Terra Primate
Appearance
Designers | Al Bruno III, C.J. Carella, David F. Chapman, Patrick Sweeny |
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Publishers | Eden Studios, Inc. |
Publication | 2002 |
Genres | Sci-fi, Fantasy |
Systems | Unisystem |
Terra Primate is an American role-playing game, designed by Patrick Sweeny, David F. Chapman, Al Bruno III and C.J. Carella, and published by Eden Studios, Inc.[1][2][3]
Terra Primate (ISBN 978-1-891153-76-1) uses the Unisystem[3][4] and is based on movies such as Planet of the Apes[2] and the focus of the game is intelligent apes. The game has no specific setting, although, similar to "Deadworlds" in All Flesh Must Be Eaten, the core rulebook includes several so called "Apeworlds" (example settings).[3][5]
References
[edit]- ^ Burnaugh, Michael (October 2002). "Interview with C.J. Carella of Eden Studios". GamingReport.com. Retrieved 2007-10-13.
- ^ a b Davenport, Dan (June 2003). "Review of Terra Primate". RPGnet. Retrieved 2007-10-13.
- ^ a b c Proctor, Daniel. "Terra Primate Capsule Review". RPGnet. Retrieved 2007-10-13.
- ^ Pyle, Marx. "Interview with M. Alexander Jurkat". Sci•Fi 411. Archived from the original on 2012-07-15. Retrieved 2007-10-13.
- ^ "Pyramid Review: Terra Primate". Pyramid. Steve Jackson Games. 27 December 2002. Retrieved 2007-10-13.
External links
[edit]- Terra Primate at Eden Studios Inc.