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The Twisted Tales of Spike McFang

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The Twisted Tales of Spike McFang
North American box art
Developer(s)Red Company
Publisher(s)
Director(s)Kazuhiko Inoue
Producer(s)Masato Toyoshima
Masaki Kobayashi
Programmer(s)Yuuichi Ochiai
Daisuke Morishima
Composer(s)Hisashi Matsushita
Platform(s)Super Nintendo Entertainment System
Release
  • JP: March 19, 1993
  • NA: June 1994
Genre(s)Action RPG
Mode(s)Single-player

The Twisted Tales of Spike McFang (Japanese: 超魔界大戦!どらぼっちゃん, Hepburn: Chō Makai Taisen! Dorabotchan, lit. "Super Demon-world War! Little Dorabo") is an action role-playing video game developed by Red Company for the Super Nintendo Entertainment System. It was releases by Naxat Soft in Japan and by Bullet-Proof Software in North America. The game is the sequel to the TurboGrafx-16 game Makai Prince Dorabotchan, which was only released in Japan. The characters also appeared in the Japanese Super Naxat Open golf game for Super Famicom.

Plot

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The game follows the adventures of a young vampire, the title character Spike McFang, who is set to battle with the evil zombie general Von Hesler, who attempts to invade his parents' and his friend Camelia's kingdoms.

Gameplay

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The game plays from a top-down perspective; the player encounters several enemies in the game and by defeating them, can gain experience points and increase his level. Spike's main weapons are his cape, that attacks in a short range (though Spike can extend its range at the risk of dizzying himself for a short time) and his hat, which can be thrown like a boomerang. He is also able to utilize magical cards with a wide variety of special effects, including, but not limited to:

  • Invisibility
  • Summoning angels and bats
  • Turning all foes into small, furry animals
  • Grabbing a balloon and floating to safety
  • Elemental Attacks
  • Powered up partner
  • Recovering Health

Version differences

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The American release of The Twisted Tales of Spike McFang was slightly altered in relation to the original. The enemies have higher defense and after Spike gains a level, his health does not get replenished. As a result, the game was more challenging than its Japanese counterpart. The shopkeeper, Dowson, was originally a pretty blonde girl. In the American version, this was changed to a mummified creature.

Reception

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Electronic Gaming Monthly lauded it as "A huge adventure game in the same vein as Zelda!" They noted the "twist is you can pick up partners along the way to help you in your quest." Their five reviewers scored it 41 out of 50, averaging 8.2 out of 10.[2] Nintendo Power praised the game for its "good graphics" and "entertaining story" while noting that the "adventure tends to take a predetermined path" and that the text scrolls too slowly and that control is frustrating in certain situations.[3][4]

GamePro gave the game a negative review, saying that the simplistic and routine gameplay and storyline make it strictly for beginning gamers. They also criticized the cute tone of the visuals, commenting, "The pleasing graphics are clean and well drawn. On the other hand, so is Barney, and no one wants to see an RPG with him in it."[5] In 1996, Super Play ranked the game 96th on their Top 100 SNES Games of All Time. They praised the game’s originality and the playing card theme gameplay.[6]

References

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  1. ^ "The Twisted Tales of Spike McFang Review Score". Archived from the original on May 13, 2019.
  2. ^ "Review Crew: Spike McFang". Electronic Gaming Monthly. No. 59. EGM Media, LLC. June 1994. p. 33.
  3. ^ "Now Playing". Nintendo Power. Vol. 61. Nintendo of America Inc. June 1994. p. 105.
  4. ^ "Now Playing". Nintendo Power. Vol. 61. Nintendo of America Inc. June 1994. p. 107. Graphics and Sound: 3.7 / 5, Play Control: 3.3 / 5, Challenge: 3.5/5, Theme and Fun: 3.6/5
  5. ^ "The Twisted Tales of Spike McFang". GamePro. No. 60. IDG. July 1994. p. 122.
  6. ^ "The Super Play All-time top 100 SNES games". Super Play. No. 42. Future Publishing. April 1996.
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