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Pervasive games
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From Wikipedia, the free encyclopedia
v
t
e
Pervasive games
Concepts
Role-playing
Persistence
Performing arts
Storytelling
transmedia
Gamemaster
Ubiquitous computing
Context awareness
Crossmedia
Emergence
Genres
Ubiquitous games
Mobile games
Alternate reality games
Live action role-playing games
Affective gaming
Smart toys
Location-based games
Exergames
Augmented reality tabletop games
Serious games
Treasure hunts
Flash mobs
Transreality game
Developers
Blast Theory
Eric Zimmerman
Jane McGonigal
Niantic
Mojang
Categories
:
Pervasive games
Game navigational boxes