User:Bamilyalhadis
B A R A K A Ever the nomad, Baraka has spent much time wandering many realms. Whilst travelling back through Edenia, he is made an offer to rule the realm at the side of Quan Chi. Eager to return into battle for any cause, Baraka accepts, but has a different idea of how things will turn out.
Weapon Bone Kama: B - B - LP
Special Moves Blade Swipe: B+HP Blade Spark: D - DB - B - HP Double Kick: Press HK twice quickly Blade Shredder: B - B - B - LP
Blade Decapitation: B - B - B - B - HP (close)
Baraka takes one big swing with his razor sharp blade that sends the opponents head flying from their shoulders in a fountain of blood.
Blade Impaler: B - F - D - F - LP (sweep) Baraka takes both of his blades and plunges them deep into the torso of the opponent and lifts them off the ground. The victim writhes in pain while bleeding like a stuck pig.
Prison Stage: F - F - D - HK Grabs opponent by legs and spins them around furiously only to let them go, sending them flying to their death in the large fan on the wall.
Goro's Lair: D - B - B - LK Quickly uppercuts opponent, sending them flying to their death on the celing spikes overhead. (Goro's Lair and New Stages)
J O H N N Y C A G E
After Shao Kahn's defeat, Cage's soul is free to leave to a higher place. From the heavens, he observes his friends engaged in battle. With the heavens in disarray, he learns of the war waged against the Elder Gods by Shinnok. Cage seeks out Raiden to help him restore his deceased soul and join Liu Kang in his quest. Once again, Johnny Cage finds himself fighting alongside Earths greatest warriors.
Weapon Broad Sword : F - D - F- LK
Special Moves Shadow Kick: B - F - LK Nut Punch: BL+LP Shadow Uppercut: B - D - B - HP Low Fireball: D - B - LP High Fireball: D - F - HP
Torso Rip: F - B - D - D - HK (Close) Cage grabs the opponent's waist and twists the torso 90 degrees to break the spine. He pulls the torso up repeated until it breaks off, and holds it up for a moment with blood squirting out of it. He slams the torso to the ground and leaves it laying over a puddle of its own blood.
Uppercut: D, D, F, D, RN+BL (close) Cage crouches down in front of the dazed victim and puts extra strength into his fist as he delivers a deadly uppercut to the opponent's head. The uppercut sends the head flying off of the opponent's body, leaving the headless body on the ground squirting blood from its neck while the head itself lies near a puddle of blood.
Prison Stage: D - D - F - F - HK (close) Grabs opponent by legs and spins them around furiously only to let them go, sending them flying to their death in the large fan on the wall.
Goro's Lair: B - F - F - LK (close) Quickly uppercuts opponent, sending them flying to their death on the celing spikes overhead. (Goro's Lair and New Stages)
C Y R A X Cyrax is finally rescued from his desert prison by the Lin Kuei. The physical damage sustained while in the desert was relatively easy to repair, but Cyrax seems very different from when he first set out on his original assassination mission against Sub-Zero. Only time will tell how well Cyrax has overcome his ordeal.
Weapon Energy Sword: B - F - HP
Special Moves Green Net: B - B - LK Short Bomb: B - B - HK Long Bomb: F - F - HK Air Throw: D - F - Block (can do in air) Teleport: F - D - Block (LP to throw)
Self Destruction: (hold BL) U - U - F - D - BL (close)
Cryax sets his suit to self destruct and stands by the opponent, taking out the victim and himself in one explosion.
World Destruction: (hold BL) D - D - F - U - RN (sweep) Cyrax sends out a mass of bombs that explode in unison destroying the entire planet and everyone on it.
Prison Stage: B - F - F - HP Grabs opponent by legs and spins them around furiously only to let them go, sending them flying to their death in the large fan on the wall.
Goro's Lair: D - B - B - LP Quickly uppercuts opponent, sending them flying to their death on the celing spikes overhead. (Goro's Lair and New Stages)
F U J I N
Better known as the God of Wind, Fujin joins Raiden as one of the last surviving Gods of Earth. Their counterparts were defeated in a war of the heavens between Shinnok's forces and the elder gods. He now prepares for the final battle between the forces of light and Shinnok's hell spawned warriors of darkness.
Weapon Crossbow QCB - HP
Special Moves Spin throw: F - D - LP (hold LP) Levitate Opponent: F - D - F - HP Slam Opponent: B - F - D - LK Dive Kick: D+LK (in air) Flying knee: QCF - HK
Explosion: BL + RN x4 (Just Past Sweep) Fujin lifts the opponent with a tornado. The camera takes a shot of the spinning victim and Fujin draws his crossbow. He fires the crossbow at the helpless opponent and causes him/her to explode. The explosion is then shown from three alternate perspectives
Wind Skinner: D, F, F, U, BLK (past sweep) Fujin leans forward and blows wind at the helpless victim. His wind causes the opponent's skin to rip apart and fly back in pieces. The skinned carcas of the victim then falls to the ground.
Prison Stage: D, D, D, HK (close) Grabs opponent by legs and spins them around furiously only to let them go, sending them flying to their death in the large fan on the wall.
Goro's Lair: B,F,B,HP (close) Quickly uppercuts opponent, sending them flying to their death on the celing spikes overhead. (Goro's Lair and New Stages)
J A R E K
Believed to be the last member of Kano's klan, the Black Dragon. Jarek is hunted down by Special Forces agent Sonya Blade for crimes against humanity. With the emergence of a much greater evil, Sonya focuses her strengths on the new menacing Quan Chi. Jarek now finds himself fighting alongside Sonya and Earth's warriors to help defeat the Evil Elder God, Shinnok.
Weapon Sword: F - F - HP
Special Moves Cannonball: B - F - LK Fallback Bodyslam: B - D - B - HK TriBlade: D - B - LP Upwards Cannonball: F - D - F - HP
Heart Rip: F - B - F - F - LK (close) Jarek shoves his hand into his opponent's torso and searches around for the heart, while blood squirts from the hole. He finds the heart, pulls it right out of the body, and holds it up high while its still beating.
Laser Blast: U - U - F - F - BL (past sweep) Jarek fires powerful laser beams from his eyes toward the helpless opponent. As Jarek lowers his aim, the laser cuts the victim in half.
Prison Stage: F - D - F - HK (close) Grabs opponent by legs and spins them around furiously only to let them go, sending them flying to their death in the large fan on the wall.
Goro's Lair: B - F - F - LP (close) Quickly uppercuts opponent, sending them flying to their death on the celing spikes overhead. (Goro's Lair and New Stages)
J A X When Sonya disappears while tracking the last living member of the Black Dragon, Major Jackson Briggs heads after her. He soon finds that Sonya's mission has led her into a battle with the forces of an evil Elder God. This is a battle they must win or their own world will crumble at the hands of Shinnok.
Weapon Spiked Club: D - F - HP
Special Moves Ground Wave: F - F - D - LK Dashing Punch: F - D - B - LP Backbreaker: BL (in air) (close) Missile: D - B - LP Quad Throw: LP (Close) - RN+BL+HK - HP+LP+LK - HP+BL+LK - HP+LP+HK+LK
Arm Rip Fatality: Hold LK for 5 secs, F, F, D, F, Release LK (close) Jax grabs his opponent by the wrists and puts his foot on the opponent's upper torso for leverage. He pulls on the arms for a moment and eventually manages to rip one arm out of its socket, then the other. He slams the severed arms to the ground while the opponent stays standing, squirting blood from the arm sockets, then dropping face- first onto a large puddle of blood
Head Smash: B, F, F, D, BLK (close) Jax claps his hands on the sides of the opponent's head, his strength causes the victim's head to explode into blood- soaked pieces on the ground.
Prison Stage: F - F - B - LK (Close) Grabs opponent by legs and spins them around furiously only to let them go, sending them flying to their death in the large fan on the wall.
Goro's Lair: F - F - B - HP (Close) Quickly uppercuts opponent, sending them flying to their death on the celing spikes overhead. (Goro's Lair and New Stages)
K A I
A former member of the White Lotus Society, Kai learned his skills from the great masters throughout Asia. He journeyed to the Far East after meeting his friend and ally, Liu Kang in America. Now, they reunite to assist Raiden in the battle with Shinnok.
Weapon Kali Dagger: QCB - LP
Special Moves Powerslide: D, F, LK Hands Walking: BL+LK (BL to feet) Leg Kicks: (on hands) HK or LK Hand Spin: (on hands) Hold LP Above Fireball: B - B - HP Below Fireball: F - F - LP (+ air) Air Fist: QCF - HP
Back Breaker: (Hold BLOCK) U, F, U, B, HK (close) Kai lifts his opponent's body overhead and pulls on it a few times. Eventually, the body breaks apart at the middle, squirting blood to the ground. He then drops both halves, with puddles of blood all over the floor. The upper half appears to make an attempt to get up before it dies.
Floating Fireball: U, U, U, D, BL (outside sweep) Kai levitates the opponent and sends a fireball at the helpless victim's head. The fireball causes the head to explode, and the victim's body then drops to the ground below it.
Prison Stage: F - F - D - BL (close) Grabs opponent by legs and spins them around furiously only to let them go, sending them flying to their death in the large fan on the wall.
Goro's Lair: B - F - D - HK (close) Quickly uppercuts opponent, sending them flying to their death on the celing spikes overhead. (Goro's Lair and New Stages)
K I T A N A As Quan Chi forces leave her realm of Edenia to battle Raiden and his forces, Kitana manages to escape the remaining guards surprisingly easy. She think little of her escape and moves quickly into the battle against Shinnok and Quan Chi. Edenia's future depends on her success.
Weapon Dual Blade: F - B - HK
Special Moves Fan Throw: F - F - HP+LP Fan Swipe: B+HP Fan Lift: B - B - B - HP Square Wave Punch: D - DB - B - HP
Kiss of Death: B - D - F - F - HK (close)
Kitana leans over and gives her opponent a kiss on the cheek. She then steps back while her opponent begins to swell, twist and finally explode.
Fan Decapitation: F - F - D - F - LP (close) Kitana takes one big swing with her razor sharp fans that sends the opponents head flying from their shoulders in a fountain of blood.
Prison Stage: F - D - F - LP Grabs opponent by legs and spins them around furiously only to let them go, sending them flying to their death in the large fan on the wall.
Goro's Lair: D - D - F - LK Quickly uppercuts opponent, sending them flying to their death on the celing spikes overhead. (Goro's Lair and New Stages)
K U N G L A O Many believe that Kung Lao had died in injuries suffered during the final fight against Shao Khan. In fact he had merely turnd to a new life without violence in reverence to his ancestral beliefs. As news of Shinnok's threat reaches Kung Lao together with the apparent return of Goro, Kung Lao returns once more to challenge his ancestor's killer.
Weapon 4-Bladed Axe: B - B - HP
Special Moves Hat Throw: B - F - LP Teleport: D - U Spinning Shield: (hold BL) U - U - LK Diving Kick: Down+HK in the air
Hat Decap: B - B - F - LP (sweep)
Kung Lao tosses his hat across the arena quickly lopping off the head of the opponent and then returning to him in boomerang fashion.
Hat Fury: F - F - B - D - HP (past sweep) Kung Lao tosses several hats, each slicing the opponent in a different place as they travel by, finally leaving the opponent with nothing left.
Prison Stage: D - D - F - HP Grabs opponent by legs and spins them around furiously only to let them go, sending them flying to their death in the large fan on the wall.
Goro's Lair: F - D - F - LK Quickly uppercuts opponent, sending them flying to their death on the celing spikes overhead. (Goro's Lair and New Stages)
L I U K A N G Still the immortal champion of Mortal Kombat, Liu Kang finds himself venturing into the realm of Edenia to rescue the princess Kitana from the vile clutches of Quan Chi. Unsuccessful in his mission Liu returns to Earth and mounts an effort to bring together Earth's greatest warriors. He does it this time not only to free Kitana's home world but also to assist his mentor and Earth's protector - Raiden.
Weapon Jagged Sword B - F - LK
Special Moves Fireball: F - F - HP (can do in air) Low Fireball: F - F - LP Flying Kick: F - F - HK (can do in air) Bicycle Kick: Hold LK, Release
Dragon: F - F - F - D - BL+HK+LK (sweep) Liu Kang covers himself with green mist in the shape of a large dragon. When it clears up, Kang is seen as a large dragon. He grabs the opponent's body with his mouth and swings him/her back and forth violently, spraying blood in every direction before slamming the victim down. The blood from the swinging falls to the ground a moment later.
Skeet Shoot: F, D, D, U, HP (close) Liu Kang grabs the opponent and flings them towards the screen, only to hit them with a fireball which causes them to explode before they get there.
Prison Stage: F - F - B - LP (close) Grabs opponent by legs and spins them around furiously only to let them go, sending them flying to their death in the large fan on the wall.
Goro's Lair: F, F, B, HK (close) Quickly uppercuts opponent, sending them flying to their death on the celing spikes overhead. (Goro's Lair and New Stages)
M I L E E N A Reborn in the Netherealm and servant to Shinnok since her rebirth, Mileena finds that the coming battle gives her a chance to both escape her fearful servitude to Shinnok and avenge her own death. Knowing Kitana will fight for Edenia, Mileena ensures an easy escape route is left as she moves into battle with Shinnok.
Weapon Katana Blade: F - F - LP
Special Moves Sai Throw: Hold HP (2 seconds) - release (can do in air) Teleport Kick: F - F - LK Ground Roll: B - B - D - HK
Sai Toss: B - B - B - F - LK (sweep)
Mileena gets a little target practice by throwing several Sais at her opponent that strike the victim all over.
Nail Spit: F - B - F - LP (sweep) Mileena takes a hand full of nails and place them in her mouth only to spit them across the room and striking the victim.
Prison Stage: F - F - B - HP Grabs opponent by legs and spins them around furiously only to let them go, sending them flying to their death in the large fan on the wall.
Goro's Lair: D - F - D - LP Quickly uppercuts opponent, sending them flying to their death on the celing spikes overhead. (Goro's Lair and New Stages)
Q U A N C H I A free roaming sorcerer powerful in the black arts, Quan Chi uses his abilities to free the now evil Elder God Shinnok from his confines in the Netherealm. In exchange for his services Shinnok has granted Quan Chi the position of arch-sorcerer of his now expanded Netherealm.
Weapon Spiked Mace: QCB - HK
Special Moves Air Throw: BL (close, in air) Green Skull: F - F - LP Steal Weapon: F - B - HP Slam: F - D - LK Slide: F - F - HK
Leg Rip: Hold LK for 5 secs, F, D, F, Release LK (close) Quan Chi grabs the opponent's leg and uses his own for leverage while he pulls on it. Eventually, the victim's leg snaps off, squirting blood, and the rest of the victim drops to the ground facing down. Quan Chi then proceeds to beat the fallen victim with his/her own severed leg.
Impersonation: U - U - D - D - LP (past sweep) Quan Chi performs whatever his victim does for his/her own Fatality #2.
Prison Stage: F, F, D, HP (close) Grabs opponent by legs and spins them around furiously only to let them go, sending them flying to their death in the large fan on the wall.
Goro's Lair: F, F, B, LK (close) Quickly uppercuts opponent, sending them flying to their death on the celing spikes overhead. (Goro's Lair and New Stages)
R A I D E N
The God of Thunder returns to Earth after the defeat of Shao Khan - but finds anew threat when Shinnok's forces, led by Quan Chi attack the Elder Gods. With the heavens in disarray Raiden exists as one of the last Gods of Earth. He must come to the aid of his elders and put an end to his evil villainous reign of his ancient enemy.
Weapon Mallet: F - B - HP
Special Moves Lightning Bolt: QCB - LP Teleport: D - U Torpedo Dive: F - F - LK (can do in air)
Electrocution: (BLK)F - B - U - U - HK (close) Raiden lifts his opponent overhead diagonally and electrocutes it until it explodes. The explosion is then shown from three alternate camera perspectives. In the final view of it, the explosion is seen from above, and the head is seen flying toward the camera then dropping to the ground in front of Raiden's feet
Electric Staff Impale: D,U,U,U,HP (close) Raiden impales the opponent with his staff, and then proceeds to electrocute them.
Prison Stage: D - F - B - BL (close) Grabs opponent by legs and spins them around furiously only to let them go, sending them flying to their death in the large fan on the wall.
Goro's Lair: F - F - D - LP (close) Quickly uppercuts opponent, sending them flying to their death on the celing spikes overhead. (Goro's Lair and New Stages)
R E I K O Once a general in Shinnok's armies, Reiko lead the forces of darkness into the battle against the Elder Gods. Once thought killed during that onslaught, he resurfaces and joins the battle against Earth's forces.
Weapon Scythe: D - B - HP
Special Moves Teleport: D - U (BL to throw when close) Circular Teleport: B - F - HK Shurikens: D - F - LP Flip Kick: B - F - LK
Torso Kick: F - D - F - LP+BL+HK+LK (Close) Reiko lifts his knee to his chest and kicks the opponent's torso hard enough to seperate it from the other bodyparts and send it flying behind the opponent's lower section, leaving the arms and head spinning in the air. The head and arms drop to the ground after a moment.
Throwing Stars: B, B, D, D, HK (sweep) Reiko showers his opponent's body with shurikens. He then holds his last one to his eye for aim and throws it right between the victim's eyes. The victim drops to the ground.
Prison Stage: D, D, B, LP (close) Grabs opponent by legs and spins them around furiously only to let them go, sending them flying to their death in the large fan on the wall.
Goro's Lair: F, F, D, LK (close) Quickly uppercuts opponent, sending them flying to their death on the celing spikes overhead. (Goro's Lair and New Stages)
R E P T I L E A general in Shinnok's Army of Darkness, Reptile once belonged to an extinct race of reptilian creatures. He was banished to the Netherealm for committing genocide against several species. Responsible for the death of millions, Reptile is a dangerous ally to the forces of evil.
Weapon Axe: B - B - LK
Special Moves Acid Spit: QCF - HP Invisibility: BL+HK Dash Punch: B - F - LP Super Krawl Move: F - B - LK
Face Chew: Hold HP+LP+LK+HK - U (Close) Reptile hops up onto the opponent's body with his arms and legs wrapped around it. He starts chewing on the opponent's face, spraying blood in all directions as the camera pans around. He jumps off of the opponent and the opponent takes a few steps back, holding his/her face in pain, being shown by the camera from behind. The opponent drops to the ground, on his/her back. The camera then takes a close-up on what's left of the opponent's face -- blood and muscles hanging onto the bare skull, with eye balls fully exposed
Acid Puke: U, D, D, D, HP (outside sweep) Reptile begins to levitate, then while airborn, he vomits toxic green acid on the opponent which melts the skin off of their body, and leaves nothing but flesh and bone.
Prison Stage: D - F - F - LP (close) Grabs opponent by legs and spins them around furiously only to let them go, sending them flying to their death in the large fan on the wall.
Goro's Lair: D, D, F, HK (close) Quickly uppercuts opponent, sending them flying to their death on the celing spikes overhead. (Goro's Lair and New Stages)
S C O R P I O N
In hopes of gaining Scorpion as a new ally in the war with the Elder Gods, QuanChi make the dead Ninja an offer he cannot refuse - Life, in exchange for his services as a warrior against the Elders. Scorpion accepts, but hides under alterior motives.
Weapon Sword: F - F - HK
Special Moves Spear: B - B - LP Teleport Punch: QCB - HP (can do in air) Air Throw: BL (close, in air) Flame Spit: D - F - LP
Flame Spit: B - F - F - B - BL (Just Past Sweep Distance) Scorpion pulls his mask off and breathes fire at the opponent's feet, lighting him/her up in flames. The opponent runs around in circles from the burning pain and eventually drops on his/her face. When the fire dies down, it leaves a charred body. MK4 Sound Designer, Dan Forden, then yells "TOASTY!! 3D!".
Scorpion Morph: B, F, D, U + HP (close) Scorpion morphs into a scorpion, piercing them with his stinger. He then proceeds to rip off their torso, leaving the rest of their body standing there bleeding.
Prison Stage: F - F - D - D - LK (close) Grabs opponent by legs and spins them around furiously only to let them go, sending them flying to their death in the large fan on the wall.
Goro's Lair: B - F - F - LK (close) Quickly uppercuts opponent, sending them flying to their death on the celing spikes overhead. (Goro's Lair and New Stages)
S H I N N O K
Banished to the Netherealm for crimes committed against his once fellow Elder Gods, Shinnok is freed from his confines by Quan Chi. With the aid of a traitor he is then able to take the Realm of Edenia. From there he wages a war against the Elder Gods, and awaits a chance to enact revenge against the God who banished him there - Raiden.
Weapon Bladed Staff: B - F - LP
Impersonations Fujin: F - F - B - HK Kai: F - F - F - LK Liu Kang: B - B - F - HK Jarek: B - B - B - LK Quan Chi: B - F - B - F - LK Raiden: D - F - F - HP Jax: F - D - F - HK Reptile: B - B - F - B Scorpion: F - B - LP Sonya: F - D - F - HP Sub-Zero: D - B - LP Tanya: B - F - D - BL Cage: D - D - HP Reiko: B - B - B - BL Baraka: F - B - F - LP Cyrax: D - B - D - LK Kitana: F - F - D - HP Kung Lao: D - F - B - HK Mileena: B - B - D - LP
Skeletal Hand: D - B - F - D - RN (close) Shinnok forms a ball of flames around his fist and sinks himself into the ground by punching it and engulfing himself in flames. A large skeleton hand reaches up through a new opening, grabs the opponent, and squeezes it until the opponent's head pops off with a spray of blood from the neck before the body drops to the ground. The hand pulls the body with it as it returns underground, closing the opening, and leaving the severed head over a puddle of blood on the surface. Finally, Shinnok returns to the surface
Two Hand Smash: D,U,U,D,BL (close) Shinnok forms a ball of flames around his fist and sinks himself into the ground by punching it and engulfing himself in flames. Two large skeleton hands reach up through a new opening and claps together on the helpless opponent. It then returns underground, closing the opening. Finally, Shinnok returns to the surface.
Prison Stage: D - D - F - HK (close) Grabs opponent by legs and spins them around furiously only to let them go, sending them flying to their death in the large fan on the wall.
Goro's Lair: F - D - B - HP (close) Quickly uppercuts opponent, sending them flying to their death on the celing spikes overhead. (Goro's Lair and New Stages)
S O N Y A
After her journey into the Outworld and Shao Khan's near destruction of earth, Sonya becomes a member of Earth's own Outworld Investigation Agency. Her first mission leads her to join Liu Kang on his quest to aid the troubled thunder God, Raiden. She must survive long enough to warn her government of the new menace brought on by Quan Chi.
Weapon Spinning Blades: F - F - LK
Special Moves Rings: QCF - LP Leg Throw: (D)LP+BL Bicycle Kick: B - B - D - HK Square Wave: F - B - HP Air Throw: BL (close, in air) Cartwheel: HCT - LK
Kiss of Death: D - D - D - U - RN (sweep) Sonya blows a kiss at her opponent, sending a ball of energy into the air. After floating around for a moment, it makes contact with the opponent's torso and causes it to explode immediately. The explosion is then shown from three alternate camera perspectives. The last view of it shows the bodyparts hitting the camera and leaving stains of blood
Leg Scissors: U, D, D, U, HK (past sweep) Sonya grabs the opponent with her leg scissors move, then with an amazing show of leg strength, she quickly rips them in half with one quick motion with her legs .
Prison Stage: D - D - B - B - HK (close) Grabs opponent by legs and spins them around furiously only to let them go, sending them flying to their death in the large fan on the wall.
Goro's Lair: F, D, F, HP (close) Quickly uppercuts opponent, sending them flying to their death on the celing spikes overhead. (Goro's Lair and New Stages)
S U B Z E R O
After Shao Khan's defeat at the hands of Earth's fighters, Sub-Zero's warriorclan known as the Lin Kuei is disbanded. But w/ the new threat brought on by Quan Chi, the ice warrior once again dons the familiar costume once worn by his brother the original Sub-Zero. He also holds secrets passed onto him from his sibling - secrets that could hold the key to stopping Shinnok.
Weapon Ice Staff: QCF - HK
Special Moves Freeze: QCF - LP Slide: LP+BL+LK Ice Clone: QCB - LP (can do in air)
Head Rip: F - B - F - D - HP+BL+RN (one step away) Sub-Zero walks behind the opponent and grabs the back of the head. He pulls it backward until the neck splits apart, the spine still attached to the head. The opponent's body drops to its knees, squirting blood from the neck, and drops onto its front over a puddle of blood. Sub-Zero holds the head up high with the blood-covered spine dangling under it.
Ice Shatter: B, B, D, B + HP (outside sweep) Sub-Zero deep freezes the opponent and proceeds to shatter the victim into pieces with an uppercut.
Prison Stage: D, U, U, U, HK (close) Grabs opponent by legs and spins them around furiously only to let them go, sending them flying to their death in the large fan on the wall.
Goro's Lair: D, D, D, LK (close) Quickly uppercuts opponent, sending them flying to their death on the celing spikes overhead. (Goro's Lair and New Stages)
T A N Y A
As the daughter of Edenia's ambassador to new realms, Tanya invites a group of refugees fleeing their own world into the safety of Edenia. But soon after Queen Sindel allows them through the portal, she learns that one of the warriors is none other than the banished Elder God, Shinnok. The opened portal leads not into another world but into the pits of the Netherealm itself. The once free realm of Edenia is now at the mercy of Shinnok.
Weapon Boomerang: F - F - HK (LP will throw the weapon and make it come back)
Special Moves Fireball: QCF - HP Splits Kick: QCB - LK Downward Fireball: QCB - LP(in air) Screw Kick: F, F, LK
Kiss of Death: D, D, U, D, HP+BLK (Close) Tanya kisses the opponent on the cheek and steps away, leaving the opponent looking puzzled and embarassed. A moment later, the opponent's elbows bend backwards, followed by the knees, torso, and neck. It stays floating in the air in this position until it explodes into pieces which hit the camera and leave stains of blood.
Neck Breaker: D, F, D, F, HK (close) Tanya jumps onto the opponent's shoulders with her thighs around the victim's neck. She then spins herself around to break the victim's neck.
Prison Stage: B - F - D - HP (close) Grabs opponent by legs and spins them around furiously only to let them go, sending them flying to their death in the large fan on the wall.
Goro's Lair: F, F, F, LP (close) Quickly uppercuts opponent, sending them flying to their death on the celing spikes overhead. (Goro's Lair and New Stages)