Traveller Adventure 10: Safari Ship
Designers | Marc W. Miller |
---|---|
Publishers | Game Designers' Workshop |
Publication | 1984 |
Genres | Science-fiction |
Systems | Classic Traveller |
Traveller Adventure 10: Safari Ship is a 1984 role-playing game adventure for Traveller, written by Marc W. Miller, published by Game Designers' Workshop. It is part of the classic Traveller Adventure series.
Plot summary
[edit]Safari Ship is an adventure featuring a type K safari ship which was designed to be used on excursion and hunting trips.[1]
Reception
[edit]Stephen Nutt reviewed Adventure 10: Safari Ship for Imagine magazine, and stated that "The main strength of this scenario is its twist. What begins as a quite straightforward hunting adventure ends as a novel and unique Traveller experience. Players and referees will find this a pleasing surprise and a worthwhile end, As such Safari Ship really does cut new ground for the Traveller enthusiast."[2]
Tony Watson reviewed Safari Ship in Space Gamer No. 70.[1] Watson commented that "The good points of Safari Ship far outweigh any of its liabilities. The ship information is excellent, as is the section on hunting, making this a must for any scenario where this sort of ship or a hunter appears. The shriekers are an interesting new race. All in all, another solid effort from GDW."[1]
See also
[edit]List of Classic Traveller Adventures
References
[edit]- ^ a b c Watson, Tony (July–August 1984). "Capsule Reviews". Space Gamer (70). Steve Jackson Games: 42.
- ^ Nutt, Stephen (September 1984). "Notices". Imagine (review) (18). TSR Hobbies (UK), Ltd.: 41.