Tremors: The Game
Tremors: The Game | |
---|---|
Developer(s) | Rock Solid Studios |
Publisher(s) | Conspiracy Entertainment |
Platform(s) | Xbox, GameCube, PlayStation 2, Windows |
Release | Cancelled |
Genre(s) | Survival horror |
Mode(s) | Single-player |
Tremors: The Game is a cancelled video game that was based on the Tremors franchise. The game was announced in August 2002 by Rock Solid Studios,[1] who had been working on it since April/May 2002.[2]
The game was going to be released for the Xbox, GameCube, PlayStation 2, and Microsoft Windows.[3] Tremors was scheduled for release during the fall of 2003.[4] However, the game was quietly canceled in the summer of that year.[1]
Gameplay
[edit]The video game was supposed to be a single-player, third-person, survival-horror action game. The player had to battle various types of Graboids[1] (Graboids and Shriekers were confirmed)[2] with ranged and melee weapons, while finding creative methods to avoid walking on the ground and hiding character's body heat signatures.[1]
Plot
[edit]It was announced that the game, while containing references to the films and the TV series, would have an independent story line taking place in the desert community of Golden Rock.[2]
References
[edit]- ^ a b c d "Tremors". gamespy. Retrieved 5 October 2013.
- ^ a b c Sundberg, Christofer (August 1, 2003). "Christofer Sundberg Talks to UK Tremors" (Interview). Interviewed by UK Tremors. Retrieved January 4, 2014.
- ^ Marriott, Scott A. "Tremors [Canceled]". allgame. Archived from the original on November 16, 2014. Retrieved 5 October 2013.
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: CS1 maint: unfit URL (link) - ^ "Rock Solid / Studios". Archived from the original on 2002-10-06.