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UFC: Tapout

From Wikipedia, the free encyclopedia
UFC: Tapout
Developer(s)DreamFactory
Publisher(s)
Platform(s)Xbox
Release
  • NA: February 19, 2002[1]
  • JP: April 18, 2002
  • EU: September 20, 2002
Genre(s)Versus fighting, Sports
Mode(s)Single-player, multiplayer

UFC: Tapout, also known as Ultimate Fighting Championship: Tapout, is a 2002 fighting video game developed by DreamFactory for the Xbox. It is based upon the Ultimate Fighting Championship. The subtitle Tapout refers to a fighter tapping his hand indicating that he has submitted to a submission hold. A tapout, along with a knockout, judge's decision, and referee stoppage, is one of the ways of ending a UFC bout.

The game features many of UFC's top stars including Matt Hughes, Chuck Liddell, Mark Coleman, Frank Shamrock, and Tito Ortiz. Competitions can take place in several modes such as exhibition, tournament, arcade, and championship mode. Several fighters throughout the game are unlockable such as two female competitors and celebrity Ice-T.

A sequel to this game entitled UFC: Tapout 2 was released in 2003. Other than an updated roster, the game is very similar to the first Tapout and received similar reviews. Tapout 2 was published by TDK Mediactive. Both games have an ESRB rating of T for Teen.

Reception

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UFC: Tapout received "average" reviews according to the review aggregation website Metacritic.[2] In Japan, where the game was ported for release under the name UFC 2: Tapout (UFC2 タップアウト, UFC2 Tappuauto) and published by Capcom on April 18, 2002, Famitsu gave it a score of 30 out of 40.[4]

GameSpot named it the third-best video game of February 2002.[13]

See also

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References

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  1. ^ Fleischer, Kirk (February 19, 2002). ""Ultimate Fighting Championship: Tapout" Arrives on Xbox". Crave Entertainment. p. 1. Archived from the original on July 3, 2003. Retrieved April 12, 2023.
  2. ^ a b "Ultimate Fighting Championship: Tapout for Xbox Reviews". Metacritic. Red Ventures. Retrieved December 3, 2017.
  3. ^ EGM staff (April 2002). "UFC: Tapout". Electronic Gaming Monthly. No. 153. Ziff Davis. p. 144.
  4. ^ a b "Xbox - Ultimate Fighting Championship 2 TAP OUT". Famitsu (in Japanese). Vol. 915. Enterbrain. June 30, 2006. p. 107. Retrieved September 12, 2019.
  5. ^ "UFC: Tapout". Game Informer. No. 107. FuncoLand. March 2002. p. 84.
  6. ^ Four-Eyed Dragon (March 7, 2002). "UFC: Tapout Review for Xbox on GamePro.com". GamePro. IDG Entertainment. Archived from the original on February 4, 2005. Retrieved September 12, 2019.
  7. ^ Villoria, Gerald (February 22, 2002). "UFC: Tapout Review [date mislabeled as "May 17, 2006"]". GameSpot. Red Ventures. Retrieved September 12, 2019.
  8. ^ Sabine, Mike (March 19, 2002). "UFC Tapout". GameSpy. IGN Entertainment. Archived from the original on February 17, 2005. Retrieved September 12, 2019.
  9. ^ Lafferty, Michael (February 13, 2002). "UFC - Ultimate Fighting Championship: Tapout Review". GameZone. Archived from the original on October 6, 2008. Retrieved September 12, 2019.
  10. ^ Goldstein, Hilary (February 21, 2002). "UFC: Tapout". IGN. Ziff Davis. Retrieved September 12, 2019.
  11. ^ "UFC: Tapout". Official Xbox Magazine. Imagine Media. April 2002. p. 68.
  12. ^ Kolsky, Patrick (February 26, 2002). "UFC: Tapout". TeamXbox. IGN Entertainment. Archived from the original on June 21, 2004. Retrieved September 12, 2019.
  13. ^ GameSpot staff (2002). "Video Game of the Month, February 2002 (Runner-Up, Third Place (Silver))". GameSpot. CNET. Archived from the original on October 17, 2003. Retrieved October 10, 2021.
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