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Template:Did you know nominations/Kenshi (video game)

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The following is an archived discussion of the DYK nomination of the article below. Please do not modify this page. Subsequent comments should be made on the appropriate discussion page (such as this nomination's talk page, the article's talk page or Wikipedia talk:Did you know), unless there is consensus to re-open the discussion at this page. No further edits should be made to this page.

The result was: promoted by Cwmhiraeth (talk) 07:15, 3 February 2019 (UTC)

Kenshi (video game)

[edit]
  • ... that the creator of Kenshi initially had to have a part-time security guard job in order to make ends meet while making the game? Source: "For the first five or six years, I worked alone on it full time whilst juggling a minimum wage security guard job during the nights to get by." ([1])
    • ALT1:... that the creator of Kenshi was inspired by stories of wandering ronin in creating the game? Source: "Kenshi has a lot of influences, particularly the concept of a wandering desperate Samurai ronin, or a hungry survivor roaming a desolate wasteland." ([2])

Created by Nomader (talk). Self-nominated at 20:50, 11 January 2019 (UTC).

  •  Doing... starting review for nomination. Flibirigit (talk) 04:12, 2 February 2019 (UTC)


General: Article is new enough and long enough
Policy: Article is sourced, neutral, and free of copyright problems

Hook eligibility:

  • Cited: No - ?
  • Interesting: No - ?
QPQ: Done.

Overall: Created and nominated on the same day, therefor new enough. Length, sourcing and neutrality are good. No plagiarism issues detected. QPQ was completed. When multiple citations are used, they should be in numerical order, that is [1][2][3] and so on. ALT0 is not appealing to a broad audience, and offers little information about the game. ALT1 is a bit more interesting, but needs work. I recommend rewording the hook without using the word creator. For example.... that X was inspired by Y and Z? Thanks. The best sentences to create hooks from are "Hunt has described the world as "sword-punk", and was specifically inspired by stories of wandering ronin and the idea of a survivor travelling a wasteland.[6]" and "On his general mantra for designing the game, Hunt stated that he considered himself as the player's enemy.[3]" Please try new hooks using those. Thanks! Flibirigit (talk) 04:31, 2 February 2019 (UTC)

@Flibirigit: Thanks for the comments! Alternatives below. Nomader (talk) 22:33, 2 February 2019 (UTC)
    • ALT2: ... that the developer of Kenshi considered himself the player's enemy when designing the game?
    • ALT3: ... that Kenshi was inspired by stories of wondering ronin, and the idea of a survivor traveling a wasteland?
These hooks are better, mentioned in the article, and cited inline. Thanks. Flibirigit (talk) 04:27, 3 February 2019 (UTC)