The Technomancer
The Technomancer is an action role-playing video game, developed by Spiders and published by Focus Home Interactive. The game is set within the same universe as Spiders' previously developed game, Mars: War Logs. Olivier Deriviere scored The Technomancer, a term previously derived from 1989 RPG "Shadowrun" for a decker who datajacks into the matrix using a VR controller.[1]
Plot
[edit]The game is set during the War of Water, 200 years after human colonization of Mars.[2] The protagonist is a rookie technomancer named Zachariah,[3] a former delinquent from Abundance, one of the powerful water guilds on the red planet. Soon after his initiation as a technomancer, Zachariah finds himself on the run from the guild's secret police. After fleeing the city of Ophir with a group of companions, he takes refuge in the hidden merchant city of Noctis, where he begins his search for a functioning communications beacon in order to reestablish contact with Earth.[4]
Gameplay
[edit]There are three styles of combat. The player can add companions to their party, who can then level up.[2] The player will also be able to improve their own combat abilities, and they can make different choices about how to solve each quest.[3] There are three different endings, and each is slightly modified by several major choices the player makes throughout the game. The player can craft their weapons and armor. There are four different skill trees.[5]
Development
[edit]The game was first announced on April 10, 2015.[6] Spiders wrote an open letter to PlayStation Blog accompanied by a new trailer for the game.[2] A 13-minute gameplay video was released on August 7, 2015,[3] and another five-minute video was released on June 21, 2015.[7]
In an April interview, CEO Jehanne Rousseau explained that "Mars is a lot bigger in The Technomancer compared to what you saw in Mars: War Logs." There will be several hubs and cities that can be unlocked. Rousseau estimated the main quest to be around 25 to 30 hours of play and "easily extended to around 50 hours with the inclusion of side quests." Overall there are around 4 times as many quests as there were in Bound by Flame.[8] In a second interview when asked about the possibility of DLC, Rousseau stated that the game would be a complete and finished product, and although they do not currently have plans for additional content after launch, Spiders "may consider it at a later date."[9] According to Spiders CEO and Creative Director, Jeanne Rousseau, the game is their largest and most expansive to date.[10]
Reception
[edit]Aggregator | Score |
---|---|
Metacritic | (PC) 56/100[11] (PS4) 60/100[12] (XONE) 68/100[13] |
Publication | Score |
---|---|
GameSpot | 6/10[14] |
IGN | 4.9/10[15] |
PC Gamer (US) | 60/100[16] |
The Technomancer received "mixed or average" reviews, according to video game review aggregator Metacritic.[11][12][13] IGN stated the game "has all the moving parts of a mid-2000s BioWare game but lacks technical polish and storytelling finesse to a sometimes painful degree." Combat was heavily criticized for its lack of "flow or rhythm" and difficulty that depends on random chance, but they praised the setting.[15]
References
[edit]- ^ "Olivier Deriviere | Free Listening on SoundCloud". Soundcloud.com. Retrieved 2016-07-10.
- ^ a b c "The Technomancer Coming to PS4 – PlayStation.Blog". Blog.us.playstation.com. 6 August 2015. Archived from the original on 2015-09-05. Retrieved 2016-07-10.
- ^ a b c "The Technomancer Gamescom 2015 trailer". Gematsu.com. 6 August 2015. Archived from the original on 2016-04-20. Retrieved 2016-07-10.
- ^ "Review: The Technomancer (PS4)". 28 June 2016. Archived from the original on 13 April 2019. Retrieved 13 April 2019.
- ^ "Spiders and Focus Home Interactive announce continued partnership for a new RPG: The Technomancer". Focus-home.com. Archived from the original on 2016-09-01. Retrieved 2016-07-10.
- ^ Yin, Wesley (2015-04-10). "Bound by Flame dev announces cyberpunk RPG The Technomancer". Eurogamer.net. Archived from the original on 2016-03-04. Retrieved 2016-07-10.
- ^ Sykes, Tom (21 June 2015). "Here's five minutes of The Technomancer, Spiders' Martian RPG". PC Gamer. Archived from the original on 2016-05-29. Retrieved 2016-07-10.
- ^ "Dev: The Technomancer Is Our Deepest & Richest Game to Date, Will Last Up to 50 Hours". Wccftech.com. 2016-04-08. Archived from the original on 2016-07-14. Retrieved 2016-07-10.
- ^ "The Technomancer Interview - Mars Calls RPG Fans Once Again". Wccftech.com. 2016-04-11. Archived from the original on 2016-07-19. Retrieved 2016-07-10.
- ^ "New trailer shows PS4 RPG The Technomancer in action - PlayStation.Blog.Europe". Blog.eu.playstation.com. 19 April 2016. Archived from the original on 2016-06-05. Retrieved 2016-07-10.
- ^ a b "The Technomancer for PC Reviews". Metacritic. Retrieved 28 June 2016.
- ^ a b "The Technomancer for PlayStation 4 Reviews". Metacritic. Retrieved 28 June 2016.
- ^ a b "The Technomancer for Xbox One Reviews". Metacritic. Archived from the original on 1 January 2024. Retrieved 28 June 2016.
- ^ D'Aprile, Jason (14 July 2016). "The Technomancer Review". GameSpot. Archived from the original on 17 July 2016. Retrieved 14 July 2016.
- ^ a b Hafer, TJ (28 June 2016). "The Technomancer Review". IGN. Archived from the original on 28 June 2016. Retrieved 28 June 2016.
- ^ Birnbaum, Ian (15 July 2016). "The Technomancer review". PC Gamer. Archived from the original on 17 July 2016. Retrieved 15 July 2016.
External links
[edit]- 2016 video games
- Action role-playing video games
- Cyberpunk video games
- Dystopian video games
- Focus Entertainment games
- PhyreEngine games
- PlayStation 4 games
- Role-playing video games
- Science fantasy video games
- Science fiction video games
- Single-player video games
- Spiders (company) games
- Stealth video games
- Video game sequels
- Video games developed in France
- Video games scored by Olivier Deriviere
- Video games set on Mars
- Windows games
- Xbox One games