User:Archer1742/Ashes of the Singularity
Appearance
Ashes of the Singularity | |
---|---|
Developer(s) | Oxide Games |
Publisher(s) | Stardock |
Engine | Nitrous |
Platform(s) | Windows |
Genre(s) | Real-time Strategy |
Ashes of the Singularity is an upcoming PC game using DirectX 12[1] developed by Oxide Games.
Architecture
[edit]Ashes of the Singularity is significant in that it will be one of the first publicly available games to take advantage of AMD's asynchronous GPU architecture on DirectX 12[2] This enables Ashes to perform much more efficiently (higher frames per second) than comparable games running on DirectX 11 and synchronous GPUs.
- ^ "Ashes of the Singularity - FAQ". Retrieved 17 September 2015.
- ^ Mark, Walton. "DirectX 12 tested: An early win for AMD and disappointment for Nvidia". Ars Technica. Conde Nast. Retrieved 17 September 2015.