Jump to content

Talk:The Ungame

Page contents not supported in other languages.
From Wikipedia, the free encyclopedia

Deprod

[edit]

I removed the {{prod}} tag from this article. I had a copy of this game once. I don't have facts on it readily available, but it was a pretty early game in the genre that would later lead to A Question of Scruples, etc. I think it's groundbreaking enough to merit inclusion. I just don't have sources to expand it myself. —C.Fred (talk) 00:55, 21 October 2006 (UTC)[reply]

Comment

[edit]

The Ungame started a revolution! It was the first game on the market that dealt with feelings and values. It was also the first non-competitive game when it was created in 1969 and first published in 1972. Since that time, it has sold more than 4 million copies and has been translated into more than a dozen languages. It teaches people to communicate in a loving, respectful way and is used in schools (from first grade through university), churches (by youth, couples, families, and singles), and is commonly used in counseling and therapy. It is a delightful and insightful tool to use anywhere and with anyone who enjoys learning about people and wants to grow in understanding others. Rhea Zakich, Creator of the Ungame — Preceding unsigned comment added by 66.27.169.130 (talkcontribs) 03:34, 16 January 2011 (UTC)[reply]

Major rework

[edit]

I've changed a lot of this article, which I think was veering into conflict of interest territory given the location of a previous editor's IP address. Lots of stuff on this game in old newspapers. JamJamSvn (talk) 13:13, 7 October 2022 (UTC)[reply]