Timeslip (video game)
Timeslip | |
---|---|
Developer(s) | Jon Williams |
Publisher(s) | English Software, Byte Back |
Platform(s) | Atari 8-bit, C16 / Plus/4 |
Release | 1985: C16, Plus/4 1986: Atari |
Genre(s) | Scrolling shooter |
Timeslip is a horizontally scrolling shooter written by Jon Williams for the Commodore 16 / Commodore Plus/4 computers and published by English Software in 1985. A version for Atari 8-bit computers followed a year later.[1] The game was described by reviewers as "three versions of Scramble rolled into one".[2]
Gameplay
[edit]In Timeslip the player is presented with the screen divided into three sections or time zones. The top section is the planet surface with the player controlling a fighter, the middle section is set in underground cavers, and in the bottom section the player controls a mini-sub. The object of the game is to destroy 36 orbs placed within the three sections and synchronize the clocks in all three zones to 00.00 hours. If a player is hit, they receive a 30 minute penalty. In addition, if a player is hit five times, a "timeslip" occurs, which is a desynchronisation of all clocks. Sections are played one at a time and the player can switch zones at will, leaving the other two frozen in time.
Reception
[edit]Timeslip received mostly positive reviews. Your Commodore reviewer summed up Timeslip as the best game he had seen on the C16, and he recommended it without hesitation.[3] The review in Computer and Video Games magazine was equally positive: "Timeslip's designer and programmer, Jon Williams, has come up with a nifty and exciting little game. C16 owners should raise three cheers for him "[4]
References
[edit]- ^ Hague, James. "The Giant List of Classic Game Programmers".
- ^ "Screen Scene". Commodore User: 31. August 1985.
- ^ "Software Spotlight". Your Commodore: 34. September 1985.
- ^ "Reviews". Computer & Video Games: 27. August 1985.
External links
[edit]- Timeslip at Atari Mania
- Timeslip can be played for free in the browser at the Internet Archive