Jump to content

Heavy Bullets

From Wikipedia, the free encyclopedia
(Redirected from Terri Vellmann)

Heavy Bullets
Developer(s)Terri Vellmann
Publisher(s)Devolver Digital
Composer(s)Doseone
EngineUnity
Platform(s)Microsoft Windows, OS X, Linux
Release
  • WW: 18 September 2014
Genre(s)First-person shooter, roguelite
Mode(s)Single-player

Heavy Bullets is a roguelike first-person shooter video game developed by Brazil-based indie developer Terri Vellmann and published by Devolver Digital. The game was released for Microsoft Windows, OS X, and Linux on 18 September 2014.

Gameplay

[edit]

Heavy Bullets is a first-person shooter video game. The player character is armed with a pistol and a low amount of ammunition which can be retrieved upon firing.[1] The player's objective is to battle through 8 levels and reset a security mainframe.[1][2][3] Levels are procedurally generated.[1] Killing enemies rewards the player with money which can be used to purchase usable and passive items.[1] Upon death the player will not respawn, a new play-through must be started.[4] Money can be deposited in a bank and will carry over to the next play-through, the player can also purchase insurance to save money and items if they die.[1][2][4]

Development

[edit]

Vellman originally began working on the title as part of a game jam.[4][5] The game uses the Unity engine.[5] Music and sound was composed by American rapper Doseone.[5] An early access build of the game launched on Steam on 15 May 2014.[5] The full version of the game was released on 18 September 2014.[6]

Reception

[edit]

Aggregate review websites Metacritic and GameRankings assigned scores of 72/100 and 74% respectively.[7][9]

References

[edit]
  1. ^ a b c d e Woolsey, Cameron (23 May 2014). "Heavy Bullets Early Access Review". GameSpot. CBS Interactive. Archived from the original on 22 June 2022. Retrieved 12 June 2014.
  2. ^ a b Davison, Pete (16 May 2014). "Heavy Bullets is Another Attempt to Mash Up the Roguelike and FPS Genres". USgamer. Gamer Network. Archived from the original on 25 May 2014. Retrieved 12 June 2014.
  3. ^ Prell, Sam (19 May 2014). "Heavy Bullets is an FPS that makes you recycle your ammo". Joystiq. AOL Inc. Retrieved 15 September 2014.
  4. ^ a b c Farokhmanesh, Megan (12 June 2014). "Heavy Bullets adds roguelike difficulty to a colorful first-person shooter". Polygon. Vox Media. Archived from the original on 16 June 2014. Retrieved 12 June 2014.
  5. ^ a b c d Graft, Kris (28 May 2014). "Heavy Bullets is modern day indie game development dressed in 90s neon". Gamasutra. UBM plc. Retrieved 15 September 2014.
  6. ^ Ben, Lee (19 September 2014). "Roguelike shooter Heavy Bullets launches on PC, Mac and Linux". Digital Spy. Hearst Corporation. Retrieved 2 April 2015.
  7. ^ a b "Heavy Bullets for PC Reviews". Metacritic. CBS Interactive. Retrieved 2 April 2015.
  8. ^ Cooke, Caitlin (8 October 2014). "Review: Heavy Bullets". Destructoid. Retrieved 30 September 2022.
  9. ^ "Heavy Bullets for PC". GameRankings. CBS Interactive. Retrieved 2 April 2015.
[edit]