Tutti Frutti (video game)
Tutti Frutti | |
---|---|
Publisher(s) | Adventure International QuelleSoft (Germany) |
Designer(s) | Alan M. Newman[1] |
Platform(s) | Atari 8-bit |
Release | 1982 |
Genre(s) | Action |
Tutti Frutti is an action game written by Alan M. Newman[1] for Atari 8-bit computers and published in 1982 by Adventure International.[2] It was re-released in Germany by QuelleSoft in 1984.[3] The game is programmed in Atari BASIC.[1]
Gameplay
[edit]The object of Tutti Frutti is to eat all the fruits within the time limit. The game sets the stage inside a jungle clearing surrounded by trees, where the player is constantly pursued by deadly bugs as he races against the clock to clear a level. Each stage contains different fruits (bananas, grapes, oranges and plums), trees (which merely hinder the player's movement) and special objects (like ice creams worth a lot of points, but eating it angers the bugs). The player starts with 3 lives, when all are lost the game ends.
Reception
[edit]The Addison-Wesley Book of Atari Software 1984 gave it an overall rating of "D" and concluded: "In short, the game isn't exciting, is somewhat repetitious, yet offers who like this style of game a challenge on its upper levels."[4]
References
[edit]- ^ a b c Hague, James. "The Giant List of Classic Game Programmers".
- ^ "Tutti Frutti - Adventure International". Atari Mania.
- ^ "Tutti Frutti - QuelleSoft". Atari Mania.
- ^ Wells, Robert P.; Rochowansky, Sandra; Mellin, Michael F.; Stanton, Jeffrey, eds. (1984). Addison Wesley Book Of Atari Software 1984. Addison-Wesley. p. 181. ISBN 0-201-16465-X.
{{cite book}}
: CS1 maint: ignored ISBN errors (link)
External links
[edit]