus (Schwartz). 2012 and 2013 saw the addition of Merasmus, the Bombinomicon, and Redmond, Blutarch, Zepheniah, and Gray Mann (the first three all voiced by Nolan North). Previous unused voicelines recorded by North were later used for the Horseless Headless Horsemann in the 2019 map "Laughter" and a jack-o'-lantern resting atop the Payload cart in the 2020 map "Bloodwater". The character Davy Jones (voiced by Calvin Kipperman)[21][self-published source] made an appearance in the 2018 map "Cursed Cove".
Setting
[edit]Although Team Fortress 2 is designed as an open-ended multiplayer experience without an active storyline, the game and additional material feature a wider narrative centered around Mann Co. The main PvP gamemodes are set during the "Gravel Wars", a conflict between the rival heirs Redmond and Blutarch Mann for which the nine playable characters were hired as mercenaries. Gray Mann later emerges as the third competitor, killing his two brothers and forcing Hale to rehire the mercenaries to protect Mann Co. from Gray's robot army in the Mann vs Machine cooperative horde shooter mode.
- ^ Cite error: The named reference
gameinformer 2007-03-27
was invoked but never defined (see the help page). - ^ "A Heavy Problem". Team Fortress 2. July 1, 2008. Archived from the original on September 6, 2008. Retrieved September 28, 2008.
- ^ "Meet the Scout". Team Fortress 2. Valve. Archived from the original on January 6, 2010. Retrieved April 20, 2008.
- ^ "Team Fortress 2 – Pyro". www.teamfortress.com. Archived from the original on July 2, 2022. Retrieved August 12, 2022.
- ^ a b c d e f Goldstein, Hilary (May 23, 2007). "Team Fortress 2: Class Warfare". IGN. Archived from the original on July 31, 2013. Retrieved September 21, 2007.
- ^ "Pyro Update". Team Fortress 2. Valve. Archived from the original on June 19, 2008. Retrieved June 18, 2008.
- ^ "Meet the Engineer". Team Fortress 2. Valve. Archived from the original on January 6, 2010. Retrieved November 10, 2007.
- ^ "Meet the Demoman". Team Fortress 2. Valve. Archived from the original on February 27, 2012. Retrieved November 10, 2007.
- ^ "Meet the Heavy". Team Fortress 2. Valve. Archived from the original on January 6, 2010. Retrieved November 10, 2007.
- ^ Cite error: The named reference
Meet the Soldier
was invoked but never defined (see the help page). - ^ "Team Fortress 2 – Soldier". www.teamfortress.com. Archived from the original on June 13, 2021. Retrieved July 17, 2021.
- ^ Jungels, Jakob (July 3, 2008). "TF2 Trading Cards – Part 2". Team Fortress 2. Valve. Archived from the original on February 27, 2012. Retrieved July 5, 2008.
- ^ "Gold Rush Update". Team Fortress 2. Valve. April 29, 2008. Archived from the original on April 30, 2008. Retrieved May 1, 2008.
- ^ "Meet the Sniper". Team Fortress 2. Valve. Archived from the original on January 6, 2010. Retrieved June 17, 2008.
- ^ "Meet the Spy". www.teamfortress.com. Valve. Archived from the original on July 2, 2022. Retrieved August 12, 2022.
- ^ @ValveTime (October 17, 2017). "Confirmed: Saxton Hale was voiced by JB Blanc. http://imdb.to/2xMzOOt #tf2 ValveTime on Twitter" (Tweet). Archived from the original on September 6, 2019. Retrieved October 19, 2017 – via Twitter.
- ^ "Team Fortress 2 new class: VS Saxton Hale explained". www.ggrecon.com. Retrieved 2023-07-29.
- ^ Cite error: The named reference
:4
was invoked but never defined (see the help page). - ^ Cite error: The named reference
:5
was invoked but never defined (see the help page). - ^ Cite error: The named reference
administrator
was invoked but never defined (see the help page). - ^ "Portfolio EmNudge – Voice Artist". emnudge.com. Archived from the original on October 27, 2020. Retrieved October 27, 2020.
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