Tiger Road
Tiger Road | |
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Developer(s) |
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Publisher(s) | |
Designer(s) | Tokuro Fujiwara |
Composer(s) | Harumi Fujita, Tamayo Kawamoto, Junko Tamiya (Arcade) Osamu Kasai, Masaaki Harada, Shinji Nakayama (TG16) |
Platform(s) | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, TurboGrafx-16, ZX Spectrum |
Release |
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Genre(s) | Hack and slash, beat 'em up platform, action |
Mode(s) | Single-player, multiplayer |
Tiger Road (Japanese: 虎への道, Hepburn: Tora e no Michi) is a hack and slash platform game originally released in 1987 as a coin-operated arcade video game.
Home computer versions were released in Europe by U.S. Gold for the Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, and ZX Spectrum. An alternate version for the Commodore 64 was released in the United States by Capcom who also published an Amiga 500 port of the game in that region.
A remade version for the PC Engine/TurboGrafx 16 was released in 1990 in Japan and North America. The original arcade game is included in Capcom Classics Collection Vol. 2 for the PlayStation 2 and Xbox.
Plot
[edit]In Tiger Road, the player is placed in the shoes of Lee Wong, a master of the Tiger Technique of Oh-Lin. Before the start of the game, Lee's comrades were attacked (with casualties) and children of Oh-Lin were abducted by minions of the Dragon God Ryuken, a warlord and a master of the Dragon Aura Technique who seeks to conquer China. The abducted children are held at the temple of Ryugado (which is also Ryuken's residence) to be brainwashed into becoming Ryuken's soldiers. To win the game, the player must advance past five stages and retrieve scrolls through training areas (bonus stages) to acquire health and weapon power upgrades, and also the Double-Headed Tiger Fighting Technique known as the Tora Kikoh to defeat Ryuken and rescue the children held hostage at the Ryugadoh.
Regional differences
[edit]The Japanese arcade release has additional sound hardware, allowing the game to play digital voice samples using an additional Z80 and MSM5205 digital sound chip. In addition, Japanese version must be played twice to see the ending. The world and USA releases had additional sound hardware removed, and these releases do not play any voice samples, lowering the production cost of the PCB. International release only has to complete the game once to see the ending.
Reception
[edit]In Japan, Game Machine listed Tiger Road on their January 1, 1988 issue as being the eighth most-successful table arcade unit of the month.[1] The game was reviewed in 1990 in Dragon #156 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[2]
Reviews
[edit]- Génération 4 (April 1990)[3]
- Joystick (French) (May 1990)[4]
- Zzap!64 (March 1989)[5]
- ACE (Advanced Computer Entertainment) (June 1990)[6]
- The Games Machine (April 1989)[7]
- Power Play (April 1989)[8]
- Commodore User (April 1989)[9]
- Commodore User (January 1989)[10]
- Computer and Video Games (February 1989)[11]
- The Games Machine (May 1989)[12]
- Amiga User International (June 1989)[13]
- TurboPlay (October 1990)[14]
- Your Sinclair (January 1989)[15]
- Electronic Gaming Monthly (EGM) (November 1990)
- Power Play (July 1988)[16]
- The One (April 1989)[17]
- ACE (Advanced Computer Entertainment) (March 1989)[18]
- Computer and Video Games (February 1989)[19]
- Crash! (February 1989)[20]
- ASM (Aktueller Software Markt) (January 1989)[21]
- Amiga Computing (June 1989)[22]
- Computer and Video Games (June 1990)[23]
- The One for Amiga Games (May 1991)[24]
- Atari ST User (July 1989)[25]
- Your Sinclair (March 1991)[26]
- Your Sinclair (March 1988)[27]
References
[edit]- ^ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 323. Amusement Press, Inc. January 1, 1988. p. 37.
- ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (April 1990). "The Role of Computers". Dragon (156): 89–95.
- ^ Génération 4 abandonware.org
- ^ Joystick abandonware.org
- ^ "ZZap!64 Magazine Issue 047". March 1989.
- ^ "ACE Magazine Issue 33". June 1990.
- ^ "The Games Machine Magazine Issue 17".
- ^ "Kultpower Archiv: Komplettscan Powerplay 5/1989".
- ^ "Commodore User Magazine Issue 67". April 1989.
- ^ "Commodore_User_Issue_64_1989_Jan".
- ^ "CVG Magazine Issue 088". February 1989.
- ^ "The Games Machine Issue 18".
- ^ "Tiger Road review from AUI Vol 3 No 6 (Jun 1989) - Amiga Magazine Rack".
- ^ Turbo Play archives.tg-16.com
- ^ Tiger Road ysrnry.co.uk
- ^ "Kultpower Archiv: Komplettscan Powerplay 6/1988".
- ^ "TheOne Magazine Issue 07". April 1989.
- ^ "ACE Magazine Issue 18". March 1989.
- ^ "CVG Magazine Issue 088". February 1989.
- ^ "Crash - No. 61 (1989-02) (Newsfield) (GB)". February 1989.
- ^ "Aktueller Software Markt (ASM) Magazine (February 1989)". February 1989.
- ^ "Amiga Reviews: Tiger Road".
- ^ Computer and Video Games archive.org
- ^ "One for ST Games, the - Issue 032 (1991-05) (EMAP Images) (GB)". May 1991.
- ^ "Atari ST User (Vol. 4, No. 05) - July - 1989: Atari magazine scans, PDF".
- ^ "Your Sinclair Magazine Issue 63". March 1991.
- ^ "Your Sinclair Magazine Issue 27". March 1988.
External links
[edit]- Tiger Road at MobyGames
- Tiger Road at IGN
- Tiger Road Strategy Guide (TurboGrafx-16) at TurboPlay Magazine Archives
- 1987 video games
- Action games
- Amiga games
- Amstrad CPC games
- Arcade video games
- Atari ST games
- Beat 'em ups
- Capcom beat 'em ups
- Capcom games
- Commodore 64 games
- DOS games
- Hack and slash games
- Multiplayer and single-player video games
- Platformers
- Romstar games
- Side-scrolling beat 'em ups
- TurboGrafx-16 games
- U.S. Gold games
- Video games developed in Japan
- Video games scored by Harumi Fujita
- Video games scored by Tamayo Kawamoto
- ZX Spectrum games