Template:Did you know nominations/Close Combat (video game)
Appearance
- The following is an archived discussion of the DYK nomination of the article below. Please do not modify this page. Subsequent comments should be made on the appropriate discussion page (such as this nomination's talk page, the article's talk page or Wikipedia talk:Did you know), unless there is consensus to re-open the discussion at this page. No further edits should be made to this page.
The result was: promoted by Cwmhiraeth (talk) 05:57, 15 May 2018 (UTC)
DYK toolbox |
---|
Close Combat (video game)
[edit]- ... that Microsoft published a computer wargame to kickstart its wider push into the strategy video game industry? (Source: "Once Windows 95 was established--albeit with a lot of pain--as the new frontier in gaming platforms, the next item on the Microsoft agenda was to break into the lucrative strategy genre. However, instead of using internal development to try to compete with big guns like Westwood, Blizzard, SSI, and MicroProse, Microsoft wisely pursued free agents with a vengence. Atomic Games, of course, signed first, and Close Combat did well enough to sire a sequel." Terry Coleman, Computer Gaming World)
- ALT1:... that soldiers in the strategy video game Close Combat have minds of their own and can disobey poor or dangerous commands? (Source: "The likelihood of individual squads, vehicles, weapon crews and soldiers following orders is directly related to how sensible those orders are". Andrew Wright, PC Zone)
Improved to Good Article status by JimmyBlackwing (talk). Self-nominated at 06:27, 3 May 2018 (UTC).