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"In 1979, the impact of personal computers on simulation gaming was too far over the horizon for the founders to see how the market would shift against this style of gaming. Along with several other companies started contemporaneously, Yaquinto only survived a handful of years. By 1983 it had closed its doors, "
Are personal computers really relevant to the situation 1979-1983? That's about the peak of the D&D boom, with the D&D TV show running 1983 to 1985.Nickpheas (talk) 14:31, 22 May 2014 (UTC)[reply]