Talk:Wendy: Every Witch Way/GA1
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The following discussion is closed. Please do not modify it. Subsequent comments should be made on the appropriate discussion page. No further edits should be made to this discussion.
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Reviewer: Aoba47 (talk · contribs) 18:21, 6 August 2018 (UTC)
- Grabbing this for a review. Aoba47 (talk) 18:21, 6 August 2018 (UTC)
- Lead and infobox
- Please add ALT text for the infobox image.
- Please complete the “Media data and Non-free use rationale” box for the infobox image.
- I do not believe that you need a source for Matt Bozon; that information should be included and cited in the body of the article.
- Removed. GamerPro64 04:28, 8 August 2018 (UTC)
- Do you know the exact date for the game’s release?
- I was unable to find the exact day it was released and could only find the month and year. GamerPro64 04:28, 8 August 2018 (UTC)
- Makes sense. Thank you for the clarification! Aoba47 (talk) 04:34, 8 August 2018 (UTC)
- I was unable to find the exact day it was released and could only find the month and year. GamerPro64 04:28, 8 August 2018 (UTC)
- I do not think that “video game” needs to be wikilinked.
- For this sentence (The game centers on Wendy the Good Little Witch from the Casper the Friendly Ghost series.), I would italicize Casper the Friendly Ghost as you are referencing it as a series rather than just the character itself.
- I have two comments for this sentence (After accidentally opening her "aunties" chest containing magical stones, they upset the gravity of a floating castle that crashes on her house.). Does the term “aunties” need to be in quotations? Also, the phrase needs to be in the possessive for the next word.
- This comment is for the same sentence as above. It needs to revised as it currently does not make sense. The beginning phrase (After accidentally opening her "aunties" chest containing magical stones) is linked to the noun (they) so it literally reads that the stones accidentally opened the chest.
- I believe that this sentence (Inserting the game in the Game Boy Advance unlocked a new world exclusive to the console.) should be in the present tense as you could still theoretically do this if a person has a GBA and this game.
- For these two sentences (The game was conceived as an tie-in for a planned reboot animated series. The game received generally positive reviews from video game critics, praising it for its originality but received criticism for its short length.), I would avoid starting them with the same structure (i.e. The game…).
- I would link side-scrolling to Side-scrolling video game.
- For this sentence (WayForward's Matt Bozon would later take inspiration from "Every Witch Way" for their 2009 game Mighty Flip Champs.), use Wendy: Every Witch Way’s full title and have it italicized rather than in quotations.
- Plot and gameplay
- Italicize Casper the Friendly Ghost in the second sentence for the same reasons as above.
- I have the same comments about “aunties” for this section. I am not certain if the quotation marks are needed, and the word needs to be in the possessive form.
- I am not certain about the structure of this sentence (In doing so, they upset the gravity of the floating Moon Stone Castle causing it to crash onto her house.). Since the opening phrase (In doing so) is connected with (they), it reads like the stones performed the action rather than Wendy.
- They do. GamerPro64 01:02, 9 August 2018 (UTC)
- This sentence (Wendy must collect the stones to restore the gravity.) needs a source.
- I moved the sources to the end of the paragraph. GamerPro64 01:02, 9 August 2018 (UTC)
- I would revise this part (with Wendy on her broom and firing at enemies.) to (with Wendy firing at enemies while riding her broom).
- For this part ( At the end of each world Wendy obtains one of the stones on an alter.), you need a comma after “world”. I would also say “one stone from an alter” to condense the word somewhat.
- Done and used a different rewording in the second part. GamerPro64 01:02, 9 August 2018 (UTC)
- Does the console-exclusive world have a name like the normal ones?
- Yes. I added it in. GamerPro64 01:02, 9 August 2018 (UTC)
- Please use ALT text for the screenshot.
- The “Media data and Non-free use rationale” box for the screenshot needs to be completed.
- I would be description with the image caption, specifically adding a brief part about the flipping mechanic.
- Development
- I would use the game’s full name in the first sentence.
- Revise this sentence (The game was developed by WayForward Technologies and published by TDK Mediactive, designed by Matt Bozon.) to (The game was developed by WayForward Technologies, published by TDK Mediactive, and designed by Matt Bozon.) as the last part is too abrupt in the current version.
- I do not think that CEO needs to be wikilinked.
- removed pipe. GamerPro64 23:17, 9 August 2018 (UTC)
- This part (The game engine used for the game was used for previous Wayforward games) has the word “game” three times in a very close proximity. I would revise this part to avoid it.
- Fixed up. GamerPro64 23:17, 9 August 2018 (UTC)
- I am confused by this sentence (The game was set for release in September 2001.). It reads like the game was scheduled for a release during this time, but it was either rescheduled or never released.
- reworked. GamerPro64 23:17, 9 August 2018 (UTC)
- Reception
- For this part (The graphic were also well received.), I assume you mean “graphics”.
- Done. GamerPro64
- Please revise this sentence (Reception to its sound garnered a mixed response.) as it reads very awkwardly.
- I think I improved it. GamerPro64 23:17, 9 August 2018 (UTC)
- The transition in second paragraph between the reception of the game’s sound to that of its length is rather abrupt.
- I combined the two paragraphs and reworked the sentence. GamerPro64 23:44, 11 August 2018 (UTC)
- I do not believe that the last paragraph fits this section as it is not really about the game’s reception.
- Changed section to "Reception and legacy" to reflect the entire content. GamerPro64 23:17, 9 August 2018 (UTC)
- For the same paragraph, I would clarify how he took inspiration from this game.
- I would think the flipping mechanics was what inspired Mighty Flip Champs but the article never states it. GamerPro64 23:17, 9 August 2018 (UTC)
- Final comments
- Good work with this. Once my comments are addressed, I will pass this. Have a great rest of your week! Aoba47 (talk) 01:36, 7 August 2018 (UTC)
- Thank you for addressing everything. I will ✓ Pass this. Aoba47 (talk) 00:30, 12 August 2018 (UTC)
The discussion above is closed. Please do not modify it. Subsequent comments should be made on the appropriate discussion page. No further edits should be made to this discussion.